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NPC Generator

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Advanced [show]


Jak Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing a long, red cloak. With a patchy auburn beard and wild auburn hair. He has gray eyes and a red hat with a pastel feather.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born a particularly ugly child, much to the horror of his parents. Jak was born on a far eastern desert where he grew up under the tutelage of his father, an expert Shipwright. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Joker. Flaws: Secretive, Ugly. Bonds: Immigrant, Adventurer. Occupation: Shipwright

Voice: Pirate accent

Attributes [hide]

Jak Bigheart, Male Halfling Sorcerer 2
Small (3'3") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills History +2, Nature +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 200 gp. 4 Tanglefoot bags.


Social Check DCs


Adam Gentry, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear brown clothing when he does not wear armor. His brown hair is lengthy and is close to two feet long. He has green eyes and a brown hat with a tan feather.

Personality: He likes to make people angry or surprised. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a criminal king-pin and mafia family He helped his mother out around the business and became quite the natural. He's since become an addict/alcoholic.

Motivation: He has decided he is irredeemable.

Flaws: Antagonistic, Addict. Bonds: Criminal record, Job. Occupation: Healer

Voice: High pitched and raspy

Attributes [hide]

Adam Gentry, Male Human Sorcerer 2
Medium (6'1") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)16 (+3) 16 (+3)15 (+2)
Skills Deception +4, Investigation +5
Senses Passive Perception 13
Languages Common, Draconic, Ignan, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 310 gp. 1 Chain shirt.


Social Check DCs


Bucklal Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He sports white clothing, slightly heavier than average wear. He carries a battered longbow and tarnished shortbow as well. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are brown and catlike.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He would rather hide behind his crafts than deal with other people.

History: Bucklal was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Philantrophist, Artistic. Flaws: Shy. Bonds: Attractive. Occupation: Carpenter

Voice: growls and snarls, animalistic

Attributes [hide]

Bucklal Sunmeadow, Male Halfling Sorcerer 3
Small (2'10") Halfling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)17 (+3) 12 (+1)6 (-2)
Skills Persuasion +0
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Dwarven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 100 gp.


Social Check DCs


Prosperine Tolerance, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress), and carries kukris. She wears a broad hat to cover her moderate length black hair. Her eyes are likewise white.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Prosperine was born the youngest of three triplets. Cursed with vampirism at a very young age, Prosperine has worked very hard to control her curse. She has since lost track of the people in her past.

Motivation: To unite with her brother; and marry her brother to traveling adventurers

Ideals: Fighting. Flaws: Shy, Impulsive, Disease. Bonds: Family. Occupation: Bowyer

Voice: Strong lisp

Attributes [hide]

Prosperine Tolerance, Female Tiefling Sorcerer 1
Medium (6'0") Tiefling, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 13 (+1)14 (+2) 7 (-2)18 (+4)
Skills Intimidation +6, Stealth +0
Senses Passive Perception 8
Languages Common, Infernal, Aquan
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 120 gp. A pair of silk slippers encrusted with tiny pearls. (40 gp).


Social Check DCs


Ida Sherwood, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She dresses in grey turtlenecks beneath a white coat with black slacks. Her hair is cut close to her head. She has gleaming, smiling violet eyes.

Personality: She is fixated on the number 20. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She is currently in port desperately looking for someone to get her out; and she is not mentally stable, and does not behave rationally

Ideals: Justice. Flaws: Insane, PTSD. Bonds: Attractive, Slave. Occupation: Adventurer

Voice: Can't modulate volume

Attributes [hide]

Ida Sherwood, Female Human Sorcerer 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)12 (+1) 17 (+3)15 (+2)
Skills Religion +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1 Banded mail.


Social Check DCs


Raam Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants. He wears a feathered hat to hide his balding. He has gleaming, smiling gold eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. A true patriot, Raam would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Raam was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Ploughman for the past few years.

Motivation: Wants to open a new tavern; and he is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Job, Military, Poor. Occupation: Ploughman

Voice: Timid voice

Attributes [hide]

Raam Sanity, Male Tiefling Sorcerer 2
Medium (6'7") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)11 (+0) 15 (+2)18 (+4)
Skills Insight +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 220 gp. 1 Masterwork Common Melee.


Social Check DCs


Nyx Gummen, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a well pressed and immaculate suit (or dress). With bright black hair. She has a tattooed face.

Personality: She is calm most of the time but flees social interaction. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She took every job she could get her hands on, but the opportunities for Gnomes in the south were limited. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To settle down with her crush; and wants her loneliness to end

Ideals: Gifted. Flaws: Shy. Bonds: In love, Immigrant, Has a crush. Occupation: Stableman

Voice: Sensual and smooth

Attributes [hide]

Nyx Gummen, Female Gnome Sorcerer 1
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)6 (-2) 14 (+2)9 (-1)
Skills Medicine +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 110 gp. 1 Banded mail.


Social Check DCs


Breena Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she tends to wear a tan poncho over her likewise colored trousers and shirt. Her hair is red and very short. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. A true patriot, Breena would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother was a soldier and died while she was still young. Breena was left her mother's suit of armor and trained in its use and care. She ran away from her former home and has been making her living as a Shipwright for the past few years.

Motivation: Sabotage a competitor; and she wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Military, Job. Occupation: Shipwright

Voice: Deep voice with rolling R's

Attributes [hide]

Breena Fabblestabble, Female Gnome Sorcerer 1
Small (3'1") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)11 (+0) 15 (+2)15 (+2)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 sp.


Social Check DCs


Nuraval Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has styled his golden hair well, parting it to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the west his family was never financially stable. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Nuraval never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love; and a deep hatred of gnolls

Bonds: Attractive, Enemies, In love, Poor, Immigrant. Occupation: Roofer

Voice: German accent

Attributes [hide]

Nuraval Battlehammer, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)11 (+0) 14 (+2)10 (+0)
Skills Nature +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 3000 cp. Peridot (40 gp).


Social Check DCs

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