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NPC Generator

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Advanced [show]


Heward Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear violet clothing when he does not wear armor. His silver hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.

Personality: He is overprotective of those who hire his services. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Through the years after Heward was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Heward's mother didn't care for him much, and the feeling was mutual. He has never given up on his singing dream.

Motivation: Doesn't want to be a Soapmaker and was forced into it by his family; and to unite with his sister

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Guardian, Family. Occupation: Soapmaker

Voice: Booming voice

Attributes [hide]

Heward Durkin, Male Half-Elf Sorcerer 2
Medium (5'9") Half-Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)5 (-3) 9 (-1)9 (-1)
Skills Arcana -1, Nature -1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1300 sp.


Social Check DCs


Halander Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears silk and lounges about seductively. With a patchy auburn beard and wild auburn hair. His violet eyes have a joyful gleam in them most of the time.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice, Logical. Flaws: Fearful, Insane. Bonds: Attractive. Occupation: Ploughman

Voice: Booming voice

Attributes [hide]

Halander Shadowquick, Male Halfling Sorcerer 3
Small (3'4") Halfling, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)11 (+0) 12 (+1)9 (-1)
Skills Athletics +2, Intimidation +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp.


Social Check DCs


Crampernap Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'6" has a big stupid grin on his face most of the time. He is constantly adorned with expensive silk clothing, often dyed in bright blue and grey, and wears rings and necklaces with large, colorful gems. He wears his chestnut hair up. His eyes are blue and he is always smoking a pipe.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Crampernap studied abroad. Crampernap was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Crampernap decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against brigands; and someone believes him a fraud

Ideals: Impeccable, Gifted. Bonds: Rich, Criminal record, Immigrant, Enemies. Occupation: Weaver

Voice: Sore throat, cough

Attributes [hide]

Crampernap Raulnor, Male Gnome Sorcerer 1
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)17 (+3) 9 (-1)15 (+2)
Skills Persuasion +4, Religion +5
Senses Passive Perception 9
Languages Common, Gnome, Orc, Abyssal, Infernal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 6000 cp.


Social Check DCs


Jane Marlowe, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She dresses well, typically a more casual-formal manner. Her red hair is slicked back into a classic pompadour. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A skeptical and narcissistic woman, Jane's first love is herself. Her second love is also herself. She does not trust anyone and sleeps with one eye open.

History: She was born in the south. She was taken from her home at a very young age. She moves from town to town, unable to find a place to settle.

Motivation: She is currently in port desperately looking for someone to get her out; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Insomniac. Bonds: Attractive, Immigrant, Slave. Occupation: Blacksmith

Voice: Sore throat, cough

Attributes [hide]

Jane Marlowe, Female Human Sorcerer 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)10 (+0) 6 (-2)10 (+0)
Skills Arcana +2, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 50 gp. Eye agate (13 gp).


Social Check DCs


Fallthra Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'9" has a big stupid grin on her face most of the time. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a long white ponytail with little hanging trinkets. Her eyes are brown and beady.

Personality: Fallthra is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born on a small isolated farm. She moved from fad to fad and when she turned 15 she discovered music. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Mortician

Voice: Russian accent

Attributes [hide]

Fallthra Holderhek, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)5 (-3) 9 (-1)14 (+2)
Skills Religion -1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 350 gp.


Social Check DCs


Bolhild Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: She wears suspenders and brown workpants. Her shirt is black, and she wears a heavy brown leather apron most of the time. She carries with her a set of sais, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her golden hair is wavy and long. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Flattery will make her almost putty in your hands.

History: She was born at the edge of vast island. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Bolhild took refuge in the old dungeon and found the beat up sai and armor she uses now. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Entrepeneur. Flaws: Selfish. Bonds: Attractive, Nature. Occupation: Adventurer

Voice: Sounds elderly

Attributes [hide]

Bolhild Rakankrak, Female Dwarf Sorcerer 4
Medium (3'11") Dwarf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)5 (-3) 12 (+1)5 (-3)
Skills Investigation -1, Persuasion -1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 300 gp. Golden pearl (100 gp). Brown-green garnet (100 gp). Tiger eye turquoise (7 gp). Amethyst (100 gp).


Social Check DCs


Nemeia Wisdom, Female Tiefling [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She is physically well-built. Her purple hair is braided into rings. Her fierce red eyes like to dwell on things.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She is a Succubi in disguise. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Due to her spouse's obsession with being a Seamstress they were divorced and she won custody of their daughter. She worked as a Hunter, and she later adopted a second daughter.

Motivation: Marry her sister to traveling adventurers; and she's attracted to the pc

Ideals: Disciplined. Bonds: Family, Adventurer, Has a crush. Occupation: Hunter

Voice: Booming voice

Attributes [hide]

Nemeia Wisdom, Female Tiefling Sorcerer 2
Medium (6'1") Tiefling, Neutral Good (CR 2)
Armor Class 8
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 14 (+2)14 (+2) 14 (+2)15 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 8000 cp. 1 Masterwork Common Melee.


Social Check DCs


Gadreel Honor, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an entirely green suit with grey socks and a vest with buckled shoes. Her red hair is lengthy and is close to two feet long. Her gold eyes have a joyful gleam in them most of the time.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born the only child of a wealthy merchant. She moved from fad to fad and when she turned 15 she discovered music. She used her abilities to travel the world and help people.

Motivation: Retire the richest woman in the north.

Ideals: Joker, Philantrophist, Entrepeneur, Artistic. Bonds: Immigrant. Occupation: Bounty Hunter

Voice: Jamaican accent

Attributes [hide]

Gadreel Honor, Female Tiefling Sorcerer 2
Medium (5'0") Tiefling, Lawful Good (CR 2)
Armor Class 8
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 6 (-2)5 (-3) 8 (-1)15 (+2)
Skills Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Just what you see.


Social Check DCs


Diggory Wedgwood, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'6" and wears bulky brown painted plate armor. His white hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Further he is a bit of a stoner and is frequently out of it.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His family was turned out during the war. He and his family wandered south to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Addict, PTSD. Bonds: Attractive, Religious. Occupation: Assassin

Voice: Pronounces difficult words wrong

Attributes [hide]

Diggory Wedgwood, Male Human Sorcerer 2
Medium (5'6") Human, True Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)10 (+0) 4 (-3)12 (+1)
Skills Insight -1, Performance +3
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 sp. 1 Half-Plate.


Social Check DCs

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