Kallista Rapture, Female Tiefling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a faded coat and loose pants complete with top hat. She sports a flattop hair cut. She is very pretty but has cold, dead eyes.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: Born in a small village she learned the ways of the warrior from her mother. She has had some formal dancing training, and achieved minor success. By chance she met her brother recently and the two have been together since.
Motivation: She loathes her own lifestyle.
Ideals: Fighting, Artistic. Flaws: Depressed. Bonds: Attractive, Family. Occupation: Ruler
Voice: Scandinavian accent
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Celestial
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Jocelyn Lathalas, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a simple yellow robe with red stripes complete with hood. He has a slight overbite and is overall scrawny. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Jocelyn wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He got into the Miller business at a young age. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to work out more often.
Ideals: Disciplined, Athletic. Flaws: Insane. Bonds: Criminal record, Job. Occupation: Miller
Voice: Mousy voice
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 200 sp. 1 Tanglefoot bags.
Adran Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. His long red hair is drawn into a two foot long braid. His gray eyes are passionate and lively.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born in a small forest village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Entrepeneur. Flaws: Shy, Fearful. Bonds: Nature, Adventurer. Occupation: Sage
Voice: Boston accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 5000 cp. 1 Masterwork Common Melee.
Anne Wedgwood, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman wears an entirely brown suit with black socks and a vest with buckled shoes. Her white hair is greasy and uncared for. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: She has always had a great fascination with Gnomish culture. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: When she was but 8 years old her parents immigrated from the east. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. She's also a talented Beggar, but doesn't like to broadcast it.
Motivation: Further expansion of business.
Flaws: Ugly, Racist, Disease. Bonds: Job, Immigrant. Occupation: Bowyer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'9") Human, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1800 sp. 1 Alchemist’s fire.
Willow Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: She wears a red cloak and cross-gartered black stockings. Her white hair is knotted and matted. Her amber eyes dart from person to person to random spaces in the air.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Detective arts, while her father instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Recently she has begun working with bootleggers and crooks.
Motivation: She doesn't get along with people that don't share her tastes; and obtaining odd cultural tiefling artifacts is her passion
Ideals: Impeccable. Bonds: Nature, Rich, Criminal record, Adventurer. Occupation: Detective
Voice: Smoker's lung
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 8 (-1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 190 gp.
Margery Hanali, Female Half-Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears tattered old clothes. Her red hair is lengthy. Her brown eyes dart from person to person.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Margery is combative with any and all who dare try her patience in the slightest.
History: She was born blind and as such lacked many opportunities for work. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She tends to her Seamstress job now, and dutifully fulfills any obligations she has.
Motivation: She is compelled to act according to her religious beliefs; and sabotage a competitor
Ideals: Justice. Flaws: Ugly, Disease. Bonds: Job, Religious. Occupation: Seamstress
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Goblin, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Sapply Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a tan shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He has a small bristly mustache and wavy golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Aggressive, abrasive, and angry, Sapply embodies much of what other species detest in the Gnomes. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Sapply was born the youngest of three triplets. Like his mother and his brother before him, after school he went straight into learning to become a Fortune-teller. He then took over the family business and is one of the better Fortune-teller for hire.
Motivation: Expand his business.
Flaws: Antagonistic, Fearful. Bonds: Family, Job. Occupation: Fortune-teller
Voice: Scandinavian accent
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Undercommon, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Glûk Trowbridge, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He carries with him a set of scythes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His black hair is braided into rings. His face is covered beneath a completely black helmet.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Roofer arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Glûk fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His relatives are trying to arrange a marriage; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, Rich. Occupation: Roofer
Voice: Loud with bravado
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 10 (+0) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Goblin
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 400 gp.
Kairon Bright, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft brown waves gently in the breeze. He has styled his purple hair well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Kairon grew up listening to his father's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now mingles about in high society.
Motivation: He's repulsed by the PC.
Ideals: Athletic. Flaws: Antagonistic, PTSD. Bonds: Rich, Adventurer. Occupation: Laborer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'1") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 11 (+0) | 9 (-1) | 20 (+5) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 130 gp. 3 Tanglefoot bags.
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Their contribution stands as a beacon of hope for all adventurers!
