Gubrash Kenley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear white clothing when he does not wear armor. His golden hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: The child of a Shoemaker, who enjoyed hunting, Gubrash was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.
Motivation: He's looking for his big break; and he is terrified, and will act out of fear
Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Military, Nature, Adventurer. Occupation: Laborer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Evil (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 7 (-2) | 9 (-1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +6 / 1d4+4, Ranged +0 / 1d4-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 200 sp. Rhodochrosite (13 gp).
Mindartis Franklin, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is generally well dressed albeit a few years behind the times. He wears a top hat to cover his moderate length silver hair. His fierce hazel eyes like to dwell on things.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He was raised in a desert tribe. His arcane abilities were realized during a raid on his village. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants revenge against illithids.
Ideals: Gifted. Bonds: Attractive, Job, Enemies, Nature. Occupation: Herbalist
Voice: Farmer accent
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 6 (-2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp.
Vanchu Blankley, Female Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 4'9" and wears a custom-built plate barding that's adorned with white lining and desert motifs. With bright red hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: She is very quiet and rarely speaks above a whisper. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her father was a soldier and died while she was still young. Vanchu was left her father's suit of armor and trained in its use and care. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Logical, Artistic. Flaws: Ugly, Shy. Bonds: Military. Occupation: Animal Trainer
Voice: Italian accent
Attributes [hide]
Medium (4'9") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 8 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 pp. 1 Masterwork Common Ranged Weapon.
Aust Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: This southern man wears a simple blue robe with tan stripes complete with hood. His clothes are grease stained in places. He has moderate length silver hair. His eyes are green and catlike.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Aust enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Body Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 10 years.
Motivation: Expand his business; and balancing his hectic life and new body guard responsibilities is difficult
Flaws: Hedonist. Bonds: Poor, Immigrant, Job, Slave. Occupation: Body Guard
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Orc, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Bendoo Merton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat, and carries halberds. Her golden hair is slicked back into a classic pompadour. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is very quiet and rarely speaks above a whisper. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Bendoo took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is content; and she wants to meet her childhood hero
Ideals: Fighting, Joker, Gifted. Flaws: Shy, Disease. Occupation: Navigator
Voice: Spits and sputters
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 100 sp. Silver pearl (130 gp). 1 Masterwork Uncommon Weapon.
Aust Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he tends to wear a blue poncho over his likewise colored trousers and shirt. His blonde hair is cut short with large spiked bangs in the front. His eyes are a pleasant gray.
Personality: A deeply religious man he believes everything happens for a reason. Animals are drawn to him, and he is able to talk to them.
History: He got into the Healer business at a young age. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels the way he acts is they only way to get by in the world; and wants to open a new tavern
Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Religious, Job. Occupation: Healer
Voice: Mousy voice
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 160 gp. Jet (90 gp). 1 Silk rope.
Kasdeya Hope, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a custom-built plate barding that's adorned with green lining and desert motifs. She wears her chestnut hair down. She wears crescent spectacles with a black brim.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Born in the east to a Banker, Kasdeya learned a great deal about her father's area of expertise. Her father was a mechanic, and taught her how to fix just about anything. Due to her spouse's obsession with being a Navigator they were divorced and she won custody of their son. She worked as a Banker, and she later adopted a second son.
Motivation: To reunite with her absent father; and regain custody of her son
Ideals: Athletic, Persistence. Flaws: Mundane. Bonds: Job, Family. Occupation: Banker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'1") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 13 (+1) | 5 (-3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 800 sp.
Trynnicus Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing colorful clothing, dressed as a Sculptor. His crest is short and gold. He tend to wears goggles to shield his eyes.
Personality: Trynnicus hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers
Ideals: Artistic. Bonds: Immigrant, Family, Rich. Occupation: Sculptor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 9 (-1) | 17 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Auran, Goblin
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 pp. Aquamarine (200 gp).
Miles Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is constantly adorned with expensive silk clothing, often dyed in bright violet and blue, and wears rings and necklaces with large, colorful gems. With a patchy blonde beard and wild blonde hair. His otherwise smooth face is marked with small tiny scars.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a font of random trivia from the lore and stories he has discovered
History: Born in a small village he learned the ways of the warrior from his father. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and balancing his hectic life and new navigator responsibilities is difficult
Ideals: Philantrophist, Logical, Fighting. Bonds: Rich, Slave, Job. Occupation: Navigator
Voice: Thin and wheezing
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Ignan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1600 sp. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
