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NPC Generator

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Advanced [show]


Pirithin Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: This man wears tattered old clothes, and sports empty pouches on his belt. His red hair is greying along the sides and has receded to reveal a widow's peak. He has amber eyes and a white hat with a black feather.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He works hard and plays hard.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Flaws: Ugly, Hedonist. Bonds: Nature, Rich, Immigrant. Occupation: Assassin

Voice: Forgets to breathe while speaking

Attributes [hide]

Pirithin Smoothhands, Male Halfling Sorcerer 2
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 13 (+1)15 (+2)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 130 gp.


Social Check DCs


Tod Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a red vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his red boots flare out at the collars. His whole body is exceptionally muscular. He has a long auburn beard with little hanging trinkets. His eyes are a pleasant green.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Tod was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He ran away from his former home and has been making his living as a Glassblower for the past few years.

Motivation: To be a Dyer again; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Shy. Bonds: Immigrant, Job, Nature. Occupation: Glassblower

Voice: Mumbles to self between sentences

Attributes [hide]

Tod Warmwater, Male Halfling Sorcerer 2
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)13 (+1) 9 (-1)9 (-1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 9
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 40 gp.


Social Check DCs


Five Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a broad hat to hide his balding. His copper eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Athletic, Philantrophist. Flaws: Shy. Bonds: Religious. Occupation: Courier

Voice: Cold and demanding tone

Attributes [hide]

Five Of Clay, Male Tabaxi Sorcerer 1
Medium (5'3") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)15 (+2) 10 (+0)11 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Abyssal, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 140 gp.


Social Check DCs


Beloril Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears tight fighting clothing, which leaves very little to the imagination. His head has been shaved. He wears an eyepatch.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born a particularly ugly child, much to the horror of his parents. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Shy, Fearful. Occupation: Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Beloril Gorunn, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)9 (-1) 15 (+2)14 (+2)
Skills Deception +4, Investigation +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. Coral (50 gp).


Social Check DCs


Mardnab Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and is renowned for her bright blue dresses and hats. Her hair is red and curly. She has gray eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Bellfounder hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been saving her money to try and buy her brother's freedom.

Motivation: Her spouse's relatives view her with great suspicion; and wants a kiss

Ideals: Optimist. Bonds: In love, Poor, Family, Has a crush. Occupation: Bellfounder

Voice: Booming voice

Attributes [hide]

Mardnab Fiddlefen, Female Gnome Sorcerer 2
Small (3'5") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)13 (+1) 16 (+3)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 600 sp.


Social Check DCs


Pyra Patience, Female Tiefling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears long strands of ruby and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her blue hair is drawn into a tight pony tail with a rose scrunchie. Her white eyes lackadaisically let the world flow into them.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born blind and as such lacked many opportunities for work. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She's repulsed by the PC; and money/treasure

Ideals: Joker. Flaws: Antagonistic, Disease. Bonds: Rich, Attractive. Occupation: Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Pyra Patience, Female Tiefling Sorcerer 1
Medium (5'0") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)11 (+0) 12 (+1)10 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 sp.


Social Check DCs


Nija Felicity, Female Tiefling [Permalink]

Personal [hide]

Description: This slender woman stands about 5'0". She wears suspenders and black workpants. Her shirt is white, and she wears a heavy black leather apron most of the time. Her long blue hair is drawn into a two foot long braid. She wears round tiny glasses practically rammed into her face.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She would rather hide behind her crafts than deal with other people.

History: She was born several months after her mother was called into army service. She worked as a nervous Mortician and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it.

Ideals: Artistic. Flaws: Shy. Bonds: Enemies, Military, Job. Occupation: Mortician

Voice: Hissing voice

Attributes [hide]

Nija Felicity, Female Tiefling Sorcerer 2
Medium (5'0") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)17 (+3) 15 (+2)14 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Ignan, Goblin, Druidic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 360 gp.


Social Check DCs


Bimpnottin Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is well dressed, constantly wearing a blue suit, grey shirt, and blue tie. Her long silver hair is drawn into a two foot long braid. She has violet eyes and a blue hat with a grey feather.

Personality: She has a massive crush on the younger sibling of the Cartwright who has hired her part-time. She is frequently practicing swordplay.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bimpnottin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants her loneliness to end; and she's attracted to the pc

Ideals: Athletic, Fighting. Bonds: Has a crush, Military, Religious. Occupation: Cartwright

Voice: Timid voice

Attributes [hide]

Bimpnottin Raulnor, Female Gnome Sorcerer 2
Small (3'1") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 7000 cp. 1 Masterwork Common Melee.


Social Check DCs


Conrad Clifford, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a brown vest and prefers yellow and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born in the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Being a Map Maker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Flaws: Ugly. Bonds: Enemies, Criminal record, Immigrant, Nature. Occupation: Map Maker

Voice: Sleepy voice

Attributes [hide]

Conrad Clifford, Male Human Sorcerer 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)16 (+3) 12 (+1)16 (+3)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Auran, Druidic, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 4000 cp. Rhodochrosite (10 gp).


Social Check DCs

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