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NPC Generator

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Advanced [show]


Thrak Ainsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'0" and muscular, this western man is dressed in a clean white cloak covering his clean studded leather. His tied-back hair is chestnut. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He got into the Dilettante business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dilettante. He then took over the family business and is one of the better Dilettante for hire.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic. Flaws: Addict, Depressed. Bonds: Adventurer, Job. Occupation: Dilettante

Voice: Soothing and warm

Attributes [hide]

Thrak Ainsworth, Male Half-Orc Sorcerer 1
Medium (5'0") Half-Orc, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)12 (+1) 11 (+0)10 (+0)
Skills Arcana +3, Athletics +2
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 300 sp. Malachite (8 gp).


Social Check DCs


Umpen Gummen, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he likes to wear tan tank tops with blue pants. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He believes the world needs to unite to get rid of drow once and for all.

History: Born in the south to a Slave Trader, Umpen learned a great deal about his father's area of expertise. His father took him hunting and taught him how to get in the mind of other creatures. He became a Slave Trader soon after.

Motivation: He has a rivalry with the Church that dominates his actions; and expand his business

Ideals: Philantrophist. Bonds: Enemies, Job, Nature, Religious. Occupation: Slave Trader

Voice: Speaks like tongue is numb

Attributes [hide]

Umpen Gummen, Male Gnome Sorcerer 2
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)12 (+1) 13 (+1)17 (+3)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 300 sp.


Social Check DCs


Vistra Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman wears a grey vest and prefers brown and red shirts. Her boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. She wears her hair in dreadlocks. She has a dull look in her hazel eyes.

Personality: Stoic and calm, she prefers to meditate than take action. Flattery will make her almost putty in your hands.

History: Her mother raised her in a mountain cabin. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants her found; and marry her brother to traveling adventurers

Ideals: Disciplined. Flaws: Ugly, Selfish. Bonds: Nature, Family. Occupation: Barrister

Voice: Booming voice

Attributes [hide]

Vistra Burrowfound, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)9 (-1) 14 (+2)12 (+1)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 240 gp. 4 Antitoxin.


Social Check DCs


Harbek Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'5" has a big stupid grin on his face most of the time. He wears a simple brown robe with pastel stripes complete with hood. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised in a mountains tribe. A freak accident while working with his Jeweler mother left him crippled. He ran away from his former home and has been making his living as a Detective for the past few years.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Disease. Bonds: Job, In love, Nature. Occupation: Detective

Voice: Relaxed voice

Attributes [hide]

Harbek Glanhig, Male Dwarf Sorcerer 4
Medium (4'5") Dwarf, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 12 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)18 (+4) 13 (+1)5 (-3)
Skills Animal Handling +3, History +6
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Draconic, Druidic, Orc
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14663000000

Possessions: 22000 cp. Rock crystal (50 gp). Star ruby (1200 gp).


Social Check DCs


Nurkara Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey armored body suit, with a simple brown line shooting up and back down. She is portly but not overly obese. Her chestnut hair is drawn into a tight pony tail with a rose scrunchie. Her eyes are hazel.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Nurkara has worked very hard to control her curse. She has been saving her money to try and buy her brother's freedom.

Motivation: Wants to have a good time and be beloved; and to reunite with her absent mother

Ideals: Optimist, Logical. Flaws: Disease. Bonds: Family. Occupation: Dyer

Voice: Soft and melodious

Attributes [hide]

Nurkara Torevir, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 15 (+2)16 (+3) 11 (+0)10 (+0)
Skills Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Druidic, Auran
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 390 gp. 1 Simple lock.


Social Check DCs


Naamah Tranquil, Female Tiefling [Permalink]

Personal [hide]

Description: This western woman wears a faded coat and loose pants complete with broad hat. Her clothes are grease stained in places. Her brown hair is braided into rings. Her eyes, though not visible through her cowl, are black.

Personality: She is overprotective of those who hire her services. She plays an instrument quite well.

History: She was born in the west, but her parents moved at a very young age to the south. There was a wharf not far from home where she often wandered off to fish. She left for the west, certain she would find work there.

Motivation: To protect her home; and to clean up the streets

Ideals: Artistic. Bonds: Poor, Immigrant, Guardian, Nature. Occupation: Spy

Voice: Loud with bravado

Attributes [hide]

Naamah Tranquil, Female Tiefling Sorcerer 1
Medium (4'9") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)15 (+2) 8 (-1)13 (+1)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Orc, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 800 sp.


Social Check DCs


Fargrim Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: 4'0" and lanky with angular features, he is an attractive figure. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a long white beard with little hanging trinkets. His skin is flawless and his amber eyes scan people very quickly.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also is a firm believer in the manly ideal.

History: Born in the west to a Layabout, Fargrim learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Layabout. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Balancing his hectic life and new Layabout responsibilities is difficult; and further expansion of business

Flaws: Disease, Impulsive. Bonds: Poor, Attractive, Job. Occupation: Layabout

Voice: Old thin voice

Attributes [hide]

Fargrim Trollbleeder, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 16 (+3)14 (+2) 12 (+1)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Undercommon
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 280 gp.


Social Check DCs


Myathethil Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and she perpetually has her nunchaku ready. She wears a colorful flower in her golden hair. Her fierce amber eyes like to dwell on things.

Personality: Her tongue was cut out and she uses sign language. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Myathethil was born in the south. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Myathethil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she would like to get married and retire

Ideals: Fighting, Philantrophist, Persistence. Flaws: Disease. Bonds: Attractive. Occupation: Mason

Voice: Can't modulate volume

Attributes [hide]

Myathethil Sylvaranth, Female Elf Sorcerer 1
Medium (5'0") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 6 (-2)12 (+1) 12 (+1)14 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 160 gp. Brown-green garnet (160 gp). 3 Tanglefoot bags.


Social Check DCs


Ermina Nash, Female Human [Permalink]

Personal [hide]

Description: This southern woman is well dressed, but even with her fine clothing she looks run-down. Her clothes are grease stained in places. With wild brown hair. She wears a mask on her face.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She also is a firm believer in the womanly ideal.

History: She was born in the south. From her teen years she was always beautiful and desirable, so people have always doted on her. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the south; and to prove her worth to the world

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Poor, Immigrant, Attractive. Occupation: Miller

Voice: Smooth and feminine

Attributes [hide]

Ermina Nash, Female Human Sorcerer 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)11 (+0) 14 (+2)9 (-1)
Skills Investigation +2, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs

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