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NPC Generator

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Advanced [show]


Enialis Iranapha, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he typically wears blue cloth garments or leather armor. He keeps his long golden hair kept up in a rat tail. His green eyes dart from person to person.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to loving parents in a slum to the east. He moved out west to avoid the crime he committed. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Blacksmith

Voice: Stutters

Attributes [hide]

Enialis Iranapha, Male Elf Sorcerer 1
Medium (4'8") Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)13 (+1) 15 (+2)10 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 3000 cp.


Social Check DCs


Dee TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears very tight pants and wife beaters, though occasionally she sports a white coat. She has dyed her greying golden hair a little too much giving a sharp golden color. Her eyes are a pleasant blue.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Her job bores her to no end. She has decided to make it more interesting.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Being a Fortune-teller kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is a bit of a kleptomaniac; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Fighting, Gifted. Bonds: Adventurer, Criminal record, Attractive. Occupation: Fortune-teller

Voice: Complex vocabulary, royal

Attributes [hide]

Dee TellPenny, Female Halfling Sorcerer 2
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)15 (+2) 10 (+0)6 (-2)
Skills History +4, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Giant, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 60 gp. Eye agate (16 gp).


Social Check DCs


Akta Agility, Female Tiefling [Permalink]

Personal [hide]

Description: This woman stands a little under 6'0" and is a bit bulky. She is very muscular particularly in the legs. She dresses well, wearing green shirts, loose pants, and blazers most of the time. She wears her purple hair down. She has gleaming, smiling white eyes.

Personality: She is happy with her job as a Baker. She turns her eye from what people do, preferring to live and let live. She feeds upon the attention of others.

History: When she was but 3 years old her parents immigrated from the west. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has drifted from career to career and currently works as a Baker.

Motivation: Many dire rats want her driven away; and expand her business

Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Baker

Voice: Smoker's lung

Attributes [hide]

Akta Agility, Female Tiefling Sorcerer 2
Medium (6'0") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)17 (+3) 10 (+0)16 (+3)
Skills Perception +2, Persuasion +5
Senses Passive Perception 15
Languages Common, Ignan, Draconic, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: Just what you see.


Social Check DCs


Georgina Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She wears suspenders and white workpants. Her shirt is pastel, and she wears a heavy white leather apron most of the time. She is portly but not overly obese. Sporting a black mohawk this woman's hair draws a lot of attention. She wears a mask on her face.

Personality: She is calm most of the time but flees social interaction. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She left for the south, certain she would find work there.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and to clean up the streets

Flaws: Shy, Fearful. Bonds: Immigrant, Adventurer, Guardian. Occupation: Blacksmith

Voice: Speaks with a cold

Attributes [hide]

Georgina Warmwater, Female Halfling Sorcerer 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)4 (-3) 8 (-1)8 (-1)
Skills Performance +1, Religion -1
Senses Passive Perception 9
Languages Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 200 sp.


Social Check DCs


Charles Rylan, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tight fitting grey shirt and pants. His chestnut hair is cut jaggedly and amateurishly. His eyes are green.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He feeds upon the attention of others.

History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying brother.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker, Gifted. Bonds: Attractive, Mentor, Enemies. Occupation: Courier

Voice: Rhymes sentences (sorry)

Attributes [hide]

Charles Rylan, Male Human Sorcerer 1
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)16 (+3) 10 (+0)13 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Sylvan, Ignan, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 100 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Caeldrim Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears silk and lounges about seductively. He wears his auburn hair up. He has violet eyes and a yellow hat with a brown feather.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of a Marshal, who enjoyed hunting, Caeldrim was taken on many hunting expeditions. He struck it rich when he found rare goods in large quantities. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Expand his business; and money/treasure

Flaws: Impulsive. Bonds: Attractive, Job, Nature, Rich. Occupation: Slave Trader

Voice: Relaxed voice

Attributes [hide]

Caeldrim Harper, Male Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)9 (-1) 14 (+2)11 (+0)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


Gimurt Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: 4'4" and muscular, this western man wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Fighting. Flaws: Insane, Shy. Bonds: Poor. Occupation: Layabout

Voice: Pronounces O like U

Attributes [hide]

Gimurt Thrahak, Male Dwarf Sorcerer 3
Medium (4'4") Dwarf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)7 (-2) 16 (+3)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Buckler. 1 Half-Plate.


Social Check DCs


Agnes Peyton, Female Human [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze. She is portly but not overly obese. She has shaved her head bald. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was taken from her home at a very young age. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Money/treasure; and she is greedy

Flaws: Shy, Disease. Bonds: Rich, Attractive, Slave. Occupation: Herbalist

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Agnes Peyton, Female Human Sorcerer 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)9 (-1) 12 (+1)16 (+3)
Skills Perception +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp. White pearl (100 gp). 1 Banded mail.


Social Check DCs


Anselm Marlee, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a brown deerstalker hat and brown clothes, and is pretty ugly. His auburn hair is thinning but still full. He wears large thick round spectacles.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. The war was a terrible time for him, and Anselm does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Anselm was born the youngest of three triplets. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and dragonborn compassion

Flaws: Ugly, Shy, Depressed, Racist. Bonds: Military, Family. Occupation: Banker

Voice: Spits words with contempt

Attributes [hide]

Anselm Marlee, Male Human Sorcerer 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)13 (+1) 16 (+3)16 (+3)
Skills Deception +5, History +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 20 gp. Red spinel (50 gp). 1 Superior lock.


Social Check DCs

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