Aldous Halsey, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and very much looks the part of a Marshal. His hair is brown and curly. He has a tattooed face.
Personality: He acts crazy and hedonistic. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Aldous was born with his mother's beautiful face. He worked as a nervous Marshal and found it very stressful. He has achieved small success as a Marshal.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Athletic, Joker. Flaws: Hedonist. Bonds: Job, Attractive. Occupation: Marshal
Voice: Smooth and feminine
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 6 (-2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: White pearl (70 gp).
Bolhild Broodfist, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman dresses well, typically a more casual-formal manner and is in decent physical shape. She keeps her white hair in a pixie cut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: Calm and collected, she is a well trained Dyer. She is skeptical of what others tell her and is slow to trust.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She struck the Dyer job and began her own company from there.
Motivation: She has money and likes to spend it; and wants to open a new tavern
Flaws: Shy, Disease. Bonds: Attractive, Job, Rich. Occupation: Dyer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 9 (-1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp. Citrine (30 gp). Fire opal (600 gp).
Crampernap Murnig, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man likes to wear ponchos typically of a light tan in addition to tight pants and is in decent physical shape. He has done his best to style his auburn hair to look like a famous performer. He has violet eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Gifted from a young age, Crampernap studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Miller for the past few years.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Disciplined, Justice, Gifted. Bonds: Job. Occupation: Miller
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 5000 sp. 1 Minor magic item.
Mardred Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She typically wears grey cloth garments or leather armor. She has shaved her head bald. She wears an eyepatch.
Personality: She acts crazy and hedonistic. She is obsessed with a lost civilization.
History: Mardred was born the youngest of three triplets. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Meet up once more with her childhood friend.
Flaws: Ugly, Hedonist. Bonds: Adventurer, Family, Criminal record. Occupation: Herbalist
Voice: Soft and mumbly
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 230 gp.
Dayereth Aloro, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'3". He wears tan leather gloves, a tan jacket, and tight pants. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He enjoys reading and quiet.
History: Dayereth hails from a village terrorized by goblins. In his 10th year, his parents were killed by a goblins raid, leaving Dayereth alone in the world. After a stint in an orphanage, he was adopted. He inherited the family business which he has now maintained for 11 years.
Motivation: He has money and likes to spend it; and several ex partners dislike his way of doing things and want revenge
Ideals: Justice, Logical. Bonds: Enemies, Job, Rich. Occupation: Assassin
Voice: Shortens vowels
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Terran, Gnoll, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Cairn Revile, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has dyed his greying white hair a little too much giving a sharp white color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his white eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with a lost civilization.
History: Born to a Bowyer, his mother struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Flaws: Shy. Bonds: Poor, Attractive, Adventurer. Occupation: Ploughman
Voice: Low and grunting
Attributes [hide]
Medium (5'6") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 16 (+3) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Sylvan, Infernal, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 220 gp.
Helen Tickle, Female Human [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She is dressed in a clean grey cloak covering her clean studded leather, marred by chocolates. Her tied-back hair is brown. Her eyes are likewise brown.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born in the east, but her parents moved at a very young age to the west. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She was granted necromantic powers by her dying brother.
Motivation: She has decided she is irredeemable; and she has comitted a past crime that haunts her to this day
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Criminal record, Immigrant. Occupation: Armorer
Voice: Dutch accent
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Celestial
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 140 gp.
Fallond Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears a brown collared shirt and tan pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt, marred by chocolates. His silver hair is cut jaggedly and amateurishly. His amber eyes lackadaisically let the world flow into them.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Animals are drawn to him, and he is able to talk to them.
History: He got into the Unemployed business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is unsatisfied with his job.
Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Job, Criminal record. Occupation: Unemployed
Voice: Dutch accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 20 (+5) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Bhevek Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a Stetson hat to hide his balding. His eyes are green and he is always smoking a pipe.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is able to fit into much smaller and tighter spaces than normal.
History: He is the product a well kept family trust fund and as such has never really known need. Bhevek was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Barber. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is a bit of a kleptomaniac; and he is greedy
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Criminal record, Immigrant. Occupation: Barber
Voice: Speaks with a cold
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
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