Cimer Kindness, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear green pants and tee shirts. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also hits on women, regardless of circumstances.
History: Sold as a small child to a wizard, Cimer was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Cimer was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Cimer's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Cimer and his spouse have recently divorced.
Motivation: He's attracted to the PC.
Flaws: Antagonistic. Bonds: Attractive, Has a crush, Mentor. Occupation: Spice Merchant
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Tiefling, Neutral Good (CR 2)
Armor Class 8
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 9 (-1) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1600 sp. Citrine (40 gp).
Bolhild Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she is well dressed, constantly wearing a brown suit, grey shirt, and black tie. She has styled her brown hair well, parting it to the right. Her skin is flawless and her violet eyes scan people very quickly.
Personality: She exudes charisma. She is a tour de force of persuasion. She is obsessed with a lost civilization.
History: She was born blind and as such lacked many opportunities for work. Her father took her hunting and taught her how to get in the mind of other creatures. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend
Flaws: Disease. Bonds: Attractive, Adventurer, Nature. Occupation: Glassblower
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 11 (+0) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 250 gp.
Aura Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Beneath his clothing is a huge mess of scar tissue. He wears a colorful flower in his brown fur. His green eyes dart from person to person.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Entrepeneur, Philantrophist. Bonds: Slave, Attractive, Military. Occupation: Architect
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 15 (+2) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Undercommon, Auran
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Falkrunn Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she tends to wear a large grey jacket. She wears her silver hair up. Her eyes are blue and catlike.
Personality: A deeply religious woman she believes everything happens for a reason. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Falkrunn was raised in a hard working conservative environment. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She inherited the family business which she has now maintained for 12 years.
Motivation: Expand her business; and to reunite with her old friends
Flaws: Antagonistic. Bonds: Religious, Job, Attractive, Adventurer. Occupation: Sage
Voice: Gruff and masculine
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 14 (+2) | 10 (+0) | 7 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.
Hillanot Tiammanthyllish, Female Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is typically in her Ruler uniform. Her copper crest is braided into rings. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Cocky and sure of herself, she believes she is the best Ruler born in the past three hundred years. She is a great chef.
History: She was born a particularly ugly child, much to the horror of her parents. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Ruler. She was always very intelligent and has formed a secret society of specialists.
Motivation: Wants to open a new tavern; and she feels kind of lost in life
Ideals: Gifted. Flaws: Ugly, Secretive, Depressed. Bonds: Job. Occupation: Ruler
Voice: Irish accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 18 (+4) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Orc, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. Onyx (20 gp).
Drifting In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears suspenders and pastel workpants. Her shirt is brown, and she wears a heavy pastel leather apron most of the time. She has wavy orange fur. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Born to a poor family in the city she treasured whatever gifts she got. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To be a Sellsword again; and she is unsatisfied with her job
Ideals: Entrepeneur. Bonds: Immigrant, Attractive, Job, Poor. Occupation: Merchant
Voice: Sensual and smooth
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 130 gp. 1 Tanglefoot bags.
Sekhmet Revile, Female Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is dressed in an above average manner. Her hair is black and curly. Her white unseeing eyes seem to look past you.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born several months after her father was called into army service. When Sekhmet reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She feels kind of lost in life.
Ideals: Justice. Flaws: Disease, Depressed. Bonds: Attractive, Military. Occupation: Weaver
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Carrie Nailo, Male Elf [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and carries hammers. He wears his red hair up. He has a dull look in his blue eyes.
Personality: He is overprotective of those who hire his services. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in a small village he learned the ways of the warrior from his mother. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To share knowledge with the world; and meet up once more with his childhood friend
Ideals: Fighting, Extrovert, Logical. Flaws: Racist. Bonds: Guardian, Adventurer. Occupation: Engraver
Voice: Spanish accent
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 140 gp.
Mara Holimion, Female Half-Elf [Permalink]
Personal [hide]
Description: She is renowned for her bright violet dresses and hats. Her golden hair is cut short. She wears an eyepatch.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Mara was born in the south. At a young age she loved to build and create. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She became a Laborer soon after.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Ideals: Entrepeneur, Persistence. Flaws: Ugly, Antagonistic, Depressed. Bonds: Job. Occupation: Laborer
Voice: Timid voice
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 16 (+3) | 17 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Halfling, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
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