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NPC Generator

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Advanced [show]


Oriax Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blue stubble. He wears a green costume with the symbols of strength on his torso. He has a hunchback. He has styled his blue hair well, parting it to the left. His otherwise smooth face is marked with small tiny scars.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is afraid of women and trembles around them

History: Oriax was born the youngest of three triplets. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Antagonistic, Shy. Bonds: Family, Religious. Occupation: Stableman

Voice: Rolls R's

Attributes [hide]

Oriax Vigil, Male Tiefling Sorcerer 1
Medium (5'11") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)10 (+0) 14 (+2)13 (+1)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 sp. Jade (50 gp). 1 Banded mail.


Social Check DCs


Nimble Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of halberds on his belt, each one with a emerald on the hilt. His fur is brown and curly. His green eyes are passionate and lively.

Personality: Eccentric and domineering, Nimble will drive conversation. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nimble fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Extrovert, Joker. Bonds: Military. Occupation: Sculptor

Voice: French accent

Attributes [hide]

Nimble Plume, Male Tabaxi Sorcerer 1
Medium (5'10") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 60 gp.


Social Check DCs


Norkruuth Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is green, and he wears a heavy black leather apron most of the time. He wears his red crest up. His eyes are gold and he is always smoking a pipe.

Personality: He is a hateful person. He taunts others and blames them for his problems. He uses divination through singing.

History: He was born the only child of a wealthy merchant. His psionic abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.

Motivation: He wants to get laid; and he has a crush on the local carpenter

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Has a crush. Occupation: Butcher

Voice: Boston accent

Attributes [hide]

Norkruuth Ophinshtalajiir, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)13 (+1) 15 (+2)15 (+2)
Skills Athletics +1, Intimidation +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 50 gp.


Social Check DCs


Mugrunden Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He usually wears his black robe and has his lance always slung over his shoulder. His crest is silver and very short. His face is covered beneath a completely black helmet.

Personality: Cocky and sure of himself, he believes he is the best Doctor born in the past three hundred years. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: When he was but 5 years old his parents immigrated from the west. Mugrunden was born on a far western plains where he grew up under the tutelage of his father, an expert Doctor. He inherited the family business which he has now maintained for 2 years.

Motivation: To be a Stylist again; and expand his business

Ideals: Joker. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Doctor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Mugrunden Skaarzborroosh, Male Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 12 (+1)14 (+2) 11 (+0)16 (+3)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +7 / 1d4+5, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 200 sp.


Social Check DCs


Medrash Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His crest is cut close to his head. His eyes are likewise gold. His teeth are white and perfect.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a white middle class family as the only child. Medrash was born on a far northern mountains where he grew up under the tutelage of his father, an expert Stableman. He moves from town to town, unable to find a place to settle.

Motivation: To end his boredom.

Ideals: Opinionated. Flaws: Mundane. Bonds: Attractive, Immigrant. Occupation: Stableman

Voice: Soft and melodious

Attributes [hide]

Medrash Umbyrphrael, Male Dragonborn Sorcerer 2
Medium (6'8") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)16 (+3) 11 (+0)11 (+0)
Skills Arcana +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Abyssal, Auran, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 500 sp. Rock crystal (40 gp). Red spinel (100 gp). Sard (40 gp).


Social Check DCs


Barendd Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing the road beaten gear of a warrior. He is an epitome of beauty. His blonde hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: Calm and collected, he is a well trained Navigator. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of southern immigrants he idolized his father. He was taken from his home at a very young age. He has set out to sabotage the competition.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Fighting, Logical. Bonds: Attractive, Job, Immigrant, Slave. Occupation: Navigator

Voice: Relaxed voice

Attributes [hide]

Barendd Steelfist, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)9 (-1) 14 (+2)11 (+0)
Skills Arcana +1, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 pp.


Social Check DCs


Quespa Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She dresses like a well dressed Spice Merchant does. She wears a broad hat to cover her moderate length bronze crest. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Aggressive, abrasive, and angry, Quespa embodies much of what other species detest in the Dragonborns. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born in the west, but her parents moved at a very young age to the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Quespa's homeland. Quespa decided to take the middle way and become a bodyguard. She ran away from her former home and has been making her living as a Spice Merchant for the past few years.

Motivation: To prove her worth to the world.

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Job, Immigrant. Occupation: Spice Merchant

Voice: Dutch accent

Attributes [hide]

Quespa Beryntolthropal, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)7 (-2) 9 (-1)15 (+2)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Rhodochrosite (9 gp).


Social Check DCs


Azzakh Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a top hat to hide his balding. He wears an eyepatch.

Personality: He is irascible and easily irritated. He is able to make almost anything out of random pieces of junk.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He was granted druidic powers by his dying sister.

Motivation: Tabaxi compassion; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic, Racist. Occupation: Painter

Voice: Rolls R's

Attributes [hide]

Azzakh Mohradyllion, Male Dragonborn Sorcerer 3
Medium (6'8") Dragonborn, Chaotic Good (CR 3)
Armor Class 9
Hit Points 1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)10 (+0) 12 (+1)14 (+2)
Skills History +2, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Leaf On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a brown wide-brimmed hat and brown clothes. His black fur is long and unkept. His eyes are yellow and beady.

Personality: He is a Sellsword first and foremost. He believes firmly that knowledge should be universal. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: When he was but 5 years old his parents immigrated from the north. Brilliant and gifted he never wanted to apply himself. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Immigrant, Family. Occupation: Sellsword

Voice: Draws out vowels

Attributes [hide]

Leaf On the Water, Male Tabaxi Sorcerer 2
Medium (6'4") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)10 (+0) 17 (+3)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 2 Alchemist’s fire.


Social Check DCs

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