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NPC Generator

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Advanced [show]


Damien Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His tied-back hair is auburn. His green eyes lackadaisically let the world flow into them.

Personality: He has a massive crush on the younger sibling of the Mason who has hired him part-time. He feeds upon the attention of others.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sculptor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid; and he has a crush on the local sculptor

Ideals: Entrepeneur. Flaws: Disease, Insomniac. Bonds: Has a crush, Attractive. Occupation: Mason

Voice: Laughs frequently while speaking

Attributes [hide]

Damien Hogcollar, Male Halfling Sorcerer 1
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 8 (-1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 80 gp.


Social Check DCs


Orsik Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear grey clothing when he does not wear armor. He has no hair. He wears an eyepatch.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Flattery will make him almost putty in your hands.

History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Server, but he was a colossal failure. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Many gnolls want him driven away; and he is unsatisfied with his job

Ideals: Persistence. Flaws: Ugly, Selfish. Bonds: Job, Enemies. Occupation: Bather

Voice: Tuts and clicks tongue

Attributes [hide]

Orsik Trueanvil, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)10 (+0) 13 (+1)12 (+1)
Skills Athletics +2, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 330 gp.


Social Check DCs


Moon Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white fur is drawn into a tight pony tail with a rose scrunchie. His yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the north, but his parents moved at a very young age to the west. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Moon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to half-elven people

Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Immigrant. Occupation: Marshal

Voice: Sensual and smooth

Attributes [hide]

Moon Fang, Male Tabaxi Sorcerer 1
Medium (6'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 16 (+3)11 (+0) 8 (-1)15 (+2)
Skills Intimidation +4, Stealth +6
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30 gp. Onyx (80 gp).


Social Check DCs


Meriele Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep blue leather and dull pastel iron scale mail. She wears a feathered hat to cover her moderate length red hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She can speak with the recently deceased. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born in the south to a Miller, Meriele learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. She inherited the family business which she has now maintained for 9 years.

Motivation: She'd like to take her coworkers down a peg; and seeks redemption

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Job, Criminal record. Occupation: Miller

Voice: Sounds elderly

Attributes [hide]

Meriele Qualanthri, Female Elf Sorcerer 1
Medium (4'8") Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)15 (+2) 8 (-1)17 (+3)
Skills Deception +5, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 5000 cp.


Social Check DCs


Alice Hastings, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'0" has a big stupid grin on her face most of the time. She dresses like a well dressed Junk Dealer does. Her hair, while still mostly golden, has prominent grey streaks. Her green eyes peer out from beneath her wide-brimmed brown hat.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is skeptical of what others tell her and is slow to trust.

History: She was born in a small island village. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has drifted from career to career and currently works as a Junk Dealer.

Motivation: She is unsatisfied with her job; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy. Bonds: Job, Nature, Mentor. Occupation: Junk Dealer

Voice: Shortens vowels

Attributes [hide]

Alice Hastings, Female Human Sorcerer 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)13 (+1) 14 (+2)15 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: Zircon (30 gp). Lapis lazuli (11 gp). Sard (30 gp). 1 Chain shirt.


Social Check DCs


Ethereal Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She typically wears pastel cloth garments or leather armor. She has styled her brown fur well, parting it to the left. She has a tattooed face.

Personality: She is extraordinarily eccentric. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ethereal is combative with any and all who dare try her patience in the slightest.

History: She was born the only child of a wealthy merchant. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She has money and likes to spend it; and doesn't want to be a interpreter and was forced into it by her family

Ideals: Justice, Entrepeneur. Flaws: Insane. Bonds: Family, Rich. Occupation: Interpreter

Voice: Soothing and warm

Attributes [hide]

Ethereal Blossom, Female Tabaxi Sorcerer 1
Medium (4'11") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)12 (+1) 13 (+1)13 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 gp.


Social Check DCs


Názkûga Cromwell, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear ponchos typically of a light black in addition to tight pants. His hair is long and golden with streaks of silver, and is pulled back with small black clips. His beard is silver, braided, and well cared for. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irascible and easily irritated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has dedicated himself to building a better village for his children.

Motivation: He has passion for adventuring and risk.

Ideals: Extrovert. Flaws: Antagonistic, PTSD. Bonds: Adventurer. Occupation: Assassin

Voice: Creaky witch voice

Attributes [hide]

Názkûga Cromwell, Male Half-Orc Sorcerer 1
Medium (6'6") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)10 (+0) 10 (+0)1 (-5)
Skills Deception -3, Insight +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 20 gp.


Social Check DCs


Bertram Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a red armored body suit, with a simple brown line shooting up and back down. His hair is brown and curly. His eyes are a pleasant blue.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 14th year, his parents were killed by a gnolls raid, leaving Bertram alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Bertram was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Many gnolls want him driven away; and someone believes him a fraud

Ideals: Artistic. Flaws: Shy. Bonds: Poor, Enemies. Occupation: Farmer

Voice: Forgets to breathe while speaking

Attributes [hide]

Bertram Fastfoot, Male Halfling Sorcerer 2
Small (3'3") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)15 (+2) 9 (-1)11 (+0)
Skills Animal Handling +1, Arcana +4
Senses Passive Perception 9
Languages Common, Halfling, Giant, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Paela TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears long strands of ruby and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has dyed her greying blonde hair a little too much giving a sharp blonde color. She has several tiny ruby earrings on each ear.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of northern immigrants she idolized her mother. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: She has money and likes to spend it.

Ideals: Persistence. Flaws: Impulsive. Bonds: Rich, Immigrant. Occupation: Healer

Voice: Scottish accent

Attributes [hide]

Paela TellPenny, Female Halfling Sorcerer 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)14 (+2) 16 (+3)12 (+1)
Skills Religion +4, Stealth +5
Senses Passive Perception 13
Languages Common, Halfling, Elven, Goblin
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 40 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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