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NPC Generator

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Advanced [show]


Seraphina Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses like a well dressed Miner does. She keeps her long silver hair kept up in a rat tail. She wears round tiny glasses practically rammed into her face.

Personality: This woman loves dancing and to teach people dancing more than just about anything. Seraphina is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Seraphina took refuge in the ruined castle and found the beat up falchion and armor she uses now. She has drifted from career to career and currently works as a Miner.

Motivation: Find a way to reverse the transformation of her sister; and she'd like to take her coworkers down a peg

Ideals: Artistic. Bonds: Job, Immigrant, Family, Nature. Occupation: Miner

Voice: Soft and melodious

Attributes [hide]

Seraphina Littlefoot, Female Halfling Sorcerer 2
Small (3'0") Halfling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)16 (+3) 5 (-3)6 (-2)
Skills Arcana +5, Insight -1
Senses Passive Perception 7
Languages Common, Halfling, Ignan, Dwarven, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 280 gp. 1 Half-Plate.


Social Check DCs


Watson Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'0". He wears a robe, a symbol of the sun god around his neck, and a club on his belt, and his gloved hand is found clutching a club. His hair is black and very short. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Gifted from a young age, Watson studied abroad. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out; and a strong sense of loyalty to half-orc people

Ideals: Fighting, Gifted. Flaws: Racist, Antagonistic. Bonds: Slave. Occupation: Navigator

Voice: Uses sign language

Attributes [hide]

Watson Quickstep, Male Halfling Sorcerer 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 6 (-2)13 (+1) 13 (+1)18 (+4)
Skills Acrobatics +4, History +3
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Ildrex Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He has a large green mantle and cape that has been intricately interwoven into his yellow robe. His blue crest is matted, messy, and big. His eyes, though not visible through his cowl, are red.

Personality: He loves telling others what to do and how they should feel about things. Animals are drawn to him, and he is able to talk to them.

History: Born in a small village he learned the ways of the warrior from his mother. His parents enrolled him in a Sorcerer school at a young age so that he could practice his divine talents. He was granted divine powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Opinionated, Gifted, Fighting. Flaws: Ugly. Occupation: Ruler

Voice: Jittery and nervous

Attributes [hide]

Ildrex Umbyrphrael, Male Dragonborn Sorcerer 2
Medium (6'3") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)12 (+1) 11 (+0)15 (+2)
Skills History +3, Performance +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 170 gp. Silver comb with moonstones (400 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Ralf Ogden, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a shortbow on his belt. He carries with him a set of shortbows, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He keeps his silver hair in a pixie cut. He wears an eyepatch.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born a particularly ugly child, much to the horror of his parents. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ralf grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ralf. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants revenge against brigands.

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Enemies, Criminal record. Occupation: Apothecary

Voice: Speaks with back of mouth

Attributes [hide]

Ralf Ogden, Male Human Sorcerer 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)12 (+1) 16 (+3)13 (+1)
Skills Perception +5, Religion +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Ildrex Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. He is physically well-built. His silver crest has been sun bleached extensively. His face is scarred and worn.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shoemaker arts, while his father instructed him in etiquette, music and courtly manner. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Shoemaker and was forced into it by his family; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Rich, Family. Occupation: Shoemaker

Voice: Slow speaker

Attributes [hide]

Ildrex Grrrmmballhyst, Male Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)12 (+1) 12 (+1)16 (+3)
Skills Arcana +3, Deception +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Right-Handed Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'7" and is a bit bulky. She is very muscular particularly in the legs. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her fur is brown and curly. Her eyes are a pleasant yellow.

Personality: She is happy with her job as a Ploughman. She turns her eye from what people do, preferring to live and let live. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She worked as a nervous Ploughman and found it very stressful. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To be a Dilettante again; and she has decided she is irredeemable

Ideals: Fighting, Gifted. Bonds: Job, Criminal record, Guardian. Occupation: Ploughman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Right-Handed Of Storm, Female Tabaxi Sorcerer 3
Medium (5'7") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)6 (-2) 13 (+1)17 (+3)
Skills Persuasion +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). 4 Smokesticks. 1 Everburning torch. 1 Tanglefoot bags.


Social Check DCs


Ûkshak Mori, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He has the majority of his body covered in plate. He has a hunchback. He has wavy red hair. This violet eyed southerner is not easily forgotten.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the south, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Miner

Voice: Rolls R's

Attributes [hide]

Ûkshak Mori, Male Half-Orc Sorcerer 1
Medium (6'10") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)14 (+2) 14 (+2)12 (+1)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 400 sp. 1 Masterwork Thieves’ tools.


Social Check DCs


Ovak Wellington, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a well pressed and immaculate suit (or dress). Her hair is greying and her face has many wrinkles. She wears round tiny glasses practically rammed into her face.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born to a criminal king-pin and mafia family She was an apprentice working in her father's forge. She now owns her own business.

Motivation: Revenge.

Ideals: Optimist. Bonds: Immigrant, Enemies, Criminal record, Job. Occupation: Beggar

Voice: Excited and jittery

Attributes [hide]

Ovak Wellington, Female Half-Orc Sorcerer 1
Medium (6'4") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)14 (+2) 10 (+0)14 (+2)
Skills Insight +2, Nature +4
Senses Passive Perception 10
Languages Common, Orc, Celestial, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 90 gp.


Social Check DCs


Eberk Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He very much looks the part of a Stableman. He has styled his white hair well, parting it to the right. He has a tattooed face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not trust anyone and sleeps with one eye open.

History: Eberk was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents enrolled him in a Sorcerer school at a young age so that he could practice his arcane talents. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Regain custody of his son; and marry his brother to traveling adventurers

Ideals: Gifted. Flaws: Insomniac. Bonds: Job, Family, Poor. Occupation: Stableman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Eberk Foamtankard, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)12 (+1) 15 (+2)7 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 280 gp.


Social Check DCs

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