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NPC Generator

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Advanced [show]


Akmen Harm, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears a black coat over a pastel low-cut shirt, and a wide-brimmed hat upon his head. His hair is cut close to his head. His skin is flawless and his black eyes scan people very quickly.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born on a small isolated farm. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He would like to get married and retire.

Flaws: Greedy. Bonds: Attractive, Has a crush, Nature, Military. Occupation: Servant

Voice: Relaxed voice

Attributes [hide]

Akmen Harm, Male Tiefling Sorcerer 3
Medium (5'8") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)15 (+2) 10 (+0)18 (+4)
Skills Animal Handling +2, History +4
Senses Passive Perception 10
Languages Common, Terran, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 400 gp.


Social Check DCs


Dalaba Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a blue costume with the symbols of magic on her torso. She wears her auburn hair up in a very large beehive style do. Her green eyes lackadaisically let the world flow into them.

Personality: She is almost excessively polite to everyone, even when angry. She is a font of random trivia from the lore and stories she has discovered

History: The child of a Crown-heir, who enjoyed hunting, Dalaba was taken on many hunting expeditions. She found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Shy, Insane. Bonds: Nature, Adventurer. Occupation: Fletcher

Voice: Shortens vowels

Attributes [hide]

Dalaba Miggledy, Female Gnome Sorcerer 2
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)9 (-1) 10 (+0)6 (-2)
Skills Intimidation +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork studded leather.


Social Check DCs


Ella Ningel, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears her hair in dreadlocks. She wears a mask on her face.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born in a small village she learned the ways of the warrior from her father. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She is compelled to act according to her religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Cynical, Secretive. Bonds: Military, Religious. Occupation: Sellsword

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ella Ningel, Female Gnome Sorcerer 1
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)16 (+3) 12 (+1)6 (-2)
Skills Nature +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Celestial, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Azurite (16 gp).


Social Check DCs


Vistra Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She has relatively light skin and is very physically imposing due to her abundance of muscles. She wears her red hair down. Her eyes are amber and catlike.

Personality: She likes to make people angry or surprised. She is used to getting what she wants. In part because she is a meticulous planner.

History: Vistra was raised in a hard working conservative environment. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now owns her own business.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Mentor. Occupation: Performer

Voice: Hissing voice

Attributes [hide]

Vistra Frostbeard, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)16 (+3) 10 (+0)7 (-2)
Skills Animal Handling +2, Performance +0
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Infernal, Ignan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 210 gp. 1 Masterwork Common Melee.


Social Check DCs


Savaran Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: A 6'5" eastern woman, she wears very tight pants and wife beaters, though occasionally she sports a green coat. Her white crest is kept up in a ponytail inside a deerstalker hat. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. The war was a terrible time for her, and Savaran does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: The child of eastern immigrants she idolized her mother. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: She is greedy.

Flaws: Mundane, Depressed. Bonds: Military, Immigrant, Rich. Occupation: Scribe

Voice: Strong lisp

Attributes [hide]

Savaran Delmirev, Female Dragonborn Sorcerer 3
Medium (6'5") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Arcana +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 400 gp. Brown-green garnet (120 gp). Banded agate (8 gp).


Social Check DCs


Ozyman Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in collared shirts and wears a proper scarf over his head. His black hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He works hard and plays hard.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Optimist. Flaws: Ugly, Hedonist. Bonds: Rich. Occupation: Engraver

Voice: Dutch accent

Attributes [hide]

Ozyman Goldfound, Male Halfling Sorcerer 2
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Elven, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 240 gp. Brass mug with jade inlays (200 gp).


Social Check DCs


Valanthe Berevan, Female Elf [Permalink]

Personal [hide]

Description: She tends to wear a large blue jacket. Her white hair is cut jaggedly and amateurishly. Her blue unseeing eyes seem to look past you.

Personality: She loves telling others what to do and how they should feel about things. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Valanthe was born the youngest of three triplets. Her homeland was ravaged by war and she spent much of her life rebuilding it. By chance she met her sister recently and the two have been together since.

Motivation: She is greedy; and wants to raise her children well

Ideals: Opinionated. Flaws: Disease, PTSD. Bonds: Slave, Family, Rich. Occupation: Miller

Voice: Tuts and clicks tongue

Attributes [hide]

Valanthe Berevan, Female Elf Sorcerer 1
Medium (5'5") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 9 (-1)8 (-1) 13 (+1)10 (+0)
Skills Persuasion +2, Religion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Heavy steel shield.


Social Check DCs


Trail Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He very much looks the part of a Fletcher. He is bristling with hidden weapons, mostly ceremonial daggers and daggers. His gray fur is still thick. He has several tiny ruby earrings on each ear.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born at the edge of vast desert. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Trail grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Trail. Being a Fletcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Money/treasure; and balancing his hectic life and new fletcher responsibilities is difficult

Ideals: Opinionated. Bonds: Job, Criminal record, Rich, Nature. Occupation: Fletcher

Voice: Soft and melodious

Attributes [hide]

Trail Of Claws, Male Tabaxi Sorcerer 1
Medium (6'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)14 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 11
Languages Common, Celestial, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 300 sp. 1 Masterwork Common Melee.


Social Check DCs


Erdan Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'9" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He made a point of taking high paying jobs and getting most of it up front. During his travels, Erdan and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Erdan discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Erdan fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist. Flaws: Disease, Insomniac. Bonds: Rich, Adventurer. Occupation: Butcher

Voice: Timid voice

Attributes [hide]

Erdan Tiltathana, Male Half-Elf Sorcerer 2
Medium (5'9") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Draconic, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 100 pp.


Social Check DCs

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