Gilkass Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears rags and sports a simple walking cane. She keeps her copper crest in a flapper bob. Her skin is flawless and her gold eyes scan people very quickly.
Personality: Abrasive and pushy, she has a hard time making friends. Further she is a bit of a stoner and is frequently out of it.
History: Gilkass was born the youngest of three triplets. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Wants to raise her children well.
Ideals: Athletic. Flaws: Antagonistic, Addict. Bonds: Poor, Attractive, Family. Occupation: Navigator
Voice: Squeaky
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 8 (-1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp. 1 Masterwork Common Melee.
Merla Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She likes to wear white tank tops with pastel skirt. Her hair is brown and curly. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Merla lived on a farm with her mother, near the main road leading to a nearby town. Like her mother and her sister before her, after school she went straight into learning to become a Butcher. She then took over the family business and is one of the better Butcher for hire.
Motivation: She is not mentally stable, and does not behave rationally; and wants to raise her children well
Ideals: Justice. Flaws: Insane. Bonds: Attractive, Family, Job. Occupation: Butcher
Voice: American accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 9 (-1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1400 sp. Rhodochrosite (10 gp). Brown-green garnet (80 gp).
Sutha Ainsworth, Female Half-Orc [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and wears a worn and beaten armor. Her skin is also unnaturally pale. She keeps her long golden hair kept up in a rat tail. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: From birth she was tutored by a cruel and relentless mentor. Her mother was a soldier and died while she was still young. Sutha was left her mother's suit of armor and trained in its use and care. She now mingles about in high society.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor, Military. Occupation: Tailor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 4000 cp. 1 Masterwork Common Melee.
Caramip Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a tan and pastel robe with the hood down, and she perpetually has her mace ready. Her white hair is braided into rings. Her violet eyes dart from person to person to random spaces in the air.
Personality: She dislikes all the random violence that takes place in the south. She misses her home and complains about the freezing weather, even in summer.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and she is greedy
Ideals: Fighting, Pacifist. Flaws: Disease. Bonds: Immigrant, Rich. Occupation: Assassin
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Roondar Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a well pressed and immaculate suit (or dress). His tied-back hair is blonde. His eyes are green and beady.
Personality: Prone to second guessing himself, he comes off as nervous. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: Find a way to reverse the transformation of his sister.
Flaws: Ugly, Shy, Disease. Bonds: Family, Rich. Occupation: Slave Trader
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 20 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 45000 sp. Embroidered and bejeweled glove (1000 gp). Silver ewer (70 gp). Brass mug with jade inlays (100 gp).
Adrex Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a large green jacket. His green crest is singed and shortened. He wears an eyepatch.
Personality: He never swears and excessively uses polite adverbs when speaking. He does not believe in violence as a means to an end. He is a dedicated Barrister but believes his peers are too gung-ho.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he has passion for adventuring and risk
Ideals: Optimist, Pacifist, Logical. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Barrister
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 9 (-1) | 12 (+1) | 11 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 150 gp.
Naal Firahel, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has white hair. His eyes are likewise blue. His teeth are white and perfect.
Personality: Overbrimming with self-confidence, Naal isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Sold as a small child to a slaver, Naal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his brother's freedom.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father
Ideals: Impeccable, Extrovert. Bonds: Attractive, Mentor, Family. Occupation: Map Maker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Lapis lazuli (4 gp).
Boddynock Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a flattop hair cut. He has gleaming, smiling blue eyes.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He has a habit of throwing himself into exceedingly dangerous situations.
History: Boddynock was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. He tends to his Hunter job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job.
Flaws: Impulsive. Bonds: Rich, Enemies, Family, Job. Occupation: Hunter
Voice: Russian accent
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 10 (+0) | 11 (+0) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1 Darkwood Shield.
Thakrak Cotton, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'3". He wears rags and sports a simple walking cane, and his gloved hand is found clutching a longsword. His hair is cut close to his head. His eyes, though not visible through his cowl, are brown.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Thakrak was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Over the years he perfected his riding and shooting skills. He has never given up on his singing dream.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and an old rival family wants him found
Ideals: Philantrophist, Artistic. Bonds: Poor, Criminal record, Nature, Family. Occupation: Glassblower
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Evil (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 10 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 5000 cp.
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