Ombul Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a tight fitting red shirt and pants. His silver hair is cut short. He wears large thick round spectacles.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. When he's not drinking or sleeping the drinks off, he's doing singing.
History: Born to a pair of adventurers, Ombul grew up listening to his father's many stories. In his 16th year, his parents were killed by a dire rats raid, leaving Ombul alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Money/treasure; and to reunite with his old friends
Ideals: Joker, Artistic. Bonds: Adventurer, Enemies, Rich. Occupation: Gardener
Voice: Breathy voice
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 2)
Armor Class 15
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 7 (-2) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 260 gp. Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver comb with moonstones (500 gp). 1 Masterwork Musical instrument.
Clerebold Sandoval, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, he is not a threatening figure. He sports a flattop hair cut. He wears a mask on his face.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Clerebold lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To reunite with his absent mother.
Ideals: Optimist, Justice. Bonds: Military, Family. Occupation: Doctor
Voice: Squeaky
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Orc, Auran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Sweet Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is well dressed, but even with her fine clothing she looks run-down. Her fur is greying and her face has many wrinkles. Her skin is flawless and her copper eyes scan people very quickly.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: She was born several months after her father was called into army service. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She ran away from her former home and has been making her living as a Assassin for the past few years.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Disciplined, Artistic. Bonds: Attractive, Military. Occupation: Assassin
Voice: Booming voice
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 50 pp.
Peren Raethran, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has moderate length black hair. His eyes, though not visible through his cowl, are brown.
Personality: He will rave to anyone who will listen. A true patriot, Peren would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: The child of a Shipwright, who enjoyed hunting, Peren was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally
Flaws: Insane. Bonds: Rich, Attractive, Military, Nature. Occupation: Tanner
Voice: Sensual and smooth
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 300 sp. 1 Masterwork Common Ranged Weapon.
Tenena Pilwicken, Female Gnome [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a blue vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her blue boots flare out at the collars. She has shaved her head bald. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Her father raised her in a mountain cabin. Like her mother and her brother before her, after school she went straight into learning to become a Miller. She is untrained/undisciplined, which makes her dangerous.
Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg
Ideals: Justice. Flaws: Ugly, Insane. Bonds: Job, Nature. Occupation: Miller
Voice: Dark and ominous
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1000 cp. 1 Alchemist’s fire.
Oppleby Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses in blue turtlenecks beneath a green coat with red slacks. His golden hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.
Personality: Abrasive and pushy, he has a hard time making friends. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he is greedy
Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Shipwright
Voice: Sleepy voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 9 (-1) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 1 Banded mail.
Sannl Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across her face, she wears a well pressed and immaculate suit (or dress). Her white hair is styled in orderly dreadlocks. Her fair skin shows little sign of her aristocratic breeding.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She always tries to repair and not replace. It was this mentality that drove her into the Weaver business.
History: Born in the south to a Weaver, Sannl learned a great deal about her mother's area of expertise. She has had some formal painting training, and achieved minor success. She then took over the family business and is one of the better Weaver for hire.
Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well
Ideals: Persistence, Artistic. Bonds: Attractive, Job, Family. Occupation: Weaver
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 1 Masterwork Common Melee.
Diggory Barlow, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears clothing that is held on in multiple layers but all of it is in poor condition. His wide-brimmed hat is riddled with cuts and holes. His eyes are green and beady.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Diggory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He now spends his time doing works of charity.
Motivation: To prove his worth to the world; and expand his business
Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Sculptor
Voice: Eastern European accent
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Frederick Shelly, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are brown.
Personality: He is witty, but his monotone delivery comes off as unnerving He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. By chance he met his sister recently and the two have been together since.
Motivation: Regain custody of his daughter; and doesn't want to be a layabout and was forced into it by his family
Ideals: Joker, Artistic, Gifted. Bonds: Family. Occupation: Layabout
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 70 gp.
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