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NPC Generator

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Advanced [show]


Gildmak Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of luck on his torso. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a cross on it. He has a auburn handlebar mustache and slicked back auburn hair. His eyes, though not visible through his cowl, are brown.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with his god.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gildmak took refuge in the large cave and found the beat up quarterstaff and armor he uses now. He hasn't been sleeping well lately.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Athletic. Flaws: Insomniac. Bonds: Religious, Nature, Criminal record. Occupation: Masseuse

Voice: Smooth and feminine

Attributes [hide]

Gildmak Thistletop, Male Halfling Sorcerer 1
Small (3'4") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 14 (+2)18 (+4) 6 (-2)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 8
Languages Common, Halfling, Undercommon, Abyssal, Giant, Ignan
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 20 gp. Silver chalice with lapis lazuli gems (90 gp).


Social Check DCs


Wiggens Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He tends to wear a blue poncho over his likewise colored trousers and shirt, marred by teas. His hair is cut close to his head. His face is covered beneath a completely black helmet.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a minor phobia of water and hates getting wet.

History: When he was but 7 years old his parents immigrated from the east. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant. Occupation: Mortician

Voice: Pronounces O like U

Attributes [hide]

Wiggens Tarkelby, Male Gnome Sorcerer 2
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)12 (+1) 14 (+2)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 230 gp.


Social Check DCs


Purban TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair, while still mostly golden, has prominent grey streaks. His eyes are likewise amber.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. A true patriot, Purban would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His parents moved while he was still in utero so he is the first generation to be born here. Purban was born on a far northern forest where he grew up under the tutelage of his father, an expert Laborer. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Philantrophist. Bonds: Military, Immigrant, Enemies, Adventurer. Occupation: Laborer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Purban TellPenny, Male Halfling Sorcerer 2
Small (3'2") Halfling, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 11 (+0)12 (+1) 12 (+1)10 (+0)
Skills Acrobatics +6, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 90 gp. 3 Alchemist’s fire.


Social Check DCs


Flame Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has dyed his greying black fur a little too much giving a sharp black color. His yellow unseeing eyes seem to look past you.

Personality: He is business-like. He takes instructions and follows them to the letter. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Flame lived on a farm with his mother, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. By chance he met his sister recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother

Ideals: Professionalism, Artistic. Flaws: Disease. Bonds: Rich, Family, Immigrant. Occupation: Stylist

Voice: Hollow voice

Attributes [hide]

Flame Candle, Male Tabaxi Sorcerer 1
Medium (6'9") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)11 (+0) 11 (+0)11 (+0)
Skills Medicine +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 20 pp. 1 Good lock.


Social Check DCs


Huru Enfield, Female Half-Orc [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, she is an attractive figure. She is wearing a long, white, dusty cloak. Her auburn hair is wavy and long. Her hazel eyes lackadaisically let the world flow into them.

Personality: She is extraordinarily eccentric. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From her teen years she was always beautiful and desirable, so people have always doted on her. After a long history of fighting, Huru and her spouse have recently divorced.

Motivation: Nothing but the best is good enough for her; and she is not mentally stable, and does not behave rationally

Ideals: Professionalism, Impeccable. Flaws: Insane, Antagonistic. Bonds: Attractive, Rich. Occupation: Slave Trader

Voice: Irish accent

Attributes [hide]

Huru Enfield, Female Half-Orc Sorcerer 1
Medium (5'4") Half-Orc, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Deception +4, Stealth +5
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: White pearl (120 gp).


Social Check DCs


Naill Amakiir, Male Elf [Permalink]

Personal [hide]

Description: This dark-skinned male wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is tall, broad shouldered and powerfully built. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a very good compulsive liar and kleptomaniac.

History: He comes from a rich eastern family. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his absent mother; and he is a bit of a kleptomaniac

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Criminal record, Rich, Family. Occupation: Locksmith

Voice: Spanish accent

Attributes [hide]

Naill Amakiir, Male Elf Sorcerer 1
Medium (5'0") Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)15 (+2) 10 (+0)17 (+3)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Elven, Druidic, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Just what you see.


Social Check DCs


Theren Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man dresses in violet turtlenecks beneath a brown coat with pastel slacks. He has done his best to style his auburn hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Around other people he will do his best to conceal his emotions and appear jolly.

History: Theren was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Flaws: Antagonistic, Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Shipwright

Voice: Sounds elderly

Attributes [hide]

Theren Selevarun, Male Half-Elf Sorcerer 1
Medium (5'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 60 gp.


Social Check DCs


Sun On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His cinnamon fur is still thick. His fierce hazel eyes like to dwell on things.

Personality: Sun hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of a Guard, who enjoyed hunting, Sun was taken on many hunting expeditions. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Sun began to lead the lost caravan. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur, Artistic, Philantrophist. Bonds: Nature, Enemies. Occupation: Healer

Voice: Complex vocabulary, royal

Attributes [hide]

Sun On the Mountaintop, Male Tabaxi Sorcerer 1
Medium (6'0") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)8 (-1) 7 (-2)18 (+4)
Skills Acrobatics +2, Intimidation +6
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Rimple Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tan shirt with thin blue vertical stripes and white pants. He is bald on top and has large black tufts of hair around his ears. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He uses divination through singing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He was granted martial powers by his dying sister.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Gifted. Flaws: Ugly, Shy, Mundane, Racist. Occupation: Fletcher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Rimple Daergel, Male Gnome Sorcerer 3
Small (3'7") Gnome, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)5 (-3) 13 (+1)12 (+1)
Skills Insight +3, Nature -1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 2700 sp.


Social Check DCs

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