Ethereal Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: She is typically in her Barkeep uniform. She carries with her a set of tridents, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her fur is yellow and very short. Her thin eyebrows rest above her beady yellow eyes.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She served in the navy to pay for her family's outstanding loans. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barkeep. She struck the Barkeep job and began her own company from there.
Motivation: To be a Fisher again; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Job, Military. Occupation: Barkeep
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 300 gp. 1 Silk rope.
Juliana Teinithra, Female Half-Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears very tight pants and wife beaters, though occasionally she sports a yellow coat. She has wavy silver hair. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: Juliana is depressed about a lot of things. She tends to be a nihilist. She is a great chef.
History: Her father raised her in a mountain cabin. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.
Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and she desires power and/or immortality
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Nature, Adventurer. Occupation: Roofer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 18 (+4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Goblin, Gnoll, Draconic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. 1 Banded mail.
Ar-Gul Tickle, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is wearing the road beaten gear of a warrior. His long white hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He plays an instrument quite well.
History: Gifted from a young age, Ar-Gul studied abroad. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: Balancing his hectic life and new Gardener responsibilities is difficult; and he is unsatisfied with his job
Ideals: Fighting, Joker, Artistic, Gifted. Bonds: Rich, Job. Occupation: Gardener
Voice: Stutters
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 20 gp. 1 Breastplate.
Trynnicus Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears light armors faded through time and improper care. His copper crest is kept up in a ponytail inside a deerstalker hat. This red eyed northerner is not easily forgotten.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Trynnicus has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world
Ideals: Logical. Flaws: Disease. Bonds: Attractive, Slave. Occupation: Engraver
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 140 gp. Tourmaline (140 gp).
Quillathe Ilphelkiir, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears dull violet sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortbow, just in case. Her white hair is long and unkept. She wears crescent spectacles with a black brim.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She got into the Weaver business at a young age. Quillathe liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern; and she is unsatisfied with her job
Flaws: Ugly, Shy, Antagonistic. Bonds: Job, Nature. Occupation: Weaver
Voice: Can't modulate volume
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 100 gp.
Osco Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his long black hair kept up in a rat tail. His brown unseeing eyes seem to look past you.
Personality: He is witty, but his monotone delivery comes off as unnerving He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Osco was raised in a hard working conservative environment. Cursed with lycanthropy at a very young age, Osco has worked very hard to control his curse. He then took over the family business and is one of the better Spice Merchant for hire.
Motivation: Further expansion of business; and balancing his hectic life and new spice merchant responsibilities is difficult
Ideals: Athletic, Joker. Flaws: Disease, Impulsive. Bonds: Job. Occupation: Spice Merchant
Voice: Hollow voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 1 Banded mail.
Sekhmet Anarchy, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears suspenders and green workpants. Her shirt is grey, and she wears a heavy green leather apron most of the time. Her black hair is lengthy and is close to two feet long. Her eyes are white and catlike.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is frequently practicing swordplay.
History: Her parents moved while she was still in utero so she is the first generation to be born here. There was a wharf not far from home where she often wandered off to fish. She moves from town to town, unable to find a place to settle.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Joker. Flaws: Insane. Bonds: Military, Immigrant, Nature. Occupation: Mayor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'8") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 250 gp.
Edge In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her clothes are grease stained in places. Her gray fur is thinning but still full. Her blue eyes lackadaisically let the world flow into them.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She would rather hide behind her crafts than deal with other people.
History: Born to a poor family in the city she treasured whatever gifts she got. Her first spouse was a Barber, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Barber they were divorced and she won custody of their daughter. She worked as a Cartwright, and she later adopted a second daughter.
Motivation: Find a way to reverse the transformation of her sister.
Ideals: Artistic. Flaws: Shy. Bonds: Poor, Immigrant, Family. Occupation: Cartwright
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 240 gp. Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). An abacus with copper, silver and gold markers (40 gp).
Oloric Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is matted, messy, and big. His violet eyes peer out from beneath his broad brown hat.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality; and wants to work out more often
Ideals: Entrepeneur, Athletic, Philantrophist. Flaws: Ugly. Bonds: Adventurer. Occupation: Herbalist
Voice: Sounds elderly
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 1 Darkwood Buckler.
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Their contribution stands as a beacon of hope for all adventurers!
