Percival Gyula, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears tattered old clothes. His skin is also unnaturally pale. His black hair is matted, messy, and big. He wears crescent spectacles with a black brim.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is able to fit into much smaller and tighter spaces than normal.
History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Percival took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been saving his money to try and buy his sister's freedom.
Motivation: He wants nothing more than to rejoin the army; and to unite with his sister
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Family, Military. Occupation: Interpreter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 10 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 300 gp.
Pushkrimp Blankley, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears black painted combat armor at almost all times. His black hair is still thick. His thin eyebrows rest above his beady amber eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He always tries to repair and not replace. It was this mentality that drove him into the Sage business.
History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: To be a Tanner again; and he's attracted to the pc
Ideals: Persistence. Flaws: Ugly. Bonds: Poor. Occupation: Sage
Voice: Mousy voice
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 200 sp. 1 Everburning torch.
Sariel Othronus, Female Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears bulky tan painted plate armor. Her brown hair is greasy and uncared for. She has a dull look in her gray eyes.
Personality: Overbrimming with self-confidence, Sariel isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: From birth she was tutored by a cruel and relentless mentor. She helped her mother out around the business and became quite the natural. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is unsatisfied with her job.
Ideals: Impeccable. Flaws: Ugly. Bonds: Religious, Mentor, Job. Occupation: Interpreter
Voice: Creaky witch voice
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 7 (-2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 60 gp.
Tricking Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of strength around her neck, and a ceremonial dagger on her belt. She is physically well-built. Her red fur is lengthy and is close to two feet long. Her yellow eyes have a joyful gleam in them most of the time.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother took her hunting and taught her how to get in the mind of other creatures. She was granted necromantic powers by her dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to settle down with her crush
Ideals: Fighting, Extrovert, Gifted. Flaws: Secretive. Bonds: Nature. Occupation: Bricklayer
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. Red garnet (110 gp).
Osco Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'3". He does not wear sleeves and tends to eschew shirts when he can avoid it, and his gloved hand is found clutching a shortspear. He wears a broad hat to hide his balding. His violet eyes dart from person to person.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Osco enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: The child of a Mortician, who enjoyed hunting, Osco was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Sellsword for the past few years.
Motivation: Further expansion of business; and wants to open a new tavern
Flaws: Antagonistic, Hedonist. Bonds: Nature, Job, Rich. Occupation: Sellsword
Voice: Cold and demanding tone
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 9 (-1) | 14 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 90 gp.
Aura Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears baggy brown pantaloons and a white scarf, and a wedding ring on her right hand. Her yellow fur is kept up in a ponytail inside a deerstalker hat. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Aura is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was born to loving parents in a slum to the east. Her first spouse was a Stableman, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Doesn't want to be a Tanner and was forced into it by her family; and to reunite with her absent father
Ideals: Disciplined. Flaws: Ugly. Bonds: In love, Family, Poor. Occupation: Tanner
Voice: Sensual and smooth
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp.
Leaf In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in collared shirts and wears a proper scarf over his head. His orange fur is smooth and relatively long. He wears large thick round spectacles.
Personality: Always inclined to offer people food he seems plenty friendly. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Engraver arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.
Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter
Ideals: Philantrophist, Artistic. Bonds: Immigrant, Family, Rich. Occupation: Engraver
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 13 (+1) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 400 sp.
Goroth Morley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He carries with him a set of shortspears, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his chestnut hair to look like a famous performer. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He can speak with the recently deceased. Flattery will make him almost putty in your hands.
History: Goroth was raised in a hard working conservative environment. A gifted student he started as a Stylist, but he got bored and became a Assassin. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Fighting, Gifted. Flaws: Addict, Selfish. Bonds: Job. Occupation: Assassin
Voice: German accent
Attributes [hide]
Medium (6'3") Half-Orc, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 sp. Iolite (20 gp).
Kite Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing a long, pastel cloak. He has a moderate pudge and is not very fit. His fur is short and yellow. He has gleaming, smiling amber eyes.
Personality: Confrontational and typically high on some drug or another. He cannot resist a sob story and will often dote over anyone who has one.
History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a crush on the local Fisher; and wants his loneliness to end
Ideals: Philantrophist. Flaws: Addict, Shy. Bonds: Rich, Has a crush. Occupation: Interpreter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 100 gp.
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