Modean Gift, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black costume with the symbols of the sun god on his torso. He wears his silver hair down. His black eyes dart from person to person.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He always tries to repair and not replace. It was this mentality that drove him into the Unemployed business.
History: Modean was born in the west. At a young age he loved to build and create. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now spends his time doing works of charity.
Motivation: Regain custody of his daughter; and marry his sister to traveling adventurers
Ideals: Joker, Persistence, Philantrophist. Bonds: Debt, Family. Occupation: Unemployed
Voice: Irish accent
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 1100 sp.
Gardain Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown shirt with thin black vertical stripes and green pants. He carries a battered pickaxe and tarnished scimitar as well. His blonde hair is lengthy. He is baby faced.
Personality: He is very quiet and rarely speaks above a whisper. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gardain grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gardain. He used his abilities to trick people and travel the world for free.
Motivation: He's repulsed by the PC; and a deep hatred of brigands
Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Criminal record, Enemies. Occupation: Mortician
Voice: Aggressive tone
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 10 (+0) | 16 (+3) | 8 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Auran, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp.
Rosalind Siannodel, Female Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears light armors faded through time and improper care. She has slicked back chestnut hair. She wears round tiny glasses practically rammed into her face.
Personality: She is very quiet and rarely speaks above a whisper. She is frequently practicing swordplay.
History: She was always a brilliant, if unscrupulous mind. When Rosalind reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Logical. Flaws: Shy, Insane. Bonds: Military. Occupation: Mason
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 16 (+3) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 600 sp.
Thradal Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a large grey jacket. His brown hair is styled in orderly dreadlocks. His amber eyes are passionate and lively.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Thradal was born with his mother's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He has dedicated himself to building a better village for his children.
Motivation: Someone believes him a fraud; and his religion dominates his actions
Ideals: Gifted. Bonds: Adventurer, Attractive, Religious, Enemies. Occupation: Herbalist
Voice: High pitched and raspy
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 80 gp. Jet (110 gp). Freshwater pearl (4 gp).
Chenna Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: She is lean but muscular and prefers to wear white clothing when she does not wear armor. Her hair is black and curly. Her violet eyes dart from person to person.
Personality: She is calm most of the time but flees social interaction. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a pair of adventurers, Chenna grew up listening to her father's many stories. Her father took her hunting and taught her how to get in the mind of other creatures. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has passion for adventuring and risk; and her relatives are trying to arrange a marriage
Ideals: Joker. Flaws: Shy. Bonds: Adventurer, Nature, Family. Occupation: Blacksmith
Voice: Uses sign language
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 3 (-4) | 14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee -2 / 1d6-4, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 280 gp.
Vapula Mute, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is wearing a tight green one piece outfit complete with pants, hood, and a cape. She wears a small hat to cover her moderate length brown hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: The child of western immigrants she idolized her mother. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Spice Merchant. She now owns her own business.
Motivation: She'd like to take her coworkers down a peg; and her spouse's relatives view her with great suspicion
Flaws: Insomniac. Bonds: Poor, Family, Job, Immigrant. Occupation: Spice Merchant
Voice: Excited and jittery
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 9 (-1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 600 sp.
Therai Mayhem, Male Tiefling [Permalink]
Personal [hide]
Description: This western man wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His clothes are grease stained in places. His purple hair is lengthy and is close to two feet long. His eyes are gold and beady.
Personality: Overbrimming with self-confidence, Therai isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Therai is combative with any and all who dare try his patience in the slightest.
History: He was born in the west. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the west, certain he would find work there.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Tailor
Voice: Spits words with contempt
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 13 (+1) | 9 (-1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 6000 cp. Lapis lazuli (4 gp).
Hûmgrat Graeme, Male Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'6" and tends to wear a white poncho over his likewise colored trousers and shirt. He has auburn hair. His gray eyes are passionate and lively.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He believes the world needs to unite to get rid of dire rats once and for all.
History: Hûmgrat was born with his father's beautiful face. He worked as a nervous Tailor and found it very stressful. He became a Tailor soon after.
Motivation: To prove his worth to the world; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Joker. Flaws: Impulsive. Bonds: Enemies, Attractive, Job. Occupation: Tailor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 2000 cp.
Williamina Bentley, Female Human [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a brown cloak and cross-gartered green stockings. She is bald on top and has large black tufts of hair around her ears. Her eyes are likewise hazel.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She also has developed a complete distrust of the Engraver profession.
History: She was born to loving parents in a slum to the west. A gypsy cursed her at a young age, leading to her ugly appearance. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Sabotage a competitor; and wants to open a new tavern
Flaws: Ugly, Depressed. Bonds: Job, Poor, Adventurer. Occupation: Shepherd
Voice: Scandinavian accent
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 17 (+3) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 90 gp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


