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NPC Generator

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Advanced [show]


River In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'7" western man, he wears pastel leather gloves, a pastel jacket, and tight pants. His fur is white and curly. His blue eyes peer out from beneath his top pastel hat.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: River was raised in a hard working conservative environment. His martial abilities were realized during a raid on his village. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to have a good time and be beloved

Ideals: Optimist, Gifted, Justice, Impeccable. Bonds: Job. Occupation: Bricklayer

Voice: Spits and sputters

Attributes [hide]

River In Woods, Male Tabaxi Sorcerer 1
Medium (6'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)13 (+1) 11 (+0)16 (+3)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 500 sp. Brown-green garnet (140 gp).


Social Check DCs


Hoshû Dryden, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of swords on his belt, each one with a jet on the hilt. His silver hair, when down, is lengthy. His eyes are blue.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is frequently practicing swordplay.

History: Hoshû was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Actor work with an outfit from a few towns over. Actor work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hoshû fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and he wants nothing more than to rejoin the army

Ideals: Fighting, Philantrophist. Bonds: Attractive, Military, Job. Occupation: Actor

Voice: Rolls R's

Attributes [hide]

Hoshû Dryden, Male Half-Orc Sorcerer 1
Medium (6'0") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 12 (+1)11 (+0) 16 (+3)14 (+2)
Skills Medicine +5, Performance +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 60 gp. Lapis lazuli (12 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Gunnloda Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a brown coat over a blue low-cut shirt, and a deerstalker hat upon her head. Her brown hair is slicked back into a classic pompadour. She has several tiny amber earrings on each ear.

Personality: She is a Fortune-teller first and foremost. She believes firmly that knowledge should be universal. She is a font of random trivia from the lore and stories she has discovered

History: She got into the Fortune-teller business at a young age. Her father took her hunting and taught her how to get in the mind of other creatures. She inherited the family business which she has now maintained for 4 years.

Motivation: Money/treasure; and balancing her hectic life and new fortune-teller responsibilities is difficult

Ideals: Athletic, Logical. Bonds: Rich, Job, Nature. Occupation: Fortune-teller

Voice: Switch between two voices

Attributes [hide]

Gunnloda Fireforge, Female Dwarf Sorcerer 1
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)10 (+0) 8 (-1)12 (+1)
Skills Religion +2, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 150 gp. Lapis lazuli (14 gp).


Social Check DCs


Kipper Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He wears tan leather gloves, a tan jacket, and tight pants. He carries a battered shortspear and tarnished bastard sword as well. His golden hair is braided into rings. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Kipper wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Kipper lived on a farm with his father, near the main road leading to a nearby town. He found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.

Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his brother

Ideals: Fighting, Disciplined. Flaws: Shy. Bonds: Family, Adventurer. Occupation: Adventurer

Voice: growls and snarls, animalistic

Attributes [hide]

Kipper Lingenhall, Male Gnome Sorcerer 2
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Faran Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses like a well dressed Locksmith does. He sports a long brown beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.

Personality: While he acts the brute, he is far gentler than he would appear. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Faran fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Fighting, Justice. Bonds: Job, Military. Occupation: Locksmith

Voice: Jittery and nervous

Attributes [hide]

Faran Stoutman, Male Halfling Sorcerer 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)9 (-1) 12 (+1)12 (+1)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Blue quartz (15 gp).


Social Check DCs


Gilthur Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear grey clothing when he does not wear armor. He is portly but not overly obese. His white hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Around other people he will do his best to conceal his emotions and appear jolly.

History: Gilthur was born the youngest of three triplets. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: His religion dominates his actions; and wants to raise his children well

Flaws: Shy, Antagonistic. Bonds: Family, Guardian, Religious. Occupation: Soapmaker

Voice: Raspy

Attributes [hide]

Gilthur Balderk, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)12 (+1) 12 (+1)9 (-1)
Skills Investigation +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1000 cp.


Social Check DCs


Halimath Withrethin, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is drawn into a tight pony tail with a butterfly scrunchie. His brown eyes dart from person to person to random spaces in the air.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born the only child of a wealthy merchant. Halimath liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to travel the world and help people.

Motivation: Money/treasure; and retire the richest man in the west

Ideals: Philantrophist, Entrepeneur. Bonds: Rich, Military, Nature. Occupation: Guard

Voice: Sounds elderly

Attributes [hide]

Halimath Withrethin, Male Elf Sorcerer 3
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)9 (-1) 13 (+1)15 (+2)
Skills Acrobatics +5, History +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Birel Tiltathana, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears skinny pants and wears a violet and blue robe with the hood down. Her auburn hair is slicked back into a classic pompadour. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has all her life been fascinated with music.

History: Birel was raised in a hard working conservative environment. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She now owns her own business.

Motivation: Marry her sister to traveling adventurers; and sabotage a competitor

Ideals: Artistic. Flaws: Terse. Bonds: Job, In love, Family. Occupation: Apothecary

Voice: Spits words with contempt

Attributes [hide]

Birel Tiltathana, Female Half-Elf Sorcerer 3
Medium (5'2") Half-Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)4 (-3) 14 (+2)17 (+3)
Skills Stealth +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1 Darkwood Shield. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Spring Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black fur is greasy and uncared for. He wears a mask on his face.

Personality: He is happy with his job as a Jeweler. He turns his eye from what people do, preferring to live and let live. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Spring liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He inherited the family business which he has now maintained for 15 years.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and to be a body guard again

Flaws: Ugly. Bonds: Poor, Job, Slave, Nature. Occupation: Jeweler

Voice: Smoker's lung

Attributes [hide]

Spring Mirror, Male Tabaxi Sorcerer 1
Medium (6'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)8 (-1) 9 (-1)8 (-1)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. A pair of silk slippers encrusted with tiny pearls. (60 gp). 2 Acid flasks.


Social Check DCs

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