Golm Hailey, Male Half-Orc [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He has a slight overbite and is overall scrawny. His hair is silver, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the north.
Ideals: Entrepeneur. Flaws: Insomniac, Antagonistic. Bonds: Attractive. Occupation: Roofer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 110 gp.
Naill Blum, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair has been sun bleached extensively. His brown eyes dart from person to person to random spaces in the air.
Personality: He is business-like. He takes instructions and follows them to the letter. He is harsh and unforgiving.
History: Born to a pair of adventurers, Naill grew up listening to his mother's many stories. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now travels the world, in search of power and loot.
Motivation: To share knowledge with the world; and he has passion for adventuring and risk
Ideals: Professionalism, Impeccable, Logical. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Mayor
Voice: Spits and sputters
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 110 gp. Solid gold idol (200 gp).
Quelenna Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: This dark-skinned female prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is tall, broad shouldered and powerfully built. Her black hair is lengthy. Her blue unseeing eyes seem to look past you.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She enjoys reading and quiet.
History: Sold as a small child to a wizard, Quelenna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: An old rival family wants her found; and money/treasure
Ideals: Passionate, Logical. Flaws: Disease. Bonds: Rich, Mentor, Family. Occupation: Gardener
Voice: Posh accent
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 800 sp.
Valanthe Othronus, Female Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a tan cloak and cross-gartered red stockings. Her black hair is heavily combed to the left. Her amber unseeing eyes seem to look past you.
Personality: She dislikes all the random violence that takes place in the south. She is afraid of women and trembles around them
History: She was born in the south. She worked as a nervous Hunter and found it very stressful. She now owns her own business.
Motivation: Sabotage a competitor.
Ideals: Pacifist. Flaws: Disease, Shy. Bonds: Immigrant, Job. Occupation: Hunter
Voice: Boston accent
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 6 (-2) | 8 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp.
Synthrin Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. She is portly but not overly obese. Her blue crest is matted, messy, and big. Her red unseeing eyes seem to look past you.
Personality: She snorts whenever she laughs or is feeling confident. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was raised in a white middle class family as the only child. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with her absent father; and her relatives are trying to arrange a marriage
Flaws: Ugly, Disease, Mundane, Fearful. Bonds: Family. Occupation: Stylist
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp.
Zykroff Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'8", this woman is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. Her scarlet crest is lengthy. Her face is scarred and worn.
Personality: She is mildly Dragonborn supremacist, though she does not identify as such. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was always a brilliant, if unscrupulous mind. Her father was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for her; and she has money and likes to spend it
Ideals: Impeccable, Logical. Flaws: Ugly, Racist, Insane. Bonds: Rich. Occupation: Banker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 8 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp. 1 Masterwork Thieves’ tools.
Bernard Rolands, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a violet costume with the symbols of luck on his torso. His hair is black, silky, and of moderate length. His green eyes peer out from beneath his small violet hat.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To get a good night's sleep; and to share knowledge with the world
Ideals: Logical. Flaws: Shy, Disease, Insomniac. Bonds: Attractive. Occupation: Shepherd
Voice: Boston accent
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 50 gp. 1 Half-Plate.
Duvamil Timbers, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is well dressed, but even with her fine clothing she looks run-down. Her head has been shaved. Her amber eyes peer out from beneath her small tan hat.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was raised in a forest tribe. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Duvamil took refuge in the large cave and found the beat up flail and armor she uses now. She moves from town to town, unable to find a place to settle.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Flaws: Ugly, Depressed, Impulsive. Bonds: Nature, Immigrant. Occupation: Baker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 15 (+2) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Abyssal, Draconic
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 330 gp.
Bryseis Frailty, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a worn and beaten armor. Her silver hair is slicked back into a classic pompadour. She has several tiny amber earrings on each ear.
Personality: She is fixated on the number 7. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She moved out west to avoid the crime she committed. Being a Barber kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Wishes to resurrect an old love; and she has decided she is irredeemable
Flaws: Insane, Disease. Bonds: Rich, Criminal record, In love. Occupation: Barber
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 380 gp.
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Their contribution stands as a beacon of hope for all adventurers!
