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NPC Generator

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Advanced [show]


Bathin Mercy, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears rags and sports a simple walking cane. His black hair is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: His tongue was cut out and he uses sign language. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Bathin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Bathin was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bathin decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Disease. Bonds: Poor, Family, Criminal record, Adventurer. Occupation: Miller

Voice: Slurs words

Attributes [hide]

Bathin Mercy, Male Tiefling Sorcerer 1
Medium (5'8") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)9 (-1) 17 (+3)8 (-1)
Skills Intimidation +1, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp. Blue quartz (8 gp).


Social Check DCs


Edge In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her deerstalker hat is riddled with cuts and holes. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in a small village she learned the ways of the warrior from her mother. A gypsy cursed her at a young age, leading to her ugly appearance. She then took over the family business and is one of the better Carter for hire.

Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Ugly, Addict. Bonds: Job. Occupation: Carter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Edge In the Wind, Female Tabaxi Sorcerer 2
Medium (4'7") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)10 (+0) 11 (+0)15 (+2)
Skills Athletics +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 8000 cp. Solid gold idol (400 gp). 1 Masterwork manacles.


Social Check DCs


Mara Ray, Female Half-Elf [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she dresses well, wearing yellow shirts, loose pants, and blazers most of the time. She keeps her long silver hair kept up in a rat tail. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born in the south, but her parents moved at a very young age to the west. From her teen years she was always beautiful and desirable, so people have always doted on her. By chance she met her sister recently and the two have been together since.

Motivation: To reunite with her absent mother; and doesn't want to be a miller and was forced into it by her family

Ideals: Persistence, Opinionated. Bonds: Attractive, Immigrant, Family. Occupation: Miller

Voice: Irish accent

Attributes [hide]

Mara Ray, Female Half-Elf Sorcerer 1
Medium (5'4") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)12 (+1) 14 (+2)8 (-1)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 200 sp.


Social Check DCs


Dee Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white cloak and cross-gartered blue stockings. She carries with her a set of axes, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her silver hair is cut jaggedly and amateurishly. Her half smiles and violet eyes are beguiling and draw you in.

Personality: She likes to make people angry or surprised. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born blind and as such lacked many opportunities for work. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. After a long history of fighting, Dee and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Professionalism. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Courier

Voice: Scottish accent

Attributes [hide]

Dee Fastfoot, Female Halfling Sorcerer 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)15 (+2) 12 (+1)9 (-1)
Skills Intimidation +1, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 80 gp.


Social Check DCs


Frug Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a worn and beaten armor. He keeps his long silver hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not trust anyone and sleeps with one eye open.

History: He was always a brilliant, if unscrupulous mind. His parents enrolled him in a Sorcerer school at a young age so that he could practice his arcane talents. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and to get a good night's sleep

Ideals: Gifted, Logical. Flaws: Insomniac, Insane. Bonds: Attractive. Occupation: Bricklayer

Voice: Pronounces O like U

Attributes [hide]

Frug Gobblefirn, Male Gnome Sorcerer 2
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)15 (+2) 9 (-1)12 (+1)
Skills Insight +1, Investigation +4
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 10000 cp.


Social Check DCs


Gomory Wary, Female Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman tends to wear a black poncho over her likewise colored trousers and shirt. Her broad hat is riddled with cuts and holes. Her face is covered beneath a completely black helmet.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born a particularly ugly child, much to the horror of her parents. She struck it rich when she found rare goods in large quantities. She has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Professionalism. Flaws: Ugly. Bonds: Rich, Job. Occupation: Fortune-teller

Voice: High pitched, excited

Attributes [hide]

Gomory Wary, Female Tiefling Sorcerer 2
Medium (5'8") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)14 (+2) 11 (+0)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 290 gp. 1 Banded mail.


Social Check DCs


Arha Bradshaw, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times, and she perpetually has her morningstar ready. Her brown hair is matted, messy, and big. She has amber eyes and a black hat with a yellow feather.

Personality: She can speak with the recently deceased. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born in the north to a Navigator, Arha learned a great deal about her father's area of expertise. From there she went from mercenary job to mercenary job. She struck the Navigator job and began her own company from there.

Motivation: Balancing her hectic life and new Navigator responsibilities is difficult; and she wants to meet her childhood hero

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer, Job. Occupation: Navigator

Voice: Whispers

Attributes [hide]

Arha Bradshaw, Female Half-Orc Sorcerer 2
Medium (6'5") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)10 (+0) 14 (+2)9 (-1)
Skills Intimidation +1, Investigation +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1200 sp.


Social Check DCs


Nazdûg Radcliffe, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge and is in decent physical shape. His silver hair is lengthy. His ears are large.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He got into the Ruler business at a young age. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He struck the Ruler job and began his own company from there.

Motivation: Several ex partners dislike his way of doing things and want revenge; and an old rival family wants him found

Ideals: Joker. Flaws: Ugly, Forgetful. Bonds: Job, Enemies, Family. Occupation: Ruler

Voice: Soothing and warm

Attributes [hide]

Nazdûg Radcliffe, Male Half-Orc Sorcerer 2
Medium (6'0") Half-Orc, Lawful Evil (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)6 (-2) 11 (+0)12 (+1)
Skills Athletics +3, Religion +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 gp. Alexandrite (200 gp). Chrysoprase (60 gp). Deep blue spinel (200 gp).


Social Check DCs


Savaran Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears tight fighting clothing, which leaves very little to the imagination. Her black crest is long and unkept. She wears large thick round spectacles.

Personality: Cocky and sure of herself, she believes she is the best Animal Trainer born in the past three hundred years. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She served in the navy to pay for her family's outstanding loans. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Animal Trainer responsibilities is difficult; and wants to open a new tavern

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Adventurer, Military. Occupation: Animal Trainer

Voice: Slow speaker

Attributes [hide]

Savaran Hashphronyxadyn, Female Dragonborn Sorcerer 2
Medium (6'6") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)17 (+3) 11 (+0)11 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Druidic, Gnome, Ignan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 500 sp. 1 Masterwork Heavy steel shield.


Social Check DCs

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