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NPC Generator

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Advanced [show]


Zepar Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears professional attire. His left hand appears badly burned and disfigured. His black hair is kept up in a ponytail inside a broad hat. His gold eyes are passionate and lively.

Personality: He is happy with his job as a Unemployed. He turns his eye from what people do, preferring to live and let live. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was raised in a mountains tribe. Zepar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has set out to sabotage the competition.

Motivation: Further expansion of business; and he is unsatisfied with his job

Bonds: Attractive, Job, Immigrant, Nature. Occupation: Unemployed

Voice: Speaks through clenched teeth

Attributes [hide]

Zepar Instinct, Male Tiefling Sorcerer 2
Medium (6'4") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)12 (+1) 6 (-2)16 (+3)
Skills Deception +5, Perception +0
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 70 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oriax Skill, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a faded coat and loose pants complete with broad hat. His hair is short and blue. His eyes are gold.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His job bores him to no end. He has decided to make it more interesting.

History: He comes from a rich northern family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and he is greedy

Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Criminal record, Rich. Occupation: Bather

Voice: Smooth and feminine

Attributes [hide]

Oriax Skill, Male Tiefling Sorcerer 1
Medium (5'11") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)9 (-1) 12 (+1)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Eridred Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is greying and her face has many wrinkles. Her gray eyes lackadaisically let the world flow into them.

Personality: She has a massive crush on the younger sibling of the Crown-heir who has hired her part-time. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Eridred was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A few years later when the east was not economically sound they moved to her current location. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She has a crush on the local Bather.

Flaws: Secretive. Bonds: Attractive, Immigrant, Has a crush, Poor. Occupation: Crown-heir

Voice: Old Prospector

Attributes [hide]

Eridred Hammerstone, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 18 (+4)18 (+4) 14 (+2)12 (+1)
Skills History +6, Religion +6
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Gnome, Ignan, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 140 gp. Rose (50 gp). Zircon (50 gp). Coral (130 gp).


Social Check DCs


Murgen Hampton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing a long, white, dusty cloak. Her skin is fair and her fingers are delicate and long. Her broad hat is riddled with cuts and holes. She wears crescent spectacles with a black brim.

Personality: She never swears and excessively uses polite adverbs when speaking. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Her father raised her in a mountain cabin. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Since then, she has sought to make the best of life.

Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Optimist. Flaws: Ugly. Bonds: Religious, Nature, Criminal record. Occupation: Sellsword

Voice: Soft and melodious

Attributes [hide]

Murgen Hampton, Female Half-Orc Sorcerer 1
Medium (4'7") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)13 (+1) 11 (+0)7 (-2)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1 Banded mail.


Social Check DCs


Yvonne Kendall, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she dresses like a well dressed Tanner does. Her blonde hair is cut short. Her hazel eyes dart from person to person.

Personality: She is overprotective of those who hire her services. She also hits on women, regardless of circumstances.

History: Born in the west to a Tanner, Yvonne learned a great deal about her mother's area of expertise. Her childhood dream was to be a Junk Dealer, but she was a colossal failure. She ran away from her former home and has been making her living as a Tanner for the past few years.

Motivation: To be a Junk Dealer again; and wants to open a new tavern

Flaws: Ugly. Bonds: Job, Poor, Guardian, Has a crush. Occupation: Tanner

Voice: Gruff and masculine

Attributes [hide]

Yvonne Kendall, Female Human Sorcerer 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)9 (-1) 9 (-1)10 (+0)
Skills Arcana +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Deep green spinel (100 gp). Tiger eye turquoise (10 gp). Azurite (10 gp). 1 Climber’s kit. 1 Superior lock.


Social Check DCs


Menny Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she dresses in collared shirts and wears a proper scarf over her head. She has slicked back brown hair. Her eyes are gray and beady.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is a very good compulsive liar and kleptomaniac.

History: She was raised by priests from a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels that her past leaves her morally obligated to help; and she is a bit of a kleptomaniac

Flaws: Ugly, Cynical. Bonds: Criminal record, Religious, Mentor. Occupation: Brewer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Menny Tarkelby, Female Gnome Sorcerer 3
Small (3'1") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)8 (-1) 9 (-1)15 (+2)
Skills Animal Handling +1, Nature +1
Senses Passive Perception 9
Languages Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Pog Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a long, blue cloak. His auburn hair is knotted and matted. His amber eyes are slightly larger than normal.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bellfounder arts, while his father instructed him in etiquette, music and courtly manner. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he has money and likes to spend it

Ideals: Impeccable. Bonds: Criminal record, Rich, Enemies. Occupation: Bellfounder

Voice: Australian accent

Attributes [hide]

Pog Umbodoben, Male Gnome Sorcerer 1
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)11 (+0) 12 (+1)9 (-1)
Skills Arcana +2, Athletics +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 120 gp.


Social Check DCs


Tod Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. He has styled his auburn hair well, parting it to the left. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He works hard and plays hard.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He seems to be bored by most things.

Ideals: Entrepeneur, Joker. Flaws: Hedonist, Mundane. Bonds: Rich. Occupation: Architect

Voice: Speaks in third person

Attributes [hide]

Tod Jamjar, Male Halfling Sorcerer 3
Small (3'4") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)14 (+2) 6 (-2)9 (-1)
Skills Intimidation +1, Survival +0
Senses Passive Perception 8
Languages Common, Halfling, Gnome, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 20000 cp. Deep green spinel (130 gp).


Social Check DCs


Adrik Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a brown coat over a grey low-cut shirt, and a wide-brimmed hat upon his head, and is pretty ugly. He has a small bristly mustache and wavy silver hair. His eyes are green and he is always smoking a pipe.

Personality: He has always had a great fascination with Human culture. He also has developed a complete distrust of the Healer profession.

History: He was born into a rich family. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying brother.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Job, Rich. Occupation: Ploughman

Voice: Mousy voice

Attributes [hide]

Adrik Thrahak, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)5 (-3) 15 (+2)6 (-2)
Skills Investigation -1, Persuasion +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 140 gp.


Social Check DCs

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