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NPC Generator

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Advanced [show]


Gunter Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: This man prefers to wear yellow clothing when he does not wear armor. He is muscular with a powerful set of arms. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: His tongue was cut out and he uses sign language. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born on a small isolated farm. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and he is a bit of a kleptomaniac

Ideals: Philantrophist. Flaws: Disease, Hedonist, Antagonistic. Bonds: Attractive, Nature. Occupation: Animal Trainer

Voice: Slow speaker

Attributes [hide]

Gunter Amastacia, Male Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 11 (+0)15 (+2)
Skills Medicine +2, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 150 gp.


Social Check DCs


Elaim Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, he is not a threatening figure. He has done his best to style his silver hair to look like a famous performer. This green eyed westerner is not easily forgotten.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He is the product a well kept family trust fund and as such has never really known need. He was taken as a slave by a traveling circus and forced to perform He is searching for what he claims is his rightful reward.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Shy, Impulsive. Bonds: Adventurer, Rich, Slave. Occupation: Actor

Voice: Russian accent

Attributes [hide]

Elaim Trueblood, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 18 (+4)15 (+2) 11 (+0)11 (+0)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 170 gp.


Social Check DCs


Cora Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft grey waves gently in the breeze. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears her auburn hair up in a very large beehive style do. She is baby faced.

Personality: She snorts whenever she laughs or is feeling confident. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her martial talents. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Her religion dominates her actions; and many illithids want her driven away

Ideals: Gifted. Bonds: Rich, Attractive, Enemies, Religious. Occupation: Priest

Voice: Switch between two voices

Attributes [hide]

Cora Warmwater, Female Halfling Sorcerer 2
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Athletics +5, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Just what you see.


Social Check DCs


Virra Welber, Female Gnome [Permalink]

Personal [hide]

Description: She is dressed in a clean blue cloak covering her clean studded leather. She carries with her a set of clubs, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her hair is greying and her face has many wrinkles. Her amber eyes are passionate and lively.

Personality: Virra is depressed about a lot of things. She tends to be a nihilist. She is a logical person and will generally grow upset if things defy logic and science.

History: Virra was raised in a hard working conservative environment. She went to a religious school and was inspired by the priests there in charitable deeds. She has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Fighting, Logical. Flaws: Depressed. Bonds: Job, Religious. Occupation: Knight

Voice: Middle-eastern accent

Attributes [hide]

Virra Welber, Female Gnome Sorcerer 1
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 90 gp. Deep green spinel (120 gp). 1 Superior lock.


Social Check DCs


Dalaba Pingun, Female Gnome [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across her face, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She keeps her golden hair in a flapper bob. This amber eyed westerner is not easily forgotten.

Personality: She is extraordinarily eccentric. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She served in the navy to pay for her family's outstanding loans. Her mother took her hunting and taught her how to get in the mind of other creatures. She is untrained/undisciplined, which makes her dangerous.

Motivation: She wants nothing more than to rejoin the army; and she has passion for adventuring and risk

Ideals: Joker. Flaws: Insane. Bonds: Adventurer, Military, Nature. Occupation: Spy

Voice: Uses lots of figures of speech

Attributes [hide]

Dalaba Pingun, Female Gnome Sorcerer 3
Small (3'4") Gnome, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)13 (+1) 11 (+0)10 (+0)
Skills Athletics +0, Nature +3
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp.


Social Check DCs


Jheri Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a fancy black dress. She wears her gold crest up. Her red eyes are slightly larger than normal.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is obsessed with finding treasure.

History: The child of a Engraver, who enjoyed hunting, Jheri was taken on many hunting expeditions. She was taken from her home at a very young age. She has dedicated herself to building a better world.

Motivation: She wants to meet her childhood hero; and to reunite with her old friends

Ideals: Joker. Bonds: Attractive, Poor, Adventurer, Nature, Slave. Occupation: Adventurer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Jheri Baharoosh, Female Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)7 (-2) 16 (+3)13 (+1)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Myathethil Hanali, Female Elf [Permalink]

Personal [hide]

Description: This woman wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed ceremonial dagger, just in case. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. Her hair, while still mostly black, has prominent grey streaks. Her otherwise smooth face is marked with small tiny scars.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Her job bores her to no end. She has decided to make it more interesting.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She took every job she could get her hands on, but the opportunities for Elves in the north were limited. She left for the north, certain she would find work there.

Motivation: She has decided she is irredeemable.

Flaws: Depressed. Bonds: Rich, Adventurer, Criminal record, Immigrant. Occupation: Shoemaker

Voice: Farmer accent

Attributes [hide]

Myathethil Hanali, Female Elf Sorcerer 1
Medium (5'4") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 5 (-3)12 (+1) 11 (+0)10 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 150 gp.


Social Check DCs


Nim Amakiir, Male Elf [Permalink]

Personal [hide]

Description: An older man who wears a tan costume with the symbols of his god on his torso, he is not a threatening figure. His chestnut hair is greasy and uncared for. His face is scarred and worn.

Personality: He will rave to anyone who will listen. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Slave Trader arts, while his father instructed him in etiquette, music and courtly manner. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting gnolls, the young Nim began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Nim was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Retire the richest man in the north; and he is greedy

Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Rich, Enemies. Occupation: Slave Trader

Voice: Farmer accent

Attributes [hide]

Nim Amakiir, Male Elf Sorcerer 2
Medium (4'9") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 7 (-2)13 (+1) 13 (+1)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 290 gp. 1 Masterwork Common Melee.


Social Check DCs


Delre Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has wavy silver hair. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Born in the south to a Beggar, Delre learned a great deal about her father's area of expertise. Her father was a soldier and died while she was still young. Delre was left her father's suit of armor and trained in its use and care. She then took over the family business and is one of the better Beggar for hire.

Motivation: She wants nothing more than to rejoin the army; and sabotage a competitor

Ideals: Optimist. Flaws: Impulsive. Bonds: Job, Military. Occupation: Beggar

Voice: Relaxed voice

Attributes [hide]

Delre Torunn, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)10 (+0) 10 (+0)10 (+0)
Skills Investigation +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 40 gp.


Social Check DCs

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