Erias Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He does not wear sleeves and tends to eschew shirts when he can avoid it. His whole body is exceptionally muscular. His top hat is riddled with cuts and holes. His blue eyes are slightly larger than normal.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He receives visions of the future at random moments
History: He was born on a small isolated farm. His martial abilities were realized during a raid on his village. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Many brigands want him driven away; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Nature, Enemies. Occupation: Barrister
Voice: Scottish accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 9 (-1) | 10 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 600 sp. 1 Masterwork Uncommon Weapon.
Bryseis Conviction, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears baggy black pantaloons and a violet scarf. Her brown hair is lengthy and is close to two feet long. Her white unseeing eyes seem to look past you.
Personality: She can speak with the recently deceased. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Barber arts, while her father instructed her in etiquette, music and courtly manner. Her mother had invested heavily in several trade routes and wanted her to inherit them. By chance she met her sister recently and the two have been together since.
Motivation: An old rival family wants her found; and doesn't want to be a barber and was forced into it by her family
Ideals: Gifted. Flaws: Disease. Bonds: Family, Rich. Occupation: Barber
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 400 gp.
Greethen Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a custom-built plate barding that's adorned with black lining and desert motifs. He has dyed his greying silver crest a little too much giving a sharp silver color. He has a tattooed face.
Personality: He dislikes all the random violence that takes place in the east. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born on a small isolated farm. Greethen was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Greethen decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Performer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Nature, Criminal record, Enemies. Occupation: Performer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 5000 cp. Brown-green garnet (50 gp).
Traki Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears rags and sports a simple walking cane. His hair is short and red. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in the north to a Miner, Traki learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Merchant, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and he feels the way he acts is they only way to get by in the world
Ideals: Persistence, Impeccable. Flaws: Ugly. Bonds: Poor, Job. Occupation: Miner
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 100 gp. Golden pearl (60 gp). 1 Banded mail.
Adran Floshem, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man is dressed in a clean blue cloak covering his clean studded leather. He has styled his chestnut hair well, parting it to the right. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: Confrontational and typically high on some drug or another. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with unlife at a very young age, Adran has worked very hard to control his curse. He has since lost track of the people in his past.
Motivation: Regain custody of his daughter.
Flaws: Ugly, Addict, Disease. Bonds: Family, Immigrant. Occupation: Armorer
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 7 (-2) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 4000 cp.
Torgga Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears bulky grey painted plate armor. Her hair, while still mostly black, has prominent grey streaks. Her otherwise smooth face is marked with small tiny scars.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She got into the Dyer business at a young age. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Expand her business; and sabotage a competitor
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Dyer
Voice: Can't modulate volume
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 19 (+4) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 800 sp. Jasper (40 gp).
Thervan Liadon, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair is thinning but still full. His ears are large.
Personality: He is happy with his job as a Healer. He turns his eye from what people do, preferring to live and let live. Around other people he will do his best to conceal his emotions and appear jolly.
History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Thervan took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Job, Immigrant. Occupation: Healer
Voice: Scandinavian accent
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 7 (-2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Gnome
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Five Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She has the majority of her body covered in plate. Her yellow fur is kept up in a ponytail inside a Stetson hat. Her otherwise smooth face is marked with small tiny scars.
Personality: She dislikes all the random violence that takes place in the north. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Tailor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.
Motivation: To prove her worth to the world.
Ideals: Pacifist. Flaws: Impulsive. Bonds: Immigrant, Poor. Occupation: Tailor
Voice: Aggressive tone
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 7 (-2) | 18 (+4) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Gnome, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. 1 Masterwork Common Melee.
Gilthur Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is well dressed, constantly wearing a brown suit, tan shirt, and violet tie. He keeps his silver hair in a pixie cut. He wears large thick round spectacles.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. When he's not drinking or sleeping the drinks off, he's doing music.
History: Gilthur was born with his mother's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to travel the world and help people.
Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out
Ideals: Philantrophist, Artistic. Bonds: Attractive, Rich, Slave. Occupation: Armorer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 9 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Red garnet (150 gp). Brown-green garnet (150 gp).
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