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NPC Generator

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Advanced [show]


Egelina Richie, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'2" when asserting herself. She keeps her long golden hair kept up in a rat tail. She has a dull look in her amber eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She also has developed a complete distrust of the Soapmaker profession.

History: Egelina lived on a farm with her mother, near the main road leading to a nearby town. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She inherited the family business which she has now maintained for 11 years.

Motivation: She's repulsed by the PC; and she is unsatisfied with her job

Flaws: Disease, PTSD, Antagonistic. Bonds: Rich, Job, Family. Occupation: Stylist

Voice: Italian accent

Attributes [hide]

Egelina Richie, Female Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)16 (+3) 14 (+2)14 (+2)
Skills Deception +4, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Orc, Auran, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 3000 cp.


Social Check DCs


Havilar Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She is physically well-built. Her bronze crest is lengthy. Her eyes are gold.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is obsessed with her god.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with lycanthropy at a very young age, Havilar has worked very hard to control her curse. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To get a good night's sleep; and her religion dominates her actions

Flaws: Disease, Insomniac. Bonds: Attractive, Nature, Religious. Occupation: Cartwright

Voice: Scottish accent

Attributes [hide]

Havilar Wystongjiir, Female Dragonborn Sorcerer 2
Medium (6'3") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)17 (+3) 11 (+0)10 (+0)
Skills Athletics +4, History +5
Senses Passive Perception 10
Languages Common, Orc, Celestial, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Margery Barlow, Female Human [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She is bristling with hidden weapons, mostly quarterstaffs and ceremonial daggers. She keeps her red hair in a flapper bob. She tend to wears goggles to shield her eyes.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. The war was a terrible time for her, and Margery does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her childhood dream was to be a Weaver, but she was a colossal failure. She now spends her time doing works of charity.

Motivation: She is unsatisfied with her job; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Philantrophist. Flaws: Depressed. Bonds: Criminal record, Military, Job. Occupation: Blacksmith

Voice: Creaky witch voice

Attributes [hide]

Margery Barlow, Female Human Sorcerer 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)9 (-1) 11 (+0)9 (-1)
Skills Intimidation +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp.


Social Check DCs


Travok Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is auburn and curly. His face is scarred and worn.

Personality: Travok is depressed about a lot of things. He tends to be a nihilist. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a poor family in the city he treasured whatever gifts he got. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he loathes his own lifestyle

Flaws: Ugly, Depressed. Bonds: Poor, Religious. Occupation: Sage

Voice: Boston accent

Attributes [hide]

Travok Orcfoe, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)12 (+1) 14 (+2)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 6000 cp.


Social Check DCs


Two Llamas Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman tends to wear a large pastel jacket, and sports empty pouches on her belt. She wears a wide-brimmed hat to cover her moderate length white fur. She is very pretty but has cold, dead eyes.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born to a pair of adventurers, Two Llamas grew up listening to her mother's many stories. Her first spouse was a Courier, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She desires power and/or immortality; and she uses money and sex appeal to get what she needs

Ideals: Philantrophist. Flaws: Forgetful. Bonds: Attractive, Adventurer, Family, Rich. Occupation: Bather

Voice: Tuts and clicks tongue

Attributes [hide]

Two Llamas Of Passion, Female Tabaxi Sorcerer 1
Medium (5'10") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)12 (+1) 16 (+3)13 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 5000 cp. Black pearl (300 gp).


Social Check DCs


Shava Mystery, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears dark leathers with embroidery. Her hair is dark red and curly. She has gleaming, smiling white eyes.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Shava was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Dyer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has dedicated herself to building a better kind of golem.

Motivation: Wants to work out more often; and she has passion for adventuring and risk

Ideals: Athletic, Entrepeneur. Flaws: Depressed. Bonds: Poor, Adventurer. Occupation: Dyer

Voice: Middle-eastern accent

Attributes [hide]

Shava Mystery, Female Tiefling Sorcerer 2
Medium (5'4") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)7 (-2) 15 (+2)13 (+1)
Skills Performance +3, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 350 gp.


Social Check DCs


Left-Handed Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is dressed in a clean brown cloak covering her clean studded leather. She has cinnamon fur. Her eyes are yellow and catlike.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is able to fit into much smaller and tighter spaces than normal.

History: She was born in the east, but her parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world.

Ideals: Athletic, Optimist, Gifted, Logical. Bonds: Immigrant. Occupation: Interpreter

Voice: Sore throat, cough

Attributes [hide]

Left-Handed Of Wine, Female Tabaxi Sorcerer 2
Medium (4'10") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)8 (-1) 13 (+1)12 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Euphemia Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears red trousers with blue and violet striped suspenders. She wears various colorful collared shirts. Her blonde hair is kept up in a ponytail inside a feathered hat. She is very pretty but has cold, dead eyes.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Euphemia was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited her well, and with each successful project, she earned more gold and more respect from her peers. Due to her spouse's obsession with being a Priest they were divorced and she won custody of their daughter. She worked as a Shoemaker, and she later adopted a second daughter.

Motivation: Her relatives are trying to arrange a marriage; and balancing her hectic life and new shoemaker responsibilities is difficult

Ideals: Athletic. Flaws: Mundane. Bonds: Attractive, Family, Job. Occupation: Shoemaker

Voice: Draws out vowels

Attributes [hide]

Euphemia Goodearth, Female Halfling Sorcerer 2
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)15 (+2) 9 (-1)15 (+2)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 390 gp. Red garnet (150 gp). Smoky quartz (40 gp). 1 Masterwork Common Melee.


Social Check DCs


Baern Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: 3'11" and lanky with angular features, he is an attractive figure. He wears light armors faded through time and improper care. He keeps his silver hair in a pixie cut. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Baern was born with his father's beautiful face. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Baern fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Armorer

Voice: Scandinavian accent

Attributes [hide]

Baern Durthane, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 11 (+0)11 (+0) 16 (+3)11 (+0)
Skills Athletics +6, Intimidation +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 150 gp.


Social Check DCs

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