Nalral Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear grey clothing when he does not wear armor. He has a moderate pudge and is not very fit. His chestnut hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born into a rich family. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He is searching for what he claims is his rightful reward.
Motivation: Find a way to reverse the transformation of his brother; and he is a bit of a kleptomaniac
Ideals: Philantrophist. Bonds: Criminal record, Rich, Adventurer, Family. Occupation: Apothecary
Voice: High pitched, excited
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 90 pp.
Reddlepop Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a blue costume with the symbols of magic on her torso. She has shaved her head bald. Her fierce gray eyes like to dwell on things.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is afraid of women and trembles around them
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her mother was a soldier and died while she was still young. Reddlepop was left her mother's suit of armor and trained in its use and care. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She has money and likes to spend it; and she is compelled to act according to her religious beliefs
Ideals: Optimist. Flaws: Shy. Bonds: Religious, Military, Rich. Occupation: Engraver
Voice: Hollow voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 310 gp.
Keyleth Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her silver hair is slicked back into a classic pompadour. Her eyes are hazel and beady.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born several months after her mother was called into army service. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fisher work with an outfit from a few towns over. Fisher work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Fisher job and began her own company from there.
Motivation: Balancing her hectic life and new Fisher responsibilities is difficult; and further expansion of business
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Job, Military. Occupation: Fisher
Voice: Soft and mumbly
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 80 gp.
Morgran Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He has the majority of his body covered in plate. Beneath his clothing is a huge mess of scar tissue. He wears a broad hat to hide his balding. His amber eyes have a joyful gleam in them most of the time.
Personality: Always inclined to offer people food he seems plenty friendly. He is able to fit into much smaller and tighter spaces than normal.
History: Born to a Scribe, his mother struggled to pay the bills. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to travel the world and help people.
Motivation: A strong sense of loyalty to Half-Orc people; and meet up once more with his childhood friend
Ideals: Philantrophist, Gifted. Bonds: Slave, Poor. Occupation: Detective
Voice: Soft and mumbly
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 120 gp.
Stacee Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her chestnut hair is heavily combed to the right. Her thin eyebrows rest above her beady hazel eyes.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She believes the world needs to unite to get rid of goblins once and for all.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. At some point she was captured by goblins and was tortured. After several years of this she finally managed to escape. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Many goblins want her driven away.
Ideals: Logical. Flaws: Ugly, Secretive. Bonds: Enemies, Slave. Occupation: Map Maker
Voice: Italian accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 500 sp.
Antinua Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She is wearing colorful clothing, dressed as a Navigator. With bright silver hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. By chance she met her brother recently and the two have been together since.
Motivation: Wants to raise her children well; and wishes to resurrect an old love
Flaws: Ugly, Antagonistic, Forgetful. Bonds: Family, In love. Occupation: Navigator
Voice: Pronounces O like U
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 6 (-2) | 15 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Infernal
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 20 pp.
Torinn Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a green shirt with thin brown vertical stripes and blue pants. His copper crest is heavily combed to the right. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.
History: He got into the Doctor business at a young age. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He became a Doctor soon after.
Motivation: Someone believes him a fraud; and expand his business
Ideals: Professionalism, Impeccable. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Doctor
Voice: Stutters
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 8 (-1) | 15 (+2) | 8 (-1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp.
Harann Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head, and carries shortbows. She has dyed her greying green crest a little too much giving a sharp green color. Her gold eyes are passionate and lively.
Personality: A deeply religious woman she believes everything happens for a reason. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Harann grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Harann. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Justice. Bonds: Religious, Criminal record, Slave. Occupation: Architect
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 7 (-2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 80 gp.
Nordak Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He is generally shirtless and showing off his tattooed chest. Beneath his clothing is a huge mess of scar tissue. He wears his red hair up in a very large beehive style do. His violet unseeing eyes seem to look past you.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was raised in a desert tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's attracted to the PC; and to settle down with his crush
Flaws: Disease. Bonds: Slave, Attractive, Has a crush, Adventurer, Nature. Occupation: Glassblower
Voice: Posh accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp.
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