Tree Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across her face, she wears a tight fitting brown shirt and pants. Her beige fur is thinning but still full. Her eyes, though not visible through her cowl, are green.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has never given up on her singing dream.
Motivation: She is wracked by social anxiety; and seeks redemption
Ideals: Justice, Artistic. Flaws: Antagonistic, Fearful. Bonds: Criminal record. Occupation: Cartwright
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 300 gp. 1 Masterwork Common Melee.
Robbie Thistletop, Female Halfling [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She typically wears red cloth garments or leather armor, marred by sweets. Her white hair is styled in orderly dreadlocks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Robbie is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was born in the west, but her parents moved at a very young age to the north. She took every job she could get her hands on, but the opportunities for Halflings in the west were limited. Due to her spouse's obsession with being a Shepherd they were divorced and she won custody of their son. She worked as a Adventurer, and she later adopted a second son.
Motivation: Further expansion of business.
Flaws: Ugly, Insane. Bonds: Job, Family, Immigrant. Occupation: Adventurer
Voice: Russian accent
Attributes [hide]
Small (2'8") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 100 gp. 1 Half-Plate.
Aldous Beckwith, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His hair is blonde and curly. He is baby faced.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Aldous was raised in a hard working conservative environment. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is compelled to act according to his religious beliefs; and expand his business
Ideals: Persistence. Flaws: Insomniac. Bonds: Attractive, Religious, Job. Occupation: Carter
Voice: Switch between two voices
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 8 (-1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp. 1 Masterwork Common Melee.
Savaran Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. She keeps her blue crest in a pixie cut. She wears a mask on her face.
Personality: She is a hateful person. She taunts others and blames them for her problems. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the south to a Baker, Savaran learned a great deal about her mother's area of expertise. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Ideals: Fighting. Flaws: Ugly, Antagonistic, Depressed. Bonds: Job. Occupation: Baker
Voice: Loud with bravado
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Obsidian (12 gp).
Wobbles Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man wears a blue collared shirt and brown pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His hair is long and chestnut with streaks of red, and is pulled back with small blue clips. His beard is red, braided, and well cared for. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He loves telling others what to do and how they should feel about things. Flattery will make him almost putty in your hands.
History: Born in the east to a Fisher, Wobbles learned a great deal about his mother's area of expertise. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He left for the east, certain he would find work there.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Opinionated. Flaws: Selfish. Bonds: Poor, Job, Immigrant. Occupation: Fisher
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 19 (+4) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 290 gp.
Immeral Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of sickles on his belt, each one with a sapphire on the hilt. He keeps his long golden hair kept up in a rat tail. His eyes are a pleasant gray.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not believe in violence as a means to an end. He is a dedicated Map Maker but believes his peers are too gung-ho.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Sorcerer school at a young age so that he could practice his martial talents. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Fighting, Pacifist, Gifted. Flaws: Shy. Bonds: Adventurer. Occupation: Map Maker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 30 gp.
Conrad Fasharash, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and is renowned for his bright violet suits and hats. His red hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He does not believe in violence as a means to an end. He is a dedicated Healer but believes his peers are too gung-ho.
History: He was raised in a forest tribe. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Days after completing his studies, news broke out that his hometown was attacked by brigands. Conrad was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: He is terrified, and will act out of fear; and someone believes him a fraud
Ideals: Athletic, Pacifist. Flaws: Fearful. Bonds: Attractive, Enemies, Nature. Occupation: Healer
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 1)
Armor Class 7
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 4 (-3) | 10 (+0) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp.
Salasar Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: This eastern man wears a green tunic with yellow highlights, and long green pants that bunch up around his shoes. His clothes are grease stained in places. His crest is short and brass. He wears a mask on his face.
Personality: He is calm most of the time but flees social interaction. He receives visions of the future at random moments
History: Born in the east his family was never financially stable. He dropped out of school to support his sick mother, and resented it. He was granted divine powers by his dying sister.
Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a bricklayer and was forced into it by his family
Ideals: Gifted, Logical. Flaws: Shy. Bonds: Poor, Immigrant, Family. Occupation: Bricklayer
Voice: Relaxed voice
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 7 (-2) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Aquan, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 390 gp. 1 Masterwork Common Ranged Weapon.
Caelynn Callan, Female Half-Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear flannel. Her hair is short and golden. Her ears are large.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is harsh and unforgiving.
History: She got into the Shipwright business at a young age. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She inherited the family business which she has now maintained for 3 years.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Shipwright
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 17 (+3) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 120 gp.
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Their contribution stands as a beacon of hope for all adventurers!