Nyx Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a blue and black handkerchief worn on her left side. She has wavy silver hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: Nyx lived on a farm with her father, near the main road leading to a nearby town. She took every job she could get her hands on, but the opportunities for Gnomes in the south were limited. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She's repulsed by the PC.
Flaws: Insomniac, Antagonistic. Bonds: Family, Immigrant. Occupation: Dyer
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 80 gp. Rich purple corundum (400 gp). Banded agate (13 gp). 1 Masterwork Common Melee.
Drenna Coombs, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a mite stocky and is dressed in earthy colors with a black and grey handkerchief worn on her left side. She wears a Stetson hat to hide her balding. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: She is very quiet and rarely speaks above a whisper. She receives visions of the future at random moments
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. As a young adult she joined a group advocating for an improvement in Half-Orc conditions. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: To find somewhere to settle down; and doesn't want to be a ploughman and was forced into it by her family
Ideals: Gifted. Flaws: Shy, Racist, Mundane. Bonds: Attractive, Family. Occupation: Ploughman
Voice: Gruff and masculine
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 160 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
Eggren Tiammanthyllish, Female Dragonborn [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. She has moderate length scarlet crest. She wears crescent spectacles with a black brim.
Personality: She is witty, but her monotone delivery comes off as unnerving She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.
Motivation: Money/treasure; and she is compelled to act according to her religious beliefs
Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Religious. Occupation: Layabout
Voice: Sleepy voice
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Vicky Beckwith, Female Human [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is chestnut, silky, and of moderate length. Her eyes are a pleasant blue.
Personality: She snorts whenever she laughs or is feeling confident. She always tries to repair and not replace. It was this mentality that drove her into the Shoemaker business.
History: She comes from a rich southern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vicky fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She feels the way she acts is they only way to get by in the world; and money/treasure
Ideals: Persistence, Fighting, Impeccable. Bonds: Attractive, Rich. Occupation: Shoemaker
Voice: Shortens vowels
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 50 gp. 1 Masterwork Artisan’s tools.
Flask Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is dressed in a clean brown cloak covering her clean studded leather. Her orange fur is drawn into a tight pony tail with a dagger scrunchie. She has a dull look in her green eyes.
Personality: She is extraordinarily eccentric. She is able to make almost anything out of random pieces of junk.
History: Born to a poor family in the city she treasured whatever gifts she got. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her divine talents. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She is currently in port desperately looking for someone to get her out; and to unite with her sister
Ideals: Gifted. Flaws: Insane. Bonds: Poor, Family, Slave. Occupation: Painter
Voice: Sensual and smooth
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 12 (+1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Celestial, Elven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 60 gp. Coral (100 gp).
Mogg Enfield, Male Half-Orc [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. He sports a flattop hair cut. His ears are large.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born several months after his father was called into army service. Mogg was born on a far northern mountains where he grew up under the tutelage of his father, an expert Miller. He left for the north, certain he would find work there.
Motivation: To be a Bather again; and sabotage a competitor
Flaws: Ugly. Bonds: Job, Criminal record, Military, Immigrant. Occupation: Miller
Voice: Spits and sputters
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 17 (+3) | 4 (-3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 300 gp. 1 Antitoxin. 1 Everburning torch.
Fallthra Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman wears a simple brown robe with tan stripes complete with hood. Her black hair is still thick. Her fierce brown eyes like to dwell on things.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Fallthra was raised in a hard working conservative environment. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered dire rats who tried to eat her hand. She ran away from her former home and has been making her living as a Interpreter for the past few years.
Motivation: To clean up the streets; and wishes to resurrect an old love
Bonds: Enemies, In love, Job, Guardian. Occupation: Interpreter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.
Lone Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He has wavy orange fur. He tend to wears goggles to shield his eyes.
Personality: He will rave to anyone who will listen. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He served in the navy to pay for his family's outstanding loans. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Justice. Flaws: Insane. Bonds: Rich, Military, Religious. Occupation: Miller
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 10 pp.
Williamina Dudley, Female Human [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of her god around her neck, and a club on her belt. Her skin is fair and her fingers are delicate and long. Her moppish silver hair is in a traditional bowl cut. Her blue eyes are slightly larger than normal.
Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Williamina was born the youngest of three triplets. Williamina abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends
Ideals: Fighting. Bonds: Enemies, Adventurer, Slave, Family. Occupation: Sellsword
Voice: Old Prospector
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1 Half-Plate.
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