Delg Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a tight fitting brown shirt and pants. His hair is brown and curly. His eyes are green and catlike.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Delg hails from a village terrorized by illithids. He struck it rich when he found rare goods in large quantities. After months of barely getting by, Delg managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: A rival would like him out of the picture; and he has money and likes to spend it
Ideals: Athletic. Bonds: Attractive, Criminal record, Enemies, Rich. Occupation: Soapmaker
Voice: Slurs words
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 14 (+2) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 350 gp. 1 Masterwork Common Melee.
Paelias Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet shirt with thin white vertical stripes and brown pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is lengthy. He has violet eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Someone believes him a fraud; and a deep hatred of drow
Ideals: Optimist. Bonds: Attractive, Mentor, Enemies. Occupation: Bather
Voice: Soft and melodious
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 3)
Armor Class 8
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 10 (+0) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 300 gp. Jet (160 gp).
Marastyr Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She keeps her long chestnut hair kept up in a rat tail. She has a tattooed face.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born to a criminal king-pin and mafia family She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has set out to sabotage the competition.
Motivation: Further expansion of business.
Ideals: Athletic. Bonds: Rich, Job, Military, Criminal record. Occupation: Bounty Hunter
Voice: High pitched and raspy
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 9 (-1) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 130 gp.
Uadjit Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She sports green clothing, slightly heavier than average wear. She wears her copper crest up. Her otherwise smooth face is marked with small tiny scars.
Personality: She is witty, but her monotone delivery comes off as unnerving She feeds upon the attention of others.
History: She was born in the south, but her parents moved at a very young age to the east. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and to clean up the streets
Ideals: Joker. Bonds: Attractive, Immigrant, Adventurer, Guardian. Occupation: Stableman
Voice: Soft and mumbly
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 15000 cp.
Anthony Easton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears rags and sports a simple walking cane. His silver hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: The child of southern immigrants he idolized his mother. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Gifted. Flaws: Selfish, Insane. Bonds: Poor, Criminal record, Immigrant. Occupation: Bather
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 19 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 300 gp.
Sekhmet Silence, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a fine chain shirt which she covers with green colored cloaks and clothing. Her dark red hair is still thick. Her eyes are a pleasant black.
Personality: She dislikes all the random violence that takes place in the south. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born blind and as such lacked many opportunities for work. Sekhmet abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and to be a soapmaker again
Ideals: Pacifist. Flaws: Disease. Bonds: Job, Adventurer, Criminal record. Occupation: Detective
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Auran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 340 gp. Peridot (30 gp). Coral (140 gp). Bloodstone (30 gp). 1 Darkwood Buckler.
Shane Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is generally well dressed albeit a few years behind the times. He wears a broad hat to cover his moderate length blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Retire the richest man in the north; and to protect his home
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Guardian. Occupation: Body Guard
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 16 (+3) | 6 (-2) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 50 gp. A large tome filled with over one hundred recipes written by a former royal chef. (60 gp).
Gerard Stanford, Male Human [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair is drawn into a tight pony tail with a card scrunchie. His green unseeing eyes seem to look past you.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Joker, Artistic, Philantrophist. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Bookbinder
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 6 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Auran, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 400 gp.
Zûmug Graham, Male Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and is pretty ugly. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His face is scarred and worn.
Personality: Zûmug speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a habit of throwing himself into exceedingly dangerous situations.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better village for his children.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Impeccable, Gifted. Flaws: Ugly, Impulsive. Bonds: Adventurer. Occupation: Server
Voice: Posh accent
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 30 gp. Jet (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!
