Farideh Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged woman wears black trousers with brown and black striped suspenders. She wears various colorful collared shirts and is in decent physical shape. Her silver crest is drawn into a tight pony tail with a skull scrunchie. Her red eyes dart from person to person to random spaces in the air.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Born to a pair of adventurers, Farideh grew up listening to her mother's many stories. She worked as a nervous Scribe and found it very stressful. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Her spouse's relatives view her with great suspicion; and to reunite with her old friends
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job, Family. Occupation: Scribe
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 100 sp.
Theirastra Ilphelkiir, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is dark but she possesses many blue ritualistic tattoos. She is dressed in an above average manner. Her hair is always cut to a buzz. Her brown eyes dart from person to person to random spaces in the air.
Personality: She is happy with her job as a Sculptor. She turns her eye from what people do, preferring to live and let live. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Sculptor arts, while her father instructed her in etiquette, music and courtly manner. She worked as a nervous Sculptor and found it very stressful. She inherited the family business which she has now maintained for 5 years.
Motivation: She is unsatisfied with her job; and money/treasure
Ideals: Fighting. Bonds: Attractive, Job, Nature, Rich. Occupation: Sculptor
Voice: Thin and wheezing
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 14 (+2) | 14 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Elven, Gnome, Auran
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 500 sp.
Meena Welber, Female Gnome [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she sports blue clothing, slightly heavier than average wear. Her black hair is cut short. She is baby faced.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She comes from a rich northern family. When Meena reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She doesn't get along with people that don't share her tastes; and she has money and likes to spend it
Ideals: Opinionated, Entrepeneur, Impeccable. Bonds: Rich, Military. Occupation: Detective
Voice: Speaks in third person
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 17 (+3) | 6 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 700 sp.
Furrele Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'1" has a big stupid grin on her face most of the time. She wears silk and lounges about seductively. Her crest is cut close to her head. She has a tattooed face.
Personality: She is business-like. She takes instructions and follows them to the letter. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Find a way to reverse the transformation of her brother; and she's repulsed by the pc
Ideals: Professionalism, Logical, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Interpreter
Voice: Sounds elderly
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 13 (+1) | 8 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Donella Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: 3'6" and lanky with angular features, she is an attractive figure. She wears a fine chain shirt which she covers with blue colored cloaks and clothing. Her hair is always cut to a buzz. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is obsessed with finding treasure.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To reunite with her old friends; and obtaining odd cultural halfling artifacts is her passion
Ideals: Optimist, Artistic. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Farmer
Voice: Sounds elderly
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Elven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Kyle Hartford, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His deerstalker hat is riddled with cuts and holes. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He takes great joy in being the best Map Maker in town.
History: Born in the north to a Map Maker, Kyle learned a great deal about his father's area of expertise. A gifted student he started as a Bellfounder, but he got bored and became a Map Maker. He became a Map Maker soon after.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job. Occupation: Map Maker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Alexandrite (300 gp).
Great Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 6'5". She does not wear sleeves and tends to eschew shirts when she can avoid it, and her gloved hand is found clutching a bastard sword. She has done her best to style her yellow fur to look like a famous performer. Her eyes are likewise green.
Personality: Abrasive and pushy, she has a hard time making friends. Great is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Gardener arts, while her father instructed her in etiquette, music and courtly manner. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Due to her spouse's obsession with being a Knight they were divorced and she won custody of their daughter. She worked as a Gardener, and she later adopted a second daughter.
Motivation: A strong sense of loyalty to Tabaxi people; and her spouse's relatives view her with great suspicion
Flaws: Antagonistic, Racist. Bonds: Family, Rich, Nature. Occupation: Gardener
Voice: Farmer accent
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Druidic, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 90 gp. Rock crystal (70 gp).
Cloak Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear pastel tank tops with brown pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His red fur is lengthy. He has several tiny emerald earrings on each ear.
Personality: Abrasive and pushy, he has a hard time making friends. He is a ruthless business man, a trait he acquired from his father.
History: He was born in a small desert village. Over the years he perfected his riding and shooting skills. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Cloak was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Revenge.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Nature, Enemies. Occupation: Apothecary
Voice: Draws out vowels
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 8 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp.
Damakos Dare, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He dresses well, wearing green shirts, loose pants, and blazers most of the time. His hair is blue and curly. He wears round tiny glasses practically rammed into his face.
Personality: A skeptical and narcissistic man, Damakos's first love is himself. His second love is also himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Athletic, Impeccable. Bonds: Attractive, Adventurer, Slave. Occupation: Sculptor
Voice: Loud with bravado
Attributes [hide]
Medium (5'9") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Draconic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. Coral (160 gp).
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