Crampernap Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he tends to wear a large blue jacket. His brown hair is cut jaggedly and amateurishly. His amber eyes are passionate and lively.
Personality: He is a Mason first and foremost. He believes firmly that knowledge should be universal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Crampernap was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Mason for the past few years.
Motivation: He is unsatisfied with his job; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Entrepeneur. Bonds: Job, Attractive, Debt. Occupation: Mason
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 600 sp.
Gilbert Clapham, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his sai. He wears a feathered hat to hide his balding. His brown eyes peer out from beneath his feathered grey hat.
Personality: He is mildly Human supremacist, though he does not identify as such. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A strong sense of loyalty to Halfling people; and he's repulsed by the pc
Ideals: Justice. Flaws: Racist, Antagonistic. Bonds: Attractive. Occupation: Farmer
Voice: Posh accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 16 (+3) | 12 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 150 gp. Red-brown spinel (80 gp).
Mumpena Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her black hair is cut jaggedly and amateurishly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is afraid of women and trembles around them
History: Sold as a small child to a slaver, Mumpena was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To reunite with her absent mother; and find a way to reverse the transformation of her sister
Flaws: Antagonistic, Shy. Bonds: Attractive, Mentor, Family. Occupation: Server
Voice: Boston accent
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Golden pearl (160 gp). 1 Masterwork Common Melee.
Valanthe Floshem, Female Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She has a large yellow mantle and cape that has been intricately interwoven into her green robe. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her eyes are blue and catlike.
Personality: She is fixated on the number 70. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with vampirism at a very young age, Valanthe has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To get a good night's sleep.
Flaws: Ugly, Insane, Hedonist, Disease, Insomniac. Occupation: Fortune-teller
Voice: Soothing and warm
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Druidic, Gnome
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 160 gp. Pink pearl (50 gp).
Vistra Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is chestnut and very short. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: Born in a small village she learned the ways of the warrior from her father. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She's repulsed by the PC; and marry her brother to traveling adventurers
Ideals: Artistic, Fighting. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Animal Trainer
Voice: Whispers
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 17 (+3) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 200 sp.
Shivering Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman wears a simple brown robe with grey stripes complete with hood and is in decent physical shape. She has no fur. She has amber eyes.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is a font of random trivia from the lore and stories she has discovered
History: Shivering was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Server hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has set out to sabotage the competition.
Motivation: Nothing but the best is good enough for her; and she'd like to take her coworkers down a peg
Ideals: Logical, Impeccable. Flaws: Ugly. Bonds: Poor, Job. Occupation: Server
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Abyssal, Elven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 220 gp. Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Quarethon Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His crest is gold and curly. His gold eyes are slightly larger than normal.
Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Dragonborns in the east were limited. He moves from town to town, unable to find a place to settle.
Motivation: A strong sense of loyalty to Half-Elven people; and he is greedy
Flaws: Racist, Fearful. Bonds: Rich, Immigrant. Occupation: Crown-heir
Voice: Dark and ominous
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 12 (+1) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Druidic, Giant
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 30 gp.
Mâku Sherwood, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. His chestnut hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: While he acts the brute, he is far gentler than he would appear. He is afraid of women and trembles around them
History: He was born in a small mountains village. Mâku abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.
Motivation: Meet up once more with his childhood friend; and doesn't want to be a bricklayer and was forced into it by his family
Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Nature, Family. Occupation: Bricklayer
Voice: Booming voice
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 9 (-1) | 8 (-1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
Mâku Kimberley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears suspenders and white workpants. His shirt is red, and he wears a heavy white leather apron most of the time. He has a slight overbite and is overall scrawny. He wears his hair in dreadlocks. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.
History: Mâku lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has never given up on his poetry dream.
Motivation: An old rival family wants him found.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Family. Occupation: Barrister
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 8 (-1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 800 sp.
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Their contribution stands as a beacon of hope for all adventurers!