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NPC Generator

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Advanced [show]


Theirastra Aloro, Female Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing a long, tan, dusty cloak. She wears her chestnut hair down. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has a small toy that she constantly fidgets with.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She worked as a nervous Armorer and found it very stressful. She got away from her former life and has fallen to alcoholism.

Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage

Ideals: Persistence. Flaws: Addict. Bonds: Religious, Job, Family. Occupation: Armorer

Voice: Farmer accent

Attributes [hide]

Theirastra Aloro, Female Elf Sorcerer 1
Medium (4'7") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)6 (-2) 17 (+3)9 (-1)
Skills Arcana +0, Religion +0
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 90 gp.


Social Check DCs


Dworic Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, he is not a threatening figure. His long auburn hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He uses divination through singing.

History: He got into the Guard business at a young age. His parents enrolled him in a Sorcerer school at a young age so that he could practice his martial talents. He's also a talented Fortune-teller, but doesn't like to broadcast it.

Motivation: Expand his business; and money/treasure

Ideals: Philantrophist, Gifted. Flaws: Insomniac. Bonds: Rich, Job. Occupation: Guard

Voice: Low range voice

Attributes [hide]

Dworic Loderr, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)11 (+0) 14 (+2)5 (-3)
Skills Investigation +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 6000 cp. 1 Masterwork Heavy steel shield.


Social Check DCs


Thea TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: This light-skinned female wears skinny pants and wears a white and blue robe with the hood down. She is tall, broad shouldered and powerfully built. Her hair, while still mostly silver, has prominent grey streaks. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: Prone to second guessing herself, she comes off as nervous. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Gifted from a young age, Thea studied abroad. Brilliant and gifted she never wanted to apply herself. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Ideals: Gifted. Flaws: Shy, Fearful, Secretive. Bonds: Attractive. Occupation: Hunter

Voice: Slurs words

Attributes [hide]

Thea TellPenny, Female Halfling Sorcerer 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)12 (+1) 11 (+0)13 (+1)
Skills Arcana +3
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 110 gp.


Social Check DCs


Criella Idea, Female Tiefling [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft grey waves gently in the breeze, and carries nunchakus. Her blue hair is heavily combed to the left. Her otherwise smooth face is marked with small tiny scars.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Sold as a small child to a brothel owner, Criella was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She found a children's book about a Tiefling Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion.

Ideals: Fighting, Opinionated. Bonds: Rich, Adventurer, Mentor. Occupation: Mortician

Voice: German accent

Attributes [hide]

Criella Idea, Female Tiefling Sorcerer 1
Medium (6'3") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)10 (+0) 10 (+0)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Loopmottin Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear tan clothing when she does not wear armor, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'3" when asserting herself. Her golden hair is kept up in a ponytail inside a deerstalker hat. Her eyes are hazel and she is always smoking a pipe.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born in the east to a Mayor, Loopmottin learned a great deal about her father's area of expertise. While studying, she fell in love. They married and had a daughter. She struck the Mayor job and began her own company from there.

Motivation: To protect her home; and retire the richest woman in the east

Ideals: Entrepeneur. Bonds: Attractive, Job, In love, Guardian. Occupation: Mayor

Voice: Smooth and feminine

Attributes [hide]

Loopmottin Nopenstallen, Female Gnome Sorcerer 2
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 16 (+3)14 (+2) 18 (+4)16 (+3)
Skills Acrobatics +3, Survival +6
Senses Passive Perception 14
Languages Common, Gnome, Druidic, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 240 gp.


Social Check DCs


Anne Tao, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman wears a lot of dark rich colors, with gold accents. She wears her golden hair up. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: The child of a Stableman, who enjoyed hunting, Anne was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Anne took refuge in the large cave and found the beat up shortspear and armor she uses now. She struck the Painter job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job

Bonds: Attractive, Poor, Job, Criminal record, Nature. Occupation: Painter

Voice: Irish accent

Attributes [hide]

Anne Tao, Female Half-Elf Sorcerer 1
Medium (5'4") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)16 (+3) 14 (+2)10 (+0)
Skills Deception +2, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Auran, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 400 sp.


Social Check DCs


Myria Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears skinny pants and wears a white and brown robe with the hood down. She wears her white hair up in a very large beehive style do. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Overbrimming with self-confidence, Myria isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. Myria is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Myria was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She has since lost track of the people in her past.

Motivation: Doesn't want to be a Server and was forced into it by her family; and to reunite with her old friends

Ideals: Impeccable. Flaws: Insomniac. Bonds: Poor, Family, Adventurer. Occupation: Server

Voice: Forgets to breathe while speaking

Attributes [hide]

Myria Tealeaf, Female Halfling Sorcerer 3
Small (2'11") Halfling, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 12 (+1)8 (-1) 17 (+3)14 (+2)
Skills Athletics +1, Insight +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp. 1 Masterwork Common Melee.


Social Check DCs


Pennie Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman wears a white shirt with thin black vertical stripes and red pants. She has styled her golden hair well, parting it to the right. Her eyes are violet and beady.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She misses her home and complains about the freezing weather, even in summer.

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. Because her father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her mother from journeying west to reunite her family. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes her a fraud; and she is compelled to act according to her religious beliefs

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Religious, Enemies. Occupation: Locksmith

Voice: Old Prospector

Attributes [hide]

Pennie Fastfoot, Female Halfling Sorcerer 2
Small (2'8") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)14 (+2) 11 (+0)15 (+2)
Skills Performance +4, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1000 cp. Silver chalice with lapis lazuli gems (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Delre Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her skin is fair and her fingers are delicate and long. She has moderate length golden hair. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Overbrimming with self-confidence, Delre isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She is obsessed with her god.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She now spends her time doing works of charity.

Motivation: She feels the way she acts is they only way to get by in the world; and she loathes her own lifestyle

Ideals: Impeccable, Philantrophist. Flaws: Depressed. Bonds: Religious, Slave. Occupation: Dyer

Voice: Hard of hearing, loud

Attributes [hide]

Delre Gorunn, Female Dwarf Sorcerer 1
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)8 (-1) 10 (+0)11 (+0)
Skills Acrobatics +4, Nature +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp.


Social Check DCs

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