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NPC Generator

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Advanced [show]


Portia Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She has a large red mantle and cape that has been intricately interwoven into her brown robe, marred by beers. Her brown hair has been sun bleached extensively. Her otherwise smooth face is marked with small tiny scars.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born in the west to a Glassblower, Portia learned a great deal about her father's area of expertise. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She struck the Glassblower job and began her own company from there.

Motivation: Further expansion of business.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Military, Job, Rich. Occupation: Glassblower

Voice: Australian accent

Attributes [hide]

Portia Nimblefingers, Female Halfling Sorcerer 2
Small (3'1") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)17 (+3) 16 (+3)12 (+1)
Skills Arcana +5, Stealth +2
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Elven, Draconic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 1000 cp.


Social Check DCs


Aura Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy lavender fur. He wears dark leathers with embroidery. He has a hunchback. He has dyed his greying lavender fur a little too much giving a sharp lavender color. His green eyes peer out from beneath his top brown hat.

Personality: Eccentric and domineering, Aura will drive conversation. He is a logical person and will generally grow upset if things defy logic and science.

History: From birth he was tutored by a cruel and relentless mentor. There was a wharf not far from home where he often wandered off to fish. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and to share knowledge with the world

Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Mentor, Nature. Occupation: Miner

Voice: Rolls R's

Attributes [hide]

Aura Peak, Male Tabaxi Sorcerer 2
Medium (6'6") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)7 (-2) 13 (+1)7 (-2)
Skills Deception +0, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 340 gp.


Social Check DCs


Quick Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and tan pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He is bristling with hidden weapons, mostly pickaxes and glaives. He wears a colorful flower in his brown fur. He wears a mask on his face.

Personality: Quick is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of southern immigrants he idolized his father. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Quick grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Quick. Being a Glassblower kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Extrovert, Philantrophist. Bonds: Criminal record, Attractive, Immigrant. Occupation: Glassblower

Voice: Old Prospector

Attributes [hide]

Quick Wind, Male Tabaxi Sorcerer 1
Medium (6'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)13 (+1) 10 (+0)15 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 60 gp.


Social Check DCs


Art In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a faded coat and loose pants complete with Stetson hat. She has brown fur. Her green eyes are slightly larger than normal.

Personality: Stoic and calm, she prefers to meditate than take action. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. While studying, she fell in love. They married and had a daughter. Some 9 years later her spouse died after the birth of her daughter. Heartbroken, Art never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Athletic, Disciplined, Optimist. Bonds: In love, Religious. Occupation: Barrister

Voice: Low range voice

Attributes [hide]

Art In Woods, Female Tabaxi Sorcerer 1
Medium (4'11") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)14 (+2) 16 (+3)15 (+2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 160 gp. Red garnet (140 gp).


Social Check DCs


Kabbarg Lancaster, Female Half-Orc [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She carries with her a set of clubs, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She is bald on top and has large blonde tufts of hair around her ears. She has hazel eyes and a black hat with a green feather.

Personality: She is calm most of the time but flees social interaction. Flattery will make her almost putty in your hands.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bounty Hunter arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the north; and she has money and likes to spend it

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Shy, Selfish. Bonds: Rich. Occupation: Bounty Hunter

Voice: Australian accent

Attributes [hide]

Kabbarg Lancaster, Female Half-Orc Sorcerer 2
Medium (5'8") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)4 (-3) 14 (+2)10 (+0)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 30 pp. Amethyst (130 gp). Chalcedony (50 gp). Carnelian (50 gp).


Social Check DCs


Prosperine Dread, Female Tiefling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears loose pants and a collared shirt complete with sweater beneath her coat. She wears a deerstalker hat to cover her moderate length blue hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She misses her home and complains about the freezing weather, even in summer.

History: Prosperine was born in the east. At a young age she loved to build and create. A few years later when the west was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: Her religion dominates her actions; and she is not mentally stable, and does not behave rationally

Ideals: Athletic, Persistence. Flaws: Insane, Selfish. Bonds: Immigrant. Occupation: Dyer

Voice: Irish accent

Attributes [hide]

Prosperine Dread, Female Tiefling Sorcerer 4
Medium (6'3") Tiefling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)10 (+0) 13 (+1)20 (+5)
Skills Deception +7, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp. 1 Chain shirt.


Social Check DCs


Pelaios Pursuit, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he typically wears a sleeveless long coat of deep green leather and dull red iron scale mail. His chestnut hair, when down, is lengthy. His black eyes dart around the room hyper actively observing anyone and anything.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a pair of adventurers, Pelaios grew up listening to his mother's many stories. Through the years after Pelaios was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Pelaios's mother didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's repulsed by the PC; and to pay off his debts

Flaws: Shy, Antagonistic. Bonds: Has a crush, Adventurer, Debt. Occupation: Fortune-teller

Voice: Posh accent

Attributes [hide]

Pelaios Pursuit, Male Tiefling Sorcerer 2
Medium (5'11") Tiefling, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)12 (+1) 8 (-1)8 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1500 sp.


Social Check DCs


Gesrethe Akambherylliax, Female Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a black tunic with green highlights, and long grey pants that bunch up around her shoes, and a wedding ring on her left hand. She wears her green crest up. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Abrasive and pushy, she has a hard time making friends. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Engraver hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Due to her spouse's obsession with being a Armorer they were divorced and she won custody of their son. She worked as a Engraver, and she later adopted a second son.

Motivation: To find somewhere to settle down; and to end her boredom

Ideals: Justice. Flaws: Antagonistic, Mundane. Bonds: In love, Poor, Family. Occupation: Engraver

Voice: Cold and demanding tone

Attributes [hide]

Gesrethe Akambherylliax, Female Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)11 (+0) 12 (+1)10 (+0)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 800 sp. Red-brown spinel (60 gp).


Social Check DCs


Dalgal Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing the road beaten gear of a warrior. His auburn hair, when down, is lengthy. He has a dull look in his blue eyes.

Personality: He is happy with his job as a Painter. He turns his eye from what people do, preferring to live and let live. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a criminal king-pin and mafia family He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has achieved small success as a Painter.

Motivation: To be a Guard again.

Ideals: Fighting, Athletic. Flaws: Addict. Bonds: Job, Criminal record, Adventurer. Occupation: Painter

Voice: Posh accent

Attributes [hide]

Dalgal Daerdahk, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)11 (+0) 12 (+1)10 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 260 gp.


Social Check DCs

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