Dagger Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears brown leather gloves, a brown jacket, and tight pants. Her attire stands in sharp contrast to her sai, which is beautifully polished and possesses an ornate carving of a cross on it. She keeps her brown fur in a flapper bob. Her amber eyes lackadaisically let the world flow into them.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She does not trust anyone and sleeps with one eye open.
History: She served in the navy to pay for her family's outstanding loans. She was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Dagger and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Ideals: Philantrophist. Flaws: Antagonistic, Insomniac. Bonds: Military, Slave. Occupation: Seamstress
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 5 (-3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 200 sp. 1 Masterwork Common Melee.
Bree Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: She wears suspenders and white workpants. Her shirt is black, and she wears a heavy white leather apron most of the time. She wears her hair in dreadlocks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has recently gotten a pet goose that steals things from people.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like her out of the picture
Ideals: Entrepeneur. Flaws: Insomniac, Insane. Bonds: Guardian, Criminal record. Occupation: Gardener
Voice: Draws out vowels
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Just what you see.
Hadarai Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears bulky tan painted plate armor. He wears his golden hair up in a very large beehive style do. His hazel eyes dart from person to person.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. He became a Bricklayer soon after.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Optimist, Fighting. Flaws: Depressed. Bonds: Job. Occupation: Bricklayer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 800 sp.
Jo Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She dresses well, wearing red shirts, loose pants, and blazers most of the time. With wild black hair. She is very pretty but has cold, dead eyes.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born at the edge of vast forest. From her teen years she was always beautiful and desirable, so people have always doted on her. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants to meet her childhood hero; and she desires power and/or immortality
Ideals: Athletic, Justice. Bonds: Attractive, Adventurer, Nature. Occupation: Spice Merchant
Voice: Jittery and nervous
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 70 gp.
Bharash Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a fancy green suit. His whole body is exceptionally muscular. He has moderate length blue crest. His skin is flawless and his red eyes scan people very quickly.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is an amazing painter.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. Bharash was born on a far southern desert where he grew up under the tutelage of his father, an expert Unemployed. Days after completing his studies, news broke out that his hometown was attacked by brigands. Bharash was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: His religion dominates his actions; and someone believes him a fraud
Ideals: Justice, Gifted. Bonds: Attractive, Immigrant, Religious, Enemies. Occupation: Unemployed
Voice: Stutters
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 5 (-3) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 120 gp.
Biri Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a faded coat and loose pants complete with broad hat. Her green crest has been sun bleached extensively. She has gold eyes.
Personality: She is a Apothecary first and foremost. She believes firmly that knowledge should be universal. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Her father raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She inherited the family business which she has now maintained for 2 years.
Motivation: Further expansion of business.
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Apothecary
Voice: Indian accent
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Orc, Elven, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. Aquamarine (300 gp).
Azdûsh Woods, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears just a white suit. He has silver hair. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He comes from a rich western family. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. After a long history of fighting, Azdûsh and his spouse have recently divorced.
Motivation: Money/treasure.
Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Tanner
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'8") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 300 sp. 2 Antitoxin.
Vassago Reverence, Male Tiefling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is black and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is able to make almost anything out of random pieces of junk.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He hasn't been sleeping well lately.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Poor. Occupation: Interpreter
Voice: Indian accent
Attributes [hide]
Medium (6'4") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 210 gp. 1 Masterwork Common Melee.
Merihim Disdain, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is wearing a perfectly clean shirt and pair of pants. Beneath his clothing is a huge mess of scar tissue. His silver hair is heavily combed to the right. This gold eyed westerner is not easily forgotten.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he is terrified, and will act out of fear
Ideals: Philantrophist, Gifted. Flaws: Fearful. Bonds: Attractive, Slave, Rich. Occupation: Locksmith
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'1") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Undercommon, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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