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NPC Generator

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Advanced [show]


Alvyn Sympony, Male Gnome [Permalink]

Personal [hide]

Description: An older man who is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, he is not a threatening figure. His golden hair has been sun bleached extensively. His eyes are gray and catlike.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is lazy and tries to find solutions quickly.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Alvyn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Alvyn. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is a bit of a kleptomaniac

Flaws: Emotional, Lazy. Bonds: Military, Criminal record, Enemies. Occupation: Guard

Voice: Mousy voice

Attributes [hide]

Alvyn Sympony, Male Gnome Sorcerer 1
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)13 (+1) 17 (+3)11 (+0)
Skills Deception +2, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 600 sp.


Social Check DCs


Naamah Art, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'7" has a big stupid grin on her face most of the time. She is dressed in an above average manner. Her hair is black and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep black.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her father raised her in a mountain cabin. When money was particularly tight she was walking through alleys when she overheard a Blacksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Optimist. Bonds: Attractive, Poor, Adventurer, Nature. Occupation: Blacksmith

Voice: Low range voice

Attributes [hide]

Naamah Art, Female Tiefling Sorcerer 2
Medium (5'7") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)10 (+0) 12 (+1)14 (+2)
Skills Intimidation +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 800 sp. 1 Masterwork Common Melee.


Social Check DCs


Elizabeth Tiltathana, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears a top hat to cover her moderate length golden hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is irascible and easily irritated. She enjoys reading and quiet.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Elizabeth abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She feels threatened by others; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant, Adventurer. Occupation: Mayor

Voice: Booming voice

Attributes [hide]

Elizabeth Tiltathana, Female Half-Elf Sorcerer 2
Medium (5'7") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)13 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1300 sp. Chrysoprase (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Findex Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has done her best to style her bronze crest to look like a famous performer. Her gold eyes peer out from beneath her broad green hat.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She seems to be bored by most things; and to find somewhere to settle down

Ideals: Entrepeneur, Disciplined, Philantrophist. Flaws: Mundane. Occupation: Glassblower

Voice: Sensual and smooth

Attributes [hide]

Findex Dhyrktelonis, Female Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)4 (-3) 12 (+1)13 (+1)
Skills Nature -1, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 400 sp.


Social Check DCs


Kasdeya Doubt, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing right leg. She prefers to wear black pants and tee shirts. Her brown hair is heavily combed to the right. She wears crescent spectacles with a black brim.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She never wears the same outfit twice, unless she absolutely has to.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has never given up on her writing dream.

Motivation: She has decided she is irredeemable.

Ideals: Fighting, Artistic. Bonds: Military, Criminal record. Occupation: Locksmith

Voice: Sensual and smooth

Attributes [hide]

Kasdeya Doubt, Female Tiefling Sorcerer 1
Medium (4'9") Tiefling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)15 (+2) 9 (-1)18 (+4)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 9
Languages Common, Celestial, Druidic
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 1000 cp.


Social Check DCs


Pikar Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has a moderate pudge and is not very fit. His tied-back hair is brown. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Overbrimming with self-confidence, Pikar isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Sold as a small child to a necromancer, Pikar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was very strict, and drilled into him lessons on being the perfect gentleman. He hasn't been sleeping well lately.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Justice. Flaws: Insomniac. Bonds: Attractive, Mentor. Occupation: Stableman

Voice: Low rumbling, strings words together

Attributes [hide]

Pikar Stoutbridge, Male Halfling Sorcerer 2
Small (3'3") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)16 (+3) 12 (+1)11 (+0)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Abyssal, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 800 sp. 1 Darkwood Shield.


Social Check DCs


Millicent Larson, Female Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She tends to wear a yellow poncho over her likewise colored trousers and shirt. Her silver hair is still thick. Her fierce green eyes like to dwell on things.

Personality: She will rave to anyone who will listen. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born in a small desert village. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Millicent took refuge in the large cave and found the beat up whip and armor she uses now. She left for the north, certain she would find work there.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Joker. Flaws: Insane. Bonds: Nature, Immigrant, Rich. Occupation: Mercenary

Voice: Slow speaker

Attributes [hide]

Millicent Larson, Female Half-Elf Sorcerer 1
Medium (4'8") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)16 (+3) 13 (+1)16 (+3)
Skills Deception +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Abyssal, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 150 gp.


Social Check DCs


Nija Obscure, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She has a large black mantle and cape that has been intricately interwoven into her brown robe. She has wavy red hair. Her eyes are gold and beady.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She uses divination through singing.

History: She was born several months after her mother was called into army service. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and she wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Ugly, Sensitive, Insane. Bonds: Military. Occupation: Tanner

Voice: Indian accent

Attributes [hide]

Nija Obscure, Female Tiefling Sorcerer 2
Medium (5'11") Tiefling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 7 (-2)16 (+3) 14 (+2)18 (+4)
Skills Athletics +3, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 300 sp.


Social Check DCs


Andraste Harper, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is generally well dressed albeit a few years behind the times. Her golden hair is cut short with large spiked bangs in the front. Her gray eyes are passionate and lively.

Personality: Her tongue was cut out and she uses sign language. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has been saving her money to try and buy her brother's freedom.

Motivation: She's repulsed by the PC; and wants to raise her children well

Flaws: Disease, Antagonistic. Bonds: Attractive, Mentor, Family. Occupation: Bricklayer

Voice: Timid voice

Attributes [hide]

Andraste Harper, Female Half-Elf Sorcerer 2
Medium (5'0") Half-Elf, Chaotic Good (CR 2)
Armor Class 7
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 10 (+0)16 (+3) 12 (+1)5 (-3)
Skills Acrobatics -1, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Giant, Halfling
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1700 sp.


Social Check DCs

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