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NPC Generator

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Advanced [show]


Murook Cason, Female Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'11" and wears many layers of old clothing at all times. Her blonde hair is lengthy. Her fierce gray eyes like to dwell on things.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born the only child of a wealthy merchant. She took every job she could get her hands on, but the opportunities for Half-Orcs in the north were limited. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is a bit of a kleptomaniac; and retire the richest woman in the north

Ideals: Entrepeneur. Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Immigrant. Occupation: Dilettante

Voice: French accent

Attributes [hide]

Murook Cason, Female Half-Orc Sorcerer 1
Medium (4'11") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)9 (-1) 13 (+1)10 (+0)
Skills History +1, Religion +1
Senses Passive Perception 11
Languages Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp. 1 Antitoxin.


Social Check DCs


Seebo Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a long blonde beard with little hanging trinkets. He wears an eyepatch.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He pushes his goals aggressively. He is also a coward if confronted.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Seebo was left his mother's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Entrepeneur, Philantrophist. Flaws: Ugly, Fearful. Bonds: Military. Occupation: Stylist

Voice: Draws out vowels

Attributes [hide]

Seebo Dunben, Male Gnome Sorcerer 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)15 (+2) 8 (-1)12 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 3000 cp. Rock crystal (70 gp).


Social Check DCs


Trym Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a custom-built plate barding that's adorned with violet lining and desert motifs. His skin is also unnaturally pale. He has moderate length silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to loving parents in a slum to the west. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like him out of the picture; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Sensitive, Insane. Bonds: Criminal record, Poor. Occupation: Assassin

Voice: French accent

Attributes [hide]

Trym Feeny, Male Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)14 (+2) 7 (-2)13 (+1)
Skills Deception +3, Nature +4
Senses Passive Perception 8
Languages Common, Elven, Dwarven, Goblin
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 140 gp. Eye agate (15 gp).


Social Check DCs


Dayereth Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He very much looks the part of a Sellsword. He wears his hair in dreadlocks. His gray unseeing eyes seem to look past you.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His job bores him to no end. He has decided to make it more interesting.

History: Born in the east to a Sellsword, Dayereth learned a great deal about his mother's area of expertise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He then took over the family business and is one of the better Sellsword for hire.

Motivation: He wants to meet his childhood hero.

Ideals: Impeccable. Flaws: Disease. Bonds: Job, Adventurer, Criminal record. Occupation: Sellsword

Voice: Speaks in third person

Attributes [hide]

Dayereth Ilphelkiir, Male Elf Sorcerer 1
Medium (4'10") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)12 (+1) 11 (+0)12 (+1)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Everard Plemens, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With a patchy red beard and wild red hair. He is baby faced.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He got into the Merchant business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He struck the Merchant job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Fighting, Athletic, Opinionated, Philantrophist. Bonds: Attractive, Job. Occupation: Merchant

Voice: Aggressive tone

Attributes [hide]

Everard Plemens, Male Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)18 (+4) 12 (+1)10 (+0)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 11
Languages Common, Elven, Auran, Aquan, Gnoll, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 1000 cp.


Social Check DCs


Burgell Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has golden hair. His skin is flawless and his green eyes scan people very quickly.

Personality: He is a Priest first and foremost. He believes firmly that knowledge should be universal. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He is a Maurezhi in disguise. He found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a Priest soon after.

Motivation: He's repulsed by the PC; and expand his business

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Priest

Voice: Speaks in third person

Attributes [hide]

Burgell Bafflestone, Male Gnome Sorcerer 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 13 (+1)11 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 290 gp. 1 Masterwork Common Melee.


Social Check DCs


Tarhun Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is typically in his Interpreter uniform. He sports a flattop crest cut. He wears large thick round spectacles.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Tarhun lived on a farm with his father, near the main road leading to a nearby town. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's also a talented Fletcher, but doesn't like to broadcast it.

Motivation: Doesn't want to be a Interpreter and was forced into it by his family.

Flaws: Antagonistic. Bonds: Job, Family, Religious. Occupation: Interpreter

Voice: Hissing voice

Attributes [hide]

Tarhun Umbyrphrael, Male Dragonborn Sorcerer 3
Medium (6'7") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 5 (-3)16 (+3) 14 (+2)14 (+2)
Skills Arcana +5, Medicine +4
Senses Passive Perception 12
Languages Common, Druidic, Draconic, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 300 gp.


Social Check DCs


Kildrak Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He dresses well, typically a more casual-formal manner. His chestnut hair is knotted and matted. He has green eyes and a grey hat with a pastel feather.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Greedy. Bonds: Attractive, Rich. Occupation: Servant

Voice: Sleepy voice

Attributes [hide]

Kildrak Torunn, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)15 (+2) 12 (+1)11 (+0)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Draconic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shivering In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. Her red fur is lengthy and is close to two feet long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep copper.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: A powerful brothel owner made her what she is. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Shivering took refuge in the large cave and found the beat up club and armor she uses now. She used her abilities to trick people and travel the world for free.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and a rival would like her out of the picture

Bonds: Attractive, Criminal record, Mentor, Nature, Adventurer. Occupation: Sculptor

Voice: Breathy voice

Attributes [hide]

Shivering In the Wind, Female Tabaxi Sorcerer 1
Medium (5'9") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)12 (+1) 15 (+2)14 (+2)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 gp. Amethyst (160 gp).


Social Check DCs

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