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NPC Generator

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Advanced [show]


Verin Pursuit, Female Tiefling [Permalink]

Personal [hide]

Description: A 4'7" eastern woman, she wears skinny pants and wears a black and yellow robe with the hood down. Her hair is silver, silky, and of moderate length. Her black eyes lackadaisically let the world flow into them.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has been a successful dealer in antiques buying low and selling high.

Motivation: Nothing but the best is good enough for her; and she's repulsed by the pc

Ideals: Entrepeneur, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Priest

Voice: Middle-eastern accent

Attributes [hide]

Verin Pursuit, Female Tiefling Sorcerer 4
Medium (4'7") Tiefling, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)12 (+1) 18 (+4)10 (+0)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: Deep blue spinel (1100 gp). Violet garnet (1100 gp). Golden yellow topaz (1100 gp). Blue sapphire (1200 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Adam Yeardley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fitting clothing which further accentuates his frame. His blonde hair, when down, is lengthy. His hazel unseeing eyes seem to look past you.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in the north, but his parents moved at a very young age to the south. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions.

Ideals: Philantrophist. Flaws: Disease, Shy. Bonds: Attractive, Immigrant, Religious. Occupation: Farmer

Voice: pre-pubescent

Attributes [hide]

Adam Yeardley, Male Human Sorcerer 2
Medium (5'3") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)11 (+0) 9 (-1)13 (+1)
Skills Athletics +4, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1400 sp. Lapis lazuli (7 gp). Star rose quartz (70 gp).


Social Check DCs


Adrik Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a brown costume with the symbols of magic on his torso. His hair is white and very short. His blue eyes dart from person to person.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Adrik took refuge in the ruined castle and found the beat up dagger and armor he uses now. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Military, Nature. Occupation: Barrister

Voice: French accent

Attributes [hide]

Adrik Strongheart, Male Dwarf Sorcerer 3
Medium (4'4") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)13 (+1) 14 (+2)12 (+1)
Skills Insight +4, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp.


Social Check DCs


Norman Palomarez, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing colorful clothing, dressed as a Bookbinder. His tied-back hair is red. His green eyes are slightly larger than normal.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He cannot resist a sob story and will often dote over anyone who has one.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Norman and his spouse have recently divorced.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Artistic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Military, Adventurer. Occupation: Bookbinder

Voice: Can't modulate volume

Attributes [hide]

Norman Palomarez, Male Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)13 (+1) 10 (+0)12 (+1)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 30 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Jade Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears suspenders and pastel workpants. His shirt is green, and he wears a heavy pastel leather apron most of the time. His red fur has been sun bleached extensively. His copper unseeing eyes seem to look past you.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Born in the east to a Beggar, Jade learned a great deal about his mother's area of expertise. After coming to the age of reason, Jade took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.

Motivation: Many giants want him driven away.

Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Enemies, Job. Occupation: Beggar

Voice: Gruff and masculine

Attributes [hide]

Jade Of World, Male Tabaxi Sorcerer 1
Medium (6'8") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)10 (+0) 8 (-1)10 (+0)
Skills Athletics +3, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 60 gp. Sard (40 gp). 1 Holy water.


Social Check DCs


Ellyjoybell Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Gnome, and stands approximately 3'2". She wears professional attire, and her gloved hand is found clutching a shield. Her hair, while still mostly auburn, has prominent grey streaks. Her green eyes dart from person to person to random spaces in the air.

Personality: She exudes charisma. She is a tour de force of persuasion. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: When she was but 8 years old her parents immigrated from the east. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was granted divine powers by her dying brother.

Motivation: A deep hatred of goblins; and several ex partners dislike her way of doing things and want revenge

Ideals: Gifted. Bonds: Attractive, Religious, Immigrant, Enemies. Occupation: Shoemaker

Voice: Jittery and nervous

Attributes [hide]

Ellyjoybell Miggledy, Female Gnome Sorcerer 1
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)16 (+3) 12 (+1)13 (+1)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Orc, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 4000 cp.


Social Check DCs


Tarhun Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a black armored body suit, with a simple green line shooting up and back down. His crest is red and curly. He has gleaming, smiling red eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Tarhun was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From there he went from mercenary job to mercenary job. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his old friends

Ideals: Entrepeneur. Bonds: Poor, Adventurer, Slave. Occupation: Courier

Voice: Squeaky

Attributes [hide]

Tarhun Kerrhylon, Male Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Lawful Good (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 9 (-1)15 (+2) 12 (+1)18 (+4)
Skills Stealth +0, Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Goblin
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 4000 cp.


Social Check DCs


Gimurt Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He is wearing a long, brown, dusty cloak. He has a hunchback. His black hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is used to getting what he wants. In part because he is a meticulous planner.

History: He served in the navy to pay for his family's outstanding loans. Gimurt was born on a far southern plains where he grew up under the tutelage of his mother, an expert Crown-heir. He has dedicated himself to building a better trade route.

Motivation: He has money and likes to spend it; and he wants to meet his childhood hero

Ideals: Professionalism. Flaws: Ugly. Bonds: Adventurer, Military, Immigrant, Rich. Occupation: Crown-heir

Voice: Whispers

Attributes [hide]

Gimurt Strongheart, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)13 (+1) 17 (+3)13 (+1)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1500 sp. 1 Masterwork Common Melee.


Social Check DCs


Oren Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a white collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His red hair and beard is wavy and long. He wears large thick round spectacles.

Personality: Overbrimming with self-confidence, Oren isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was always a brilliant, if unscrupulous mind. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: To share knowledge with the world; and he desires power and/or immortality

Ideals: Impeccable, Logical. Flaws: Insane. Bonds: Poor, Adventurer. Occupation: Dyer

Voice: Sensual and smooth

Attributes [hide]

Oren Littlefoot, Male Halfling Sorcerer 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 16
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 16 (+3)16 (+3) 11 (+0)18 (+4)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Orc, Elven
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 50 gp.


Social Check DCs

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