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NPC Generator

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Advanced [show]


Ekk Lindsey, Female Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'4", this woman wears a black shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. With wild golden hair. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She receives visions of the future at random moments

History: She got into the Barber business at a young age. Cursed with lycanthropy at a very young age, Ekk has worked very hard to control her curse. She has set out to sabotage the competition.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Attractive, Job. Occupation: Barber

Voice: Spits and sputters

Attributes [hide]

Ekk Lindsey, Female Half-Orc Sorcerer 3
Medium (5'4") Half-Orc, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)14 (+2) 9 (-1)9 (-1)
Skills Athletics +5, Perception +1
Senses Passive Perception 11
Languages Common, Orc, Auran, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 2300 sp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Reeza Wordsworth, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior, and carries greataxes. Her blonde hair is styled in orderly dreadlocks. Her violet eyes dart from person to person to random spaces in the air.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: From birth she was tutored by a cruel and relentless mentor. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Her religion dominates her actions; and she is unsatisfied with her job

Ideals: Fighting. Bonds: Job, Rich, Mentor, Criminal record, Religious. Occupation: Merchant

Voice: Soft and mumbly

Attributes [hide]

Reeza Wordsworth, Female Half-Orc Sorcerer 2
Medium (5'2") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)11 (+0) 11 (+0)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 190 gp. 1 Masterwork Common Melee.


Social Check DCs


Kallista Virtue, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 4'8" and sports black clothing, slightly heavier than average wear. Her right hand appears badly burned and disfigured. Her chestnut hair is still thick. Her white eyes lackadaisically let the world flow into them.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Kallista was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She now travels the world, in search of power and loot.

Motivation: Meet up once more with her childhood friend.

Ideals: Disciplined. Bonds: Enemies, Poor, Adventurer. Occupation: Baker

Voice: Middle-eastern accent

Attributes [hide]

Kallista Virtue, Female Tiefling Sorcerer 1
Medium (4'8") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)17 (+3) 18 (+4)17 (+3)
Skills Medicine +6
Senses Passive Perception 14
Languages Common, Sylvan, Giant, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 20 gp.


Social Check DCs


Rurik Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has moderate length black hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Rurik was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Athletic. Flaws: Mundane, Impulsive. Bonds: Attractive. Occupation: Performer

Voice: Excited and jittery

Attributes [hide]

Rurik Aranore, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 17 (+3)10 (+0) 11 (+0)10 (+0)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 300 sp. Iolite (60 gp). 1 Banded mail.


Social Check DCs


Vlorn Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears rags and sports a simple walking cane. He keeps his auburn hair in a flapper bob. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. When he's not drinking or sleeping the drinks off, he's doing music.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A freak accident while working with his Weaver mother left him crippled. He has never given up on his music dream.

Motivation: He is currently in port desperately looking for someone to get him out; and he has decided he is irredeemable

Ideals: Philantrophist, Artistic. Flaws: Disease. Bonds: Poor, Slave. Occupation: Farmer

Voice: Low range voice

Attributes [hide]

Vlorn Tosscobble, Male Halfling Sorcerer 1
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 7 (-2)7 (-2) 18 (+4)11 (+0)
Skills Arcana +0, Perception +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 150 gp.


Social Check DCs


Akmen Gift, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he sports green clothing, slightly heavier than average wear. He has moderate length silver hair. His ears are large.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He always tries to repair and not replace. It was this mentality that drove him into the Tanner business.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. He then took over the family business and is one of the better Tanner for hire.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Immigrant, Job. Occupation: Tanner

Voice: Spanish accent

Attributes [hide]

Akmen Gift, Male Tiefling Sorcerer 2
Medium (6'0") Tiefling, Lawful Good (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)16 (+3) 11 (+0)20 (+5)
Skills Acrobatics +1, Insight +2
Senses Passive Perception 10
Languages Common, Undercommon, Ignan, Giant
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 380 gp.


Social Check DCs


Zepar Victory, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a black shirt with thin yellow vertical stripes and brown pants. His dark red hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: Zepar is depressed about a lot of things. He tends to be a nihilist. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Zepar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He married young, but lost his spouse to giants. Days after completing his studies, news broke out that his hometown was attacked by giants. Zepar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He wants revenge against giants; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Depressed. Bonds: Poor, Enemies, Religious. Occupation: Animal Trainer

Voice: Speaks in third person

Attributes [hide]

Zepar Victory, Male Tiefling Sorcerer 2
Medium (6'6") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)16 (+3) 16 (+3)11 (+0)
Skills Stealth +4
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 210 gp.


Social Check DCs


Jo Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman dresses in white turtlenecks beneath a grey coat with red slacks. Her hair is short and brown. She has green eyes.

Personality: She is happy with her job as a Bellfounder. She turns her eye from what people do, preferring to live and let live. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Born to a pair of adventurers, Jo grew up listening to her father's many stories. She has had some formal painting training, and achieved minor success. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Her religion dominates her actions; and seeks redemption

Ideals: Artistic. Bonds: Job, Criminal record, Adventurer, Religious. Occupation: Bellfounder

Voice: Mousy voice

Attributes [hide]

Jo Warmwater, Female Halfling Sorcerer 3
Small (2'10") Halfling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Deception +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: Just what you see.


Social Check DCs


Robert Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a large violet jacket, and carries pickaxes. His blonde hair is cut short. He has a dull look in his hazel eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Further he is a bit of a stoner and is frequently out of it.

History: The child of a Fletcher, who enjoyed hunting, Robert was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Ideals: Fighting. Flaws: Mundane, Addict. Bonds: Nature, Enemies, Family. Occupation: Scribe

Voice: Hollow voice

Attributes [hide]

Robert Beitz, Male Half-Elf Sorcerer 3
Medium (4'10") Half-Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)15 (+2) 14 (+2)15 (+2)
Skills Intimidation +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 400 gp.


Social Check DCs

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