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NPC Generator

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Advanced [show]


Burgell Pingun, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He enjoys reading and quiet.

History: The child of a Bookbinder, who enjoyed hunting, Burgell was taken on many hunting expeditions. He helped his father out around the business and became quite the natural. He has achieved small success as a Stylist.

Motivation: To be a Bookbinder again.

Ideals: Logical. Flaws: Depressed. Bonds: Attractive, Nature, Job. Occupation: Stylist

Voice: Thin and wheezing

Attributes [hide]

Burgell Pingun, Male Gnome Sorcerer 3
Small (3'5") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 400 gp.


Social Check DCs


Bertram Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: This man likes to wear violet tank tops with tan pants. He is muscular with a powerful set of arms. His deerstalker hat is riddled with cuts and holes. His eyes are brown and catlike.

Personality: Bertram speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has all his life been fascinated with dancing.

History: He was born in the south, but his parents moved at a very young age to the north. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Bertram took refuge in the large cave and found the beat up dagger and armor he uses now. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Blacksmith

Voice: Squeaky

Attributes [hide]

Bertram Sherman, Male Half-Elf Sorcerer 2
Medium (5'6") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)16 (+3) 12 (+1)7 (-2)
Skills Deception +0, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Giant, Abyssal, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 300 sp. 1 Masterwork Common Melee.


Social Check DCs


Paggen Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He wears dull blue sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. He carries a battered ceremonial dagger and tarnished shortspear as well. His moppish black hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He would rather hide behind his crafts than deal with other people.

History: He is a Slaad in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Fighting, Optimist, Artistic. Flaws: Shy. Bonds: Adventurer. Occupation: Carpenter

Voice: Smooth and feminine

Attributes [hide]

Paggen Tarkelby, Male Gnome Sorcerer 2
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)13 (+1) 15 (+2)13 (+1)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 280 gp.


Social Check DCs


Decarabia Suspicion, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears just a black suit. She wears her black hair down. She wears a mask on her face.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She is the product a well kept family trust fund and as such has never really known need. A freak accident while working with her Roofer father left her crippled. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: To prove her worth to the world; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Flaws: Disease, Impulsive. Bonds: Enemies, In love, Rich. Occupation: Ruler

Voice: Creaky witch voice

Attributes [hide]

Decarabia Suspicion, Female Tiefling Sorcerer 1
Medium (4'11") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)10 (+0) 14 (+2)16 (+3)
Skills Acrobatics +3, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 90 gp.


Social Check DCs


Blossom Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: Standing 2'9", this woman wears tight fighting clothing, which leaves very little to the imagination. She has wavy red hair. Her eyes are amber and she is always smoking a pipe.

Personality: She hates drow. She views them as having robbed her home of its proper glory. She has a small toy that she constantly fidgets with.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her mother was a soldier and died while she was still young. Blossom was left her mother's suit of armor and trained in its use and care. She got away from her former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Addict. Bonds: Enemies, Military. Occupation: Bellfounder

Voice: Middle-eastern accent

Attributes [hide]

Blossom Quickstep, Female Halfling Sorcerer 4
Small (2'9") Halfling, Lawful Good (CR 4)
Armor Class 14
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)17 (+3) 18 (+4)8 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 14
Languages Common, Halfling, Gnome, Gnoll, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 1 Minor magic item.


Social Check DCs


Ovak Alby, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized black coat. Her skin is fair and her fingers are delicate and long. She wears her auburn hair up in a very large beehive style do. Her fierce hazel eyes like to dwell on things.

Personality: She is calm most of the time but flees social interaction. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: From birth she was tutored by a cruel and relentless mentor. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is content; and a deep hatred of dire rats

Ideals: Entrepeneur. Flaws: Shy, Depressed. Bonds: Mentor. Occupation: Bookbinder

Voice: Low range voice

Attributes [hide]

Ovak Alby, Female Half-Orc Sorcerer 3
Medium (5'6") Half-Orc, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)10 (+0) 9 (-1)12 (+1)
Skills Athletics +5, History +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 5000 cp.


Social Check DCs


Vorka Wakefield, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 5'1" and is wearing a long, white cloak. Her left hand appears badly burned and disfigured. She has styled her silver hair well, parting it to the left. Her thin eyebrows rest above her beady brown eyes.

Personality: Always inclined to offer people food she seems plenty friendly. She takes great joy in being the best Brewer in town.

History: She comes from a rich southern family. Her arcane abilities were realized during a raid on her village. She was granted arcane powers by her dying brother.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Brewer

Voice: Spanish accent

Attributes [hide]

Vorka Wakefield, Female Half-Orc Sorcerer 1
Medium (5'1") Half-Orc, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 15 (+2)9 (-1) 17 (+3)11 (+0)
Skills Investigation +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp.


Social Check DCs


Caramip Daergel, Female Gnome [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears dull blue sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed monstrous two handed axe, just in case. Her chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. She wears a mask on her face.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born in a small village she learned the ways of the warrior from her mother. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Caramip took refuge in the old dungeon and found the beat up monstrous two handed axe and armor she uses now. She now travels the world, in search of power and loot.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Ideals: Fighting. Flaws: Terse. Bonds: Attractive, Adventurer, Nature. Occupation: Stableman

Voice: Laughs frequently while speaking

Attributes [hide]

Caramip Daergel, Female Gnome Sorcerer 2
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)10 (+0) 13 (+1)13 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1000 cp.


Social Check DCs


Lilli Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears skinny pants and wears a tan and white robe with the hood down. She is muscular with a powerful set of arms. She has slicked back blonde hair. Her eyes, though not visible through her cowl, are violet.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She would rather hide behind her crafts than deal with other people.

History: She served in the navy to pay for her family's outstanding loans. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Sabotage a competitor.

Ideals: Artistic. Flaws: Shy, Insane. Bonds: Job, Military. Occupation: Shepherd

Voice: Whispers

Attributes [hide]

Lilli Scheppen, Female Gnome Sorcerer 2
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)16 (+3) 10 (+0)6 (-2) 11 (+0)11 (+0)
Skills Acrobatics +5, Investigation +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -2 / 1d6-4, Ranged +5 / 1d6+3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 140 gp. Star rose quartz (70 gp).


Social Check DCs

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