Callybon Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a robe, a symbol of the four houses of cards around her neck, and a monstrous two handed axe on her belt. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her half smiles and blue eyes are beguiling and draw you in.
Personality: She loves telling others what to do and how they should feel about things. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: The child of northern immigrants she idolized her father. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Dilettante job and began her own company from there.
Motivation: Wants to open a new tavern; and she is unsatisfied with her job
Ideals: Fighting, Opinionated. Bonds: Attractive, Job, Immigrant. Occupation: Dilettante
Voice: Excited and jittery
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 200 sp.
Ubada Soames, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a black tunic with green highlights, and long red pants that bunch up around her shoes. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her chestnut hair is kept up in a ponytail inside a small hat. Her fierce violet eyes like to dwell on things.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: A powerful brothel owner made her what she is. She went to a religious school and was inspired by the priests there in charitable deeds. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Meet up once more with her childhood friend.
Ideals: Impeccable. Bonds: Attractive, Adventurer, Mentor, Religious. Occupation: Cartwright
Voice: Sensual and smooth
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 300 gp.
Nim Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft green waves gently in the breeze. He has moderate length blonde hair. He is baby faced.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father had invested heavily in several trade routes and wanted him to inherit them. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down.
Ideals: Athletic. Flaws: Fearful, Mundane. Bonds: Rich, Enemies. Occupation: Sailor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 11 (+0) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 gp.
Kilvar Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'5" and is constantly adorned with expensive silk clothing, often dyed in bright grey and yellow, and wears rings and necklaces with large, colorful gems. His right leg appears badly burned and disfigured. He has styled his red hair well, parting it to the right. His face is covered beneath a completely black helmet.
Personality: He is almost excessively polite to everyone, even when angry. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Justice. Flaws: Shy. Bonds: Rich, Criminal record. Occupation: Bather
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 150 gp. 1 Half-Plate.
Perra Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with broad hat. She carries with her a set of scythes on her belt, each one with a emerald on the hilt. Her crest, while still mostly bronze, has prominent grey streaks. She wears a mask on her face.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She invites people to come help in her community garden.
History: The child of a Stableman, who enjoyed hunting, Perra was taken on many hunting expeditions. Perra liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She is untrained/undisciplined, which makes her dangerous.
Motivation: Further expansion of business.
Ideals: Fighting, Philantrophist. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Navigator
Voice: American accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Helja Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she does not wear sleeves and tends to eschew shirts when she can avoid it. With wild white hair. Her eyes are gray and beady.
Personality: Prone to second guessing herself, she comes off as nervous. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. When Helja reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Ugly, Shy, Disease. Bonds: Military, Rich. Occupation: Cook
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 8 (-1) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp. 1 Darkwood Shield.
Rosalind Upton, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She dresses well, wearing grey shirts, loose pants, and blazers most of the time. She has styled her red hair well, parting it to the left. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: The child of eastern immigrants she idolized her father. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Joker. Flaws: Insane. Bonds: Attractive, Religious, Immigrant. Occupation: Tanner
Voice: Italian accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 90 gp.
Callybon Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a slight overbite and is overall scrawny. With bright blonde hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Callybon is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her childhood dream was to be a Dyer, but she was a colossal failure. She has been saving her money to try and buy her brother's freedom.
Motivation: Wants to open a new tavern; and wants to raise her children well
Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, Job. Occupation: Bricklayer
Voice: Uses sign language
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 6000 cp.
Jade Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. She has done her best to style her gray fur to look like a famous performer. Her yellow eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She was always very intelligent and has formed a secret society of specialists.
Motivation: Meet up once more with her childhood friend.
Ideals: Joker. Flaws: Addict, Secretive, Ugly. Occupation: Barrister
Voice: High pitched, excited
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Infernal, Celestial
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
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Their contribution stands as a beacon of hope for all adventurers!
