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NPC Generator

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Advanced [show]


Chay Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing colorful clothing, dressed as a Jeweler. His chestnut hair is unkempt and raggedy. His thin eyebrows rest above his beady violet eyes.

Personality: While he acts the brute, he is far gentler than he would appear. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born in the north his family was never financially stable. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of his daughter

Ideals: Fighting, Gifted. Flaws: Ugly, Addict. Bonds: Poor, Family. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Chay Warmwater, Male Halfling Sorcerer 1
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 9 (-1)13 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 90 gp. A roughly beaten golden orb (80 gp).


Social Check DCs


Barbena Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman is well dressed, constantly wearing a grey suit, green shirt, and brown tie. She has a long brown ponytail with little hanging trinkets. Her thin eyebrows rest above her beady green eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She believes the world needs to unite to get rid of gnolls once and for all.

History: Barbena was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Someone believes her a fraud; and she wants revenge against gnolls

Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Enemies, Nature. Occupation: Tanner

Voice: Scandinavian accent

Attributes [hide]

Barbena Gorunn, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)11 (+0) 11 (+0)8 (-1)
Skills Athletics +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 150 gp. 1 Masterwork studded leather.


Social Check DCs


Vondal Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fighting clothing, which leaves very little to the imagination. He keeps his long brown hair kept up in a rat tail. His amber eyes lackadaisically let the world flow into them.

Personality: He snorts whenever he laughs or is feeling confident. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born in the east. He was taken as a slave by a traveling circus and forced to perform He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a mercenary and was forced into it by his family

Ideals: Fighting. Flaws: Secretive. Bonds: Immigrant, Slave, Family. Occupation: Mercenary

Voice: Mousy voice

Attributes [hide]

Vondal Orcfoe, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)7 (-2) 17 (+3)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 gp. Rhodochrosite (9 gp).


Social Check DCs


Valanthe Netyoive, Female Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a fine chain shirt which she covers with blue colored cloaks and clothing. She keeps her long auburn hair kept up in a rat tail. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Valanthe speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She does not believe in violence as a means to an end. She is a dedicated Shoemaker but believes her peers are too gung-ho.

History: Sold as a small child to a slaver, Valanthe was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father was a mechanic, and taught her how to fix just about anything. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Pacifist, Persistence. Flaws: Insane. Bonds: Mentor. Occupation: Shoemaker

Voice: Smoker's lung

Attributes [hide]

Valanthe Netyoive, Female Elf Sorcerer 1
Medium (5'0") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)10 (+0) 12 (+1)15 (+2)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Enialis Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears blue trousers with grey and blue striped suspenders. He wears various colorful collared shirts. His silver hair is matted, messy, and big. His eyes are violet and catlike.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. As long as the job gets done he does not care how it got done.

History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Mortician

Voice: Speaks through clenched teeth

Attributes [hide]

Enialis Qualanthri, Male Elf Sorcerer 1
Medium (4'7") Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Gnome, Draconic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 6000 cp. 2 Alchemist’s fire.


Social Check DCs


Anselm Kemmerer, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He sports yellow clothing, slightly heavier than average wear. He wears a colorful flower in his red hair. He wears round tiny glasses practically rammed into his face.

Personality: He is irascible and easily irritated. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a desert tribe. Anselm was born on a far southern desert where he grew up under the tutelage of his father, an expert Apothecary. He moves from town to town, unable to find a place to settle.

Motivation: He has comitted a past crime that haunts him to this day; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Immigrant, Attractive, Mentor, Nature. Occupation: Apothecary

Voice: pre-pubescent

Attributes [hide]

Anselm Kemmerer, Male Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)15 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 11
Languages Common, Elven, Giant, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 sp.


Social Check DCs


Foxilon Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear white clothing when he does not wear armor. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes are passionate and lively.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He enjoys reading and quiet.

History: He was born the only child of a wealthy merchant. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Foxilon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Foxilon. He ran away from his former home and has been making his living as a Adventurer for the past few years.

Motivation: A deep hatred of dire rats; and balancing his hectic life and new adventurer responsibilities is difficult

Ideals: Logical, Entrepeneur. Bonds: Job, Criminal record, Enemies. Occupation: Adventurer

Voice: Uses lots of figures of speech

Attributes [hide]

Foxilon Tallfellow, Male Halfling Sorcerer 4
Small (3'0") Halfling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)14 (+2) 12 (+1)7 (-2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Harann Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. Her white crest is kept up in a ponytail inside a feathered hat. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She never wears the same outfit twice, unless she absolutely has to.

History: Harann was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Barber

Voice: Low range voice

Attributes [hide]

Harann Imbixtellrhyst, Female Dragonborn Sorcerer 3
Medium (6'1") Dragonborn, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)16 (+3) 17 (+3)14 (+2)
Skills Intimidation +4, Survival +5
Senses Passive Perception 13
Languages Common, Auran, Orc, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 400 sp. 1 Superior lock. 1 Backpack.


Social Check DCs


Lone Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a faded coat and loose pants complete with broad hat. Her lavender fur is still thick. Her green eyes lackadaisically let the world flow into them.

Personality: She is business-like. She takes instructions and follows them to the letter. Energy wise she seems alert and responsive.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Wants to raise her children well; and her spouse's relatives view her with great suspicion

Ideals: Professionalism, Persistence. Bonds: Slave, Family. Occupation: Mercenary

Voice: Slow speaker

Attributes [hide]

Lone Of Passion, Female Tabaxi Sorcerer 2
Medium (6'3") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)13 (+1) 12 (+1)16 (+3)
Skills Deception +5
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 3000 cp.


Social Check DCs

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