Mella Fasharash, Female Elf [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. Her hair is cut close to her head. Her blue eyes dart from person to person to random spaces in the air.
Personality: Mella hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was raised in a white middle class family as the only child. Her childhood dream was to be a Beggar, but she was a colossal failure. Since then, she has sought to make the best of life.
Motivation: To prove her worth to the world; and to end her boredom
Ideals: Artistic, Optimist. Flaws: Mundane, Impulsive. Bonds: Job. Occupation: Bather
Voice: Raspy
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 7 (-2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Superior lock.
Dariff Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman has a large brown mantle and cape that has been intricately interwoven into her pastel robe. Her red hair is cut short. Her face is scarred and worn.
Personality: She is very quiet and rarely speaks above a whisper. She misses her home and complains about the freezing weather, even in summer.
History: Dariff was born the youngest of three triplets. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Marry her sister to traveling adventurers; and doesn't want to be a guard and was forced into it by her family
Flaws: Ugly, Shy. Bonds: Immigrant, Family. Occupation: Guard
Voice: Raspy
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 15 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Celestial, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. Peridot (50 gp). Onyx (50 gp). 1 Breastplate.
Gesrethe Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her crest is silver, silky, and of moderate length. Her gold eyes lackadaisically let the world flow into them.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with unlife at a very young age, Gesrethe has worked very hard to control her curse. She now mingles about in high society.
Motivation: Money/treasure; and she uses money and sex appeal to get what she needs
Ideals: Philantrophist, Extrovert. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Shipwright
Voice: Sounds elderly
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 9 (-1) | 9 (-1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp. 1 Banded mail.
Murgen Bing, Female Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is short and white. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is able to make almost anything out of random pieces of junk.
History: When she was but 4 years old her parents immigrated from the south. Murgen was born on a far southern desert where she grew up under the tutelage of her father, an expert Mortician. She was granted druidic powers by her dying brother.
Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Mortician
Voice: Italian accent
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 6 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 40 gp.
Raymond Tiltathana, Male Half-Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'10" and wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is bald on top and has large brown tufts of hair around his ears. His eyes are violet and beady.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Raymond was left his mother's suit of armor and trained in its use and care. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Adventurer, Military. Occupation: Roofer
Voice: Mousy voice
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 7 (-2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 20 gp.
Aelar Floshem, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is generally shirtless and showing off his tattooed chest. He has done his best to style his silver hair to look like a famous performer. His face is covered beneath a completely black helmet.
Personality: Overbrimming with self-confidence, Aelar isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Carpenter father left him crippled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and a need for knowledge about a nearby landmark
Ideals: Athletic, Impeccable, Logical. Flaws: Disease. Bonds: Adventurer. Occupation: Engraver
Voice: Sore throat, cough
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 7 (-2) | 8 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Gaaki Oakes, Female Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a black collared shirt and red skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt, and a wedding ring on her left hand. Her blonde hair is thinning but still full. Her fierce gray eyes like to dwell on things.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Orc in existence. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She tends to her Gardener job now, and dutifully fulfills any obligations she has.
Motivation: Wants to open a new tavern; and she is a bit of a kleptomaniac
Ideals: Justice. Flaws: Mundane. Bonds: In love, Criminal record, Job. Occupation: Gardener
Voice: Speaks in third person
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Fargas Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he is typically in his Miller uniform, and is pretty ugly. His long golden hair reaches down to his waist. His gray unseeing eyes seem to look past you.
Personality: He is overprotective of those who hire his services. He has a minor phobia of water and hates getting wet.
History: He got into the Miller business at a young age. A freak accident while working with his Roofer mother left him crippled. He then took over the family business and is one of the better Miller for hire.
Motivation: He is terrified, and will act out of fear; and balancing his hectic life and new miller responsibilities is difficult
Flaws: Ugly, Disease, Fearful. Bonds: Job, Guardian. Occupation: Miller
Voice: Booming voice
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1200 sp.
Gildmak Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is bristling with hidden weapons, mostly shortspears and sickles. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. His hazel eyes lackadaisically let the world flow into them.
Personality: Confrontational and typically high on some drug or another. He also hits on women, regardless of circumstances.
History: Born in the south to a Scribe, Gildmak learned a great deal about his father's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gildmak grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gildmak. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and balancing his hectic life and new scribe responsibilities is difficult
Flaws: Addict. Bonds: Adventurer, Criminal record, Has a crush, Job. Occupation: Scribe
Voice: Dark and ominous
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 16 (+3) | 7 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1000 sp.
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Their contribution stands as a beacon of hope for all adventurers!