Shamil Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. She is physically well-built. Her chestnut hair is thinning but still full. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Always inclined to offer people food she seems plenty friendly. As long as the job gets done she does not care how it got done.
History: A powerful brothel owner made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now spends her time doing works of charity.
Motivation: She is not mentally stable, and does not behave rationally; and she is not mentally stable, and does not behave rationally
Ideals: Philantrophist, Professionalism. Flaws: Ugly, Insane. Bonds: Mentor. Occupation: Courier
Voice: Slow speaker
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 4 (-3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 1500 sp.
Beast Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She dresses well, typically a more casual-formal manner. Her fur, while still mostly yellow, has prominent grey streaks. She has amber eyes and a brown hat with a yellow feather.
Personality: Always inclined to offer people food she seems plenty friendly. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Beast was born with her mother's beautiful face. A freak accident while working with her Mortician mother left her crippled. She now spends her time doing works of charity.
Motivation: Wants to work out more often.
Ideals: Athletic, Philantrophist. Flaws: Impulsive, Disease. Bonds: Attractive. Occupation: Animal Trainer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp.
Fax Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He carries with him a set of spears, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His copper crest is braided into rings. He is baby faced.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He takes great joy in being the best Doctor in town.
History: He was born at the edge of vast mountains. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Doctor
Voice: Raspy
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +7 / 1d6+5, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 110 gp. 1 Masterwork Common Melee.
Norman Compton, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears a grey tunic with blue highlights, and long black pants that bunch up around his shoes. His skin is also unnaturally pale. He keeps his white hair in a pixie cut. His eyes are amber.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He receives visions of the future at random moments
History: Gifted from a young age, Norman studied abroad. Brilliant and gifted he never wanted to apply himself. He has gone from town to town working and never settling down anywhere, but has fallen for a local Performer. He hasn't told them the truth, but wants to settle down with them.
Motivation: He would like to get married and retire; and he is currently in port desperately looking for someone to get him out
Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Has a crush, Slave. Occupation: Marshal
Voice: French accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 90 gp. 1 Breastplate.
Vanuath Galanodel, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a black handlebar mustache and slicked back black hair. His ears are large.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses divination through singing.
History: Gifted from a young age, Vanuath studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To clean up the streets; and wants to work out more often
Ideals: Entrepeneur, Athletic, Gifted. Flaws: Ugly. Bonds: Guardian. Occupation: Crown-heir
Voice: German accent
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Auran, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 280 gp. 4 Smokesticks.
Tomph Kimberley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a black armored body suit, with a simple pastel line shooting up and back down, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'8" when asserting herself. Her long auburn hair is drawn into a two foot long braid. She has a dull look in her brown eyes.
Personality: Tomph speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents were killed by giants in a raid when she was still a young child. The giants captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and many giants want her driven away
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Bowyer
Voice: Dark and ominous
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 6 (-2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 70 pp.
Halimath Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: This man wears a tan coat over a brown low-cut shirt, and a Stetson hat upon his head, and sports empty pouches on his belt. His golden hair is still thick. He is baby faced.
Personality: Calm and collected, he is a well trained Junk Dealer. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Halimath was born the youngest of three triplets. His mother was a soldier and died while he was still young. Halimath was left his mother's suit of armor and trained in its use and care. He has achieved small success as a Junk Dealer.
Motivation: Sabotage a competitor; and he is currently in port desperately looking for someone to get him out
Bonds: Job, Rich, Family, Military, Slave. Occupation: Junk Dealer
Voice: Hissing voice
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 7 (-2) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 30 pp. Moss agate (6 gp).
Virra Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is white and curly. She has green eyes.
Personality: Virra is depressed about a lot of things. She tends to be a nihilist. She also hits on women, regardless of circumstances.
History: Born to a Fisher, her mother struggled to pay the bills. After coming to the age of reason, Virra took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted arcane powers by her dying sister.
Motivation: She wants to get laid; and she has a crush on the local fisher
Ideals: Gifted. Flaws: Depressed. Bonds: Has a crush, Poor. Occupation: Bricklayer
Voice: Low and grunting
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 13 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 40 pp.
Nuraval Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his golden hair in a flapper bob. His eyes are gray and beady.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He uses divination through singing.
History: He was born in the north, but his parents moved at a very young age to the east. Over the years he perfected his riding and shooting skills. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To get a good night's sleep.
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Fisher
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 18 (+4) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
