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NPC Generator

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Advanced [show]


Jebeddo Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He sports blue clothing, slightly heavier than average wear. He has a slight overbite and is overall scrawny. His wide-brimmed hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.

Personality: He will rave to anyone who will listen. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He is a Lamia in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Insane. Bonds: In love, Adventurer. Occupation: Detective

Voice: Draws out vowels

Attributes [hide]

Jebeddo Scheppen, Male Gnome Sorcerer 1
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)7 (-2) 8 (-1)13 (+1)
Skills Athletics +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 90 gp.


Social Check DCs


Anverth Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'2" and dresses well, typically a more casual-formal manner. His hair is short and chestnut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A true patriot, Anverth would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Anverth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Anverth. After a long history of fighting, Anverth and his spouse have recently divorced.

Motivation: Money/treasure; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic. Bonds: Attractive, Military, Rich, Criminal record. Occupation: Barber

Voice: Speaks with back of mouth

Attributes [hide]

Anverth Horcusporcus, Male Gnome Sorcerer 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)14 (+2) 11 (+0)12 (+1)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 70 gp. 1 Superior lock.


Social Check DCs


Trail In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her fur is brown and very short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is almost excessively polite to everyone, even when angry. She has a habit of throwing herself into exceedingly dangerous situations.

History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. In her 18th year, her parents were killed by a goblins raid, leaving Trail alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by goblins. Trail was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: She wants revenge against goblins; and several ex partners dislike her way of doing things and want revenge

Flaws: Ugly, Insane, Shy, Impulsive. Bonds: Religious, Enemies. Occupation: Baker

Voice: High pitched, excited

Attributes [hide]

Trail In the Wind, Female Tabaxi Sorcerer 1
Medium (6'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)13 (+1) 12 (+1)16 (+3)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 300 sp. Banded agate (6 gp).


Social Check DCs


Adrex Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a perfectly clean shirt and pair of pants. His silver crest has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: When he was but 6 years old his parents immigrated from the north. His father was very strict, and drilled into him lessons on being the perfect gentleman. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist, Impeccable. Flaws: Insane. Bonds: Attractive, Criminal record, Immigrant. Occupation: Banker

Voice: Dark and ominous

Attributes [hide]

Adrex Xephyrbahnor, Male Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)16 (+3) 14 (+2)17 (+3)
Skills Nature +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Celestial, Undercommon, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Robert Easton, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is still thick. His fierce hazel eyes like to dwell on things.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Robert reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Robert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love

Ideals: Joker, Gifted. Bonds: Attractive, Military. Occupation: Roofer

Voice: Thin and wheezing

Attributes [hide]

Robert Easton, Male Human Sorcerer 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 8 (-1)15 (+2) 18 (+4)13 (+1)
Skills Religion +4, Stealth +2
Senses Passive Perception 14
Languages Common, Infernal, Goblin
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 6000 cp.


Social Check DCs


Darrak Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a brown vest and prefers green and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His head has been shaved. He tend to wears goggles to shield his eyes.

Personality: He snorts whenever he laughs or is feeling confident. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his father's forge. He has worked as a Mayor like his father before him.

Motivation: Balancing his hectic life and new Mayor responsibilities is difficult; and he wants revenge against dire rats

Ideals: Justice. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Mayor

Voice: High pitched and raspy

Attributes [hide]

Darrak Goblinbane, Male Dwarf Sorcerer 3
Medium (4'4") Dwarf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)8 (-1) 17 (+3)13 (+1)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Keyleth Netyoive, Female Elf [Permalink]

Personal [hide]

Description: This woman has a large tan mantle and cape that has been intricately interwoven into her pastel robe. She has a penchant for wearing a ring with an oversized amethyst on her right hand. Her blonde hair is cut jaggedly and amateurishly. Her eyes are amber and she is always smoking a pipe.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: The child of a Barkeep, who enjoyed hunting, Keyleth was taken on many hunting expeditions. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. She ran away from her former home and has been making her living as a Spy for the past few years.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Joker. Flaws: Racist. Bonds: Rich, Job, Nature. Occupation: Spy

Voice: Whispers

Attributes [hide]

Keyleth Netyoive, Female Elf Sorcerer 2
Medium (5'3") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)15 (+2) 13 (+1)16 (+3)
Skills Persuasion +5, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Celestial, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 60 gp.


Social Check DCs


Rolf Springfield, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries with him a set of greataxes on his belt, each one with a jet on the hilt. His long blonde hair is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Jeweler business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Jeweler. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Jeweler

Voice: Jamaican accent

Attributes [hide]

Rolf Springfield, Male Human Sorcerer 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 sp. Deep green spinel (150 gp). 2 Tanglefoot bags.


Social Check DCs


Helen Read, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a large grey jacket. She has slicked back black hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born to a criminal king-pin and mafia family Her first spouse was a Fletcher, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Marry her sister to traveling adventurers; and she is a bit of a kleptomaniac

Flaws: Insomniac. Bonds: Attractive, Adventurer, Criminal record, Family. Occupation: Apothecary

Voice: growls and snarls, animalistic

Attributes [hide]

Helen Read, Female Human Sorcerer 1
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)14 (+2) 7 (-2)17 (+3)
Skills Perception +0, Persuasion +5
Senses Passive Perception 15
Languages Common, Draconic, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 300 sp. Iolite (70 gp).


Social Check DCs

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