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NPC Generator

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Advanced [show]


Kadana Mystan, Female Dragonborn [Permalink]

Personal [hide]

Description: She is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft blue waves gently in the breeze. Her crest is short and green. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has all her life been fascinated with painting.

History: Born to a pair of adventurers, Kadana grew up listening to her father's many stories. She struck it rich when she found rare goods in large quantities. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She is greedy.

Ideals: Disciplined, Artistic. Flaws: Addict. Bonds: Rich, Adventurer. Occupation: Roofer

Voice: German accent

Attributes [hide]

Kadana Mystan, Female Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)8 (-1) 10 (+0)17 (+3)
Skills Athletics +5, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs


Ahvain Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears rags and sports a simple walking cane. His hair is short and golden. His face is covered beneath a completely black helmet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sold as a small child to a slaver, Ahvain was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Spice Merchant for hire.

Motivation: Expand his business; and further expansion of business

Ideals: Logical. Bonds: Poor, Attractive, Job, Mentor. Occupation: Spice Merchant

Voice: Spits words with contempt

Attributes [hide]

Ahvain Mellerelel, Male Elf Sorcerer 1
Medium (4'9") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)12 (+1) 16 (+3)12 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 60 gp.


Social Check DCs


Ozyman Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, he is not a threatening figure. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is happy with his job as a Sellsword. He turns his eye from what people do, preferring to live and let live. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the west to a Sellsword, Ozyman learned a great deal about his father's area of expertise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Since then, he has sought to make the best of life.

Motivation: He loathes his own lifestyle; and wants to raise his children well

Ideals: Optimist. Flaws: Depressed. Bonds: Attractive, Job, Family, Criminal record. Occupation: Sellsword

Voice: Spanish accent

Attributes [hide]

Ozyman Reedfellow, Male Halfling Sorcerer 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Orc, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 150 gp.


Social Check DCs


Anbera Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a worn and beaten armor. Her hair is cut close to her head. She has a tattooed face.

Personality: Always inclined to offer people food she seems plenty friendly. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born in the north to a Ruler, Anbera learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Ruler. She's also a talented Shipwright, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and to be a shipwright again

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Religious, Job. Occupation: Ruler

Voice: Low range voice

Attributes [hide]

Anbera Aranore, Female Dwarf Sorcerer 3
Medium (4'3") Dwarf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)12 (+1) 8 (-1)9 (-1)
Skills Intimidation +1, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 1200 sp. Aquamarine (600 gp). Tiger eye turquoise (14 gp). Deep blue spinel (600 gp). 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Quespa Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a well pressed and immaculate suit (or dress). She has no crest. Her red eyes lackadaisically let the world flow into them.

Personality: She will rave to anyone who will listen. She is an amazing painter.

History: Quespa was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. After coming to the age of reason, Quespa took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and she wants to meet her childhood hero

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Poor, Adventurer. Occupation: Butcher

Voice: Sounds elderly

Attributes [hide]

Quespa Wystongjiir, Female Dragonborn Sorcerer 2
Medium (6'1") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)8 (-1) 17 (+3)17 (+3)
Skills Deception +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs


Uzza Wary, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a green feathered hat and green clothes. Her hair is short and dark red. She has a dull look in her red eyes.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was raised in a island tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She is untrained/undisciplined, which makes her dangerous.

Motivation: To end her boredom; and she's repulsed by the pc

Ideals: Athletic. Flaws: Mundane, Insane, Antagonistic. Bonds: In love, Nature. Occupation: Brewer

Voice: Old thin voice

Attributes [hide]

Uzza Wary, Female Tiefling Sorcerer 2
Medium (4'8") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)14 (+2) 15 (+2)12 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Draconic, Goblin
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1900 sp.


Social Check DCs


Great Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a lot of dark rich colors, with gold accents. Beneath his clothing is a huge mess of scar tissue. His cinnamon fur is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Great was born in the south. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He wants revenge against orcs.

Ideals: Joker, Persistence. Bonds: Attractive, Slave, Enemies. Occupation: Dilettante

Voice: Puts emphasis on the wrong words

Attributes [hide]

Great Shore, Male Tabaxi Sorcerer 2
Medium (6'9") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)14 (+2) 15 (+2)9 (-1)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 12
Languages Common, Draconic, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 8000 cp. White pearl (80 gp). Amethyst (80 gp). Carnelian (40 gp).


Social Check DCs


Balifra Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She is well dressed, but even with her fine clothing she looks run-down. She wears her auburn hair up in a very large beehive style do. Her eyes are hazel and catlike.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born the only child of a wealthy merchant. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is compelled to act according to her religious beliefs; and wants to raise her children well

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Family, Religious. Occupation: Hunter

Voice: Hissing voice

Attributes [hide]

Balifra Burrowfound, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)14 (+2) 15 (+2)12 (+1)
Skills Athletics +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Halfling
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 150 gp.


Social Check DCs


Numba Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She is portly but not overly obese. Her golden hair is well kept. She is baby faced.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village she learned the ways of the warrior from her father. As a young adult she joined a group advocating for an improvement in Gnomish conditions. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Ideals: Fighting. Flaws: Racist. Bonds: Enemies, Nature, Adventurer. Occupation: Fisher

Voice: Booming voice

Attributes [hide]

Numba Albaratie, Female Gnome Sorcerer 1
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 19 (+4)12 (+1) 9 (-1)9 (-1)
Skills Persuasion +1, Religion +3
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 150 gp.


Social Check DCs

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