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NPC Generator

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Advanced [show]


Harann Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. Her brass crest is heavily combed to the right. She has a tattooed face.

Personality: Harann hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the west to a Stableman, Harann learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Stableman. She became a Stableman soon after.

Motivation: Sabotage a competitor; and balancing her hectic life and new stableman responsibilities is difficult

Ideals: Entrepeneur, Artistic, Joker. Bonds: Rich, Job. Occupation: Stableman

Voice: Indian accent

Attributes [hide]

Harann Yarjerit, Female Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)8 (-1) 14 (+2)13 (+1)
Skills Animal Handling +4, History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Nelkin Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He is wearing a long, white, dusty cloak. He has a hunchback. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He is the product a well kept family trust fund and as such has never really known need. Nelkin was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nelkin decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Tanner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and expand his business

Flaws: Ugly, Terse. Bonds: Job, Rich, Criminal record. Occupation: Tanner

Voice: Farmer accent

Attributes [hide]

Nelkin Glenfellow, Male Halfling Sorcerer 3
Small (3'4") Halfling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 1 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 5 (-3)10 (+0) 10 (+0)16 (+3)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp.


Social Check DCs


Sapply Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fitting clothing which further accentuates his frame. He sports a long white beard, and similarly colored long hair. His eyes are a pleasant amber.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the west to a Engraver, Sapply learned a great deal about his father's area of expertise. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Doesn't want to be a Engraver and was forced into it by his family; and wants to raise his children well

Flaws: Shy. Bonds: Attractive, Job, Rich, Family. Occupation: Engraver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Sapply Tarkelby, Male Gnome Sorcerer 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)10 (+0) 13 (+1)17 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 sp.


Social Check DCs


Drogo Ethanasath, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear flannel. He wears his hair in dreadlocks. This green eyed northerner is not easily forgotten.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is lazy and tries to find solutions quickly.

History: Gifted from a young age, Drogo studied abroad. His parents enrolled him in a Sorcerer school at a young age so that he could practice his divine talents. He now mingles about in high society.

Motivation: Revenge; and many orcs want him driven away

Ideals: Opinionated, Gifted. Flaws: Lazy. Bonds: Rich, Enemies. Occupation: Tailor

Voice: Sore throat, cough

Attributes [hide]

Drogo Ethanasath, Male Half-Elf Sorcerer 2
Medium (5'8") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)10 (+0) 13 (+1)10 (+0)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Gadreel Grief, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear green clothing when she does not wear armor. Her chestnut hair is heavily combed to the left. Her fierce black eyes like to dwell on things.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She can't help but pocket interesting objects she comes across

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She tends to her Sculptor job now, and dutifully fulfills any obligations she has.

Motivation: She loathes her own lifestyle; and wants to open a new tavern

Ideals: Joker, Gifted. Flaws: Depressed. Bonds: Immigrant, Criminal record, Job. Occupation: Sculptor

Voice: Sore throat, cough

Attributes [hide]

Gadreel Grief, Female Tiefling Sorcerer 1
Medium (4'7") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)14 (+2) 16 (+3)12 (+1)
Skills Intimidation +3, Religion +4
Senses Passive Perception 13
Languages Common, Giant, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 130 gp.


Social Check DCs


Gimble Dunben, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He sports a long black beard, and similarly colored long hair. His brown eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Gimble will drive conversation. He always tries to repair and not replace. It was this mentality that drove him into the Shipwright business.

History: Sold as a small child to a slaver, Gimble was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Barrister, but he was a colossal failure. He tends to his Shipwright job now, and dutifully fulfills any obligations he has.

Motivation: He is greedy; and balancing his hectic life and new shipwright responsibilities is difficult

Ideals: Extrovert, Persistence. Bonds: Rich, Mentor, Job. Occupation: Shipwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gimble Dunben, Male Gnome Sorcerer 1
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)9 (-1) 10 (+0)11 (+0)
Skills Religion +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs


Bertram Livingstone, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tight fitting grey shirt and pants. His red hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is witty, but his monotone delivery comes off as unnerving He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Spy they were divorced and he won custody of their daughter. He worked as a Apothecary, and he later adopted a second daughter.

Motivation: His religion dominates his actions; and doesn't want to be a apothecary and was forced into it by his family

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Family, Religious. Occupation: Apothecary

Voice: Eastern European accent

Attributes [hide]

Bertram Livingstone, Male Human Sorcerer 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 17 (+3)15 (+2) 13 (+1)8 (-1)
Skills Deception +1, Insight +3
Senses Passive Perception 11
Languages Common, Goblin, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 10 pp.


Social Check DCs


Zook Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a card on it. He wears his white hair down. His green eyes peer out from beneath his broad tan hat.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Zook was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. While studying, he fell in love. They married and had a daughter. He used his abilities to travel the world and help people.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist, Optimist. Bonds: Poor, In love, Adventurer. Occupation: Shepherd

Voice: Low range voice

Attributes [hide]

Zook Sympony, Male Gnome Sorcerer 2
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)10 (+0) 11 (+0)11 (+0)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Sardonyx (40 gp). Tiger eye turquoise (12 gp). Zircon (40 gp). 1 Masterwork Heavy wooden shield.


Social Check DCs


Sariel Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is physically well-built. She has golden hair. Her amber eyes have a joyful gleam in them most of the time.

Personality: Prone to second guessing herself, she comes off as nervous. She takes great joy in being the best Architect in town.

History: The child of western immigrants she idolized her mother. Her childhood dream was to be a Bellfounder, but she was a colossal failure. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Meet up once more with her childhood friend; and further expansion of business

Flaws: Shy. Bonds: Rich, Job, Immigrant, Criminal record, Adventurer. Occupation: Architect

Voice: Spits and sputters

Attributes [hide]

Sariel Tiltathana, Female Elf Sorcerer 2
Medium (5'1") Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)9 (-1) 13 (+1)9 (-1)
Skills Acrobatics +2, Arcana +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs

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