Purson Murder, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing left leg. He is renowned for his bright black suits and hats. His dark red hair is still thick. His eyes are a pleasant black.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born the only child of a wealthy merchant. Purson liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: A deep hatred of illithids; and revenge
Ideals: Athletic, Entrepeneur. Flaws: Secretive. Bonds: Nature, Enemies. Occupation: Glassblower
Voice: Whispers
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 130 gp.
Dagger Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. She is physically well-built. Her white fur is smooth and relatively long. Her eyes are green and she is always smoking a pipe.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Dagger is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was born into a rich family. She dropped out of school to support her sick father, and resented it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To unite with her sister; and find a way to reverse the transformation of her sister
Ideals: Logical. Flaws: Emotional. Bonds: Attractive, Family, Rich. Occupation: Gardener
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 220 gp. 1 Masterwork Common Melee.
Einkil Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'5", this man wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. He has moderate length brown hair. He wears round tiny glasses practically rammed into his face.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born in the east his family was never financially stable. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Einkil and his spouse have recently divorced.
Motivation: He would like to get married and retire; and wants a kiss
Flaws: Shy, Antagonistic. Bonds: Attractive, Poor, Has a crush. Occupation: Blacksmith
Voice: Nasally tone
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 50 gp.
Ethereal On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. Her gray fur is unkempt and raggedy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She also is a firm believer in the womanly ideal.
History: She was born in the east, but her parents moved at a very young age to the south. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove her worth to the world.
Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant. Occupation: Merchant
Voice: Raspy
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Rhodochrosite (9 gp).
Trynnicus Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has dyed his greying brass crest a little too much giving a sharp brass color. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Trynnicus hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Trynnicus was raised in a hard working conservative environment. He worked as a nervous Animal Trainer and found it very stressful. He has set out to sabotage the competition.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Enemies, Job. Occupation: Animal Trainer
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1000 cp.
Uthemar Floshem, Male Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears tattered old clothes. He keeps his red hair in a pixie cut. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in warhammer use. Days after completing his studies, news broke out that his hometown was attacked by illithids. Uthemar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: Revenge.
Ideals: Artistic, Joker, Fighting. Flaws: Ugly. Bonds: Enemies. Occupation: Tanner
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 7 (-2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 110 gp.
Kali Nowhere, Female Tiefling [Permalink]
Personal [hide]
Description: This eastern woman dresses in collared shirts and wears a proper scarf over her head. Her clothes are grease stained in places. She sports a flattop hair cut. Her half smiles and gold eyes are beguiling and draw you in.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born several months after her father was called into army service. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has dedicated herself to building a better village for her children.
Motivation: She wants nothing more than to rejoin the army; and obtaining odd cultural gnomish artifacts is her passion
Bonds: Poor, Immigrant, Attractive, Adventurer, Military. Occupation: Glassblower
Voice: Nasally tone
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 19 (+4) | 15 (+2) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Druidic, Gnome, Sylvan, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. Large well-done wool tapestry (100 gp).
Gunter Halsey, Male Human [Permalink]
Personal [hide]
Description: He wears brown leather gloves, a brown jacket, and tight pants. He is physically well-built. His silver hair is cut short. His face is covered beneath a completely black helmet.
Personality: Overbrimming with self-confidence, Gunter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is skeptical of what others tell him and is slow to trust.
History: Sold as a small child to a slaver, Gunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Gunter was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gunter decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Adventurer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is a bit of a kleptomaniac.
Ideals: Impeccable. Flaws: Shy. Bonds: Mentor, Criminal record. Occupation: Adventurer
Voice: Sore throat, cough
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Banded agate (8 gp).
Hadwisa Thackeray, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She dresses like a well dressed Mason does. She has slicked back white hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Born in the west to a Mason, Hadwisa learned a great deal about her father's area of expertise. She worked as a nervous Mason and found it very stressful. She then took over the family business and is one of the better Mason for hire.
Motivation: To be a Actor again; and her religion dominates her actions
Ideals: Optimist. Flaws: Ugly. Bonds: Job, In love, Religious. Occupation: Mason
Voice: Soft and mumbly
Attributes [hide]
Medium (4'9") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 90 gp. 3 Thunderstones.
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Their contribution stands as a beacon of hope for all adventurers!