Beleth Chaos, Female Tiefling [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. She carries with her a set of whips on her belt, each one with a aquamarine on the hilt. Her brown hair is lengthy and is close to two feet long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born to a criminal king-pin and mafia family She worked as a nervous Mason and found it very stressful. She has worked as a Mason like her mother before her.
Motivation: Further expansion of business.
Ideals: Fighting. Flaws: Insane. Bonds: Job, Criminal record. Occupation: Mason
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 16 (+3) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 210 gp.
Astar Rise, Male Tiefling [Permalink]
Personal [hide]
Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his flail, and carries flails. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Astar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is content; and to end his boredom
Ideals: Fighting, Extrovert. Flaws: Ugly, Mundane. Occupation: Herbalist
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 350 gp. 1 Half-Plate.
Adelard Ramsay, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of spears, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. His hazel eyes are passionate and lively.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He enjoys reading and quiet.
History: Born in the north to a Map Maker, Adelard learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now travels the world, in search of power and loot.
Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting, Logical. Bonds: Job, Adventurer, Criminal record. Occupation: Map Maker
Voice: Uses sign language
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 14 (+2) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 160 gp.
Ranala Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She is wearing colorful clothing, dressed as a Banker, marred by chocolates. Her silver hair is matted, messy, and big. Her eyes are violet.
Personality: She is almost excessively polite to everyone, even when angry. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Ranala was raised in a hard working conservative environment. Like her mother and her brother before her, after school she went straight into learning to become a Banker. She has built up a small fortune and can afford her own way.
Motivation: To find somewhere to settle down; and retire the richest woman in the west
Ideals: Entrepeneur. Flaws: Ugly, Shy, Mundane. Bonds: Job, Rich. Occupation: Banker
Voice: Australian accent
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 15 (+2) | 7 (-2) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Valanthe Fasharash, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her golden hair is knotted and matted. She wears large thick round spectacles.
Personality: She speaks before she thinks and is too direct. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Born in a small village she learned the ways of the warrior from her mother. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Valanthe fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic. Flaws: Impulsive, Hedonist. Occupation: Banker
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Celestial, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 700 sp. 1 Half-Plate.
Dara Raethran, Female Elf [Permalink]
Personal [hide]
Description: She is dressed in a clean tan cloak covering her clean studded leather. Her brown hair is slicked back into a classic pompadour. Her eyes are gray and beady.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge
Ideals: Optimist, Joker. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Stableman
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 60 pp.
Loopmottin Reese, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan vest and prefers red and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her brown hair is heavily combed to the right. Her thin eyebrows rest above her beady green eyes.
Personality: Overbrimming with self-confidence, Loopmottin isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Marry her sister to traveling adventurers.
Ideals: Impeccable. Flaws: Ugly, Mundane. Bonds: Family, In love. Occupation: Bellfounder
Voice: Middle-eastern accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 6 (-2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1 Darkwood Buckler.
Eberdeb Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: He wears baggy blue pantaloons and a white scarf. He has relatively light skin and is very physically imposing due to his abundance of muscles. His brown hair is cut jaggedly and amateurishly. This brown eyed northerner is not easily forgotten.
Personality: He is happy with his job as a Bather. He turns his eye from what people do, preferring to live and let live. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was born on a small isolated farm. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has set out to sabotage the competition.
Motivation: To reunite with his absent father; and expand his business
Ideals: Artistic. Bonds: Job, Family, Nature, In love. Occupation: Bather
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 17 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Undercommon, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. Malachite (11 gp).
Ulblyn Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a white collared shirt and brown pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His head has been shaved. His green eyes are passionate and lively.
Personality: This man loves singing and to teach people singing more than just about anything. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born in the west. Like his father and his sister before him, after school he went straight into learning to become a Carter. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and to be a stylist again
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Carter
Voice: Aggressive tone
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 8 (-1) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 360 gp. Rose (80 gp). Chrysoberyl (90 gp). Amethyst (90 gp). 1 Masterwork studded leather.
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Their contribution stands as a beacon of hope for all adventurers!
