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NPC Generator

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Advanced [show]


Jarana Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She dresses well, typically a more casual-formal manner. Her blonde hair is thinning but still full. She is baby faced.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. From her teen years she was always beautiful and desirable, so people have always doted on her. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure.

Ideals: Athletic, Optimist. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Roofer

Voice: Sleepy voice

Attributes [hide]

Jarana Fireforge, Female Dwarf Sorcerer 3
Medium (4'3") Dwarf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)8 (-1) 11 (+0)13 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Chalcedony (60 gp). 1 Breastplate.


Social Check DCs


Gurdis Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'9" and wears many layers of old clothing at all times. Sporting a black mohawk this woman's hair draws a lot of attention. Her otherwise smooth face is marked with small tiny scars.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She is compelled to act according to her religious beliefs; and regain custody of her son

Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Poor, Religious, Family. Occupation: Mortician

Voice: Booming voice

Attributes [hide]

Gurdis Dankil, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)13 (+1) 9 (-1)12 (+1)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 5000 cp. 1 Masterwork studded leather.


Social Check DCs


Srorthen Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a worn and beaten armor. His small hat is riddled with cuts and holes. His red eyes dart from person to person to random spaces in the air.

Personality: He is happy with his job as a Carter. He turns his eye from what people do, preferring to live and let live. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.

Motivation: Further expansion of business; and he has money and likes to spend it

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job, Rich. Occupation: Carter

Voice: Cold and demanding tone

Attributes [hide]

Srorthen Akambherylliax, Male Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 70 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Nalral Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a broad hat to hide his balding. His face is scarred and worn.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a small toy that he constantly fidgets with.

History: He comes from a rich western family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: To share knowledge with the world; and he is greedy

Ideals: Opinionated, Logical. Flaws: Ugly, Addict. Bonds: Rich. Occupation: Stableman

Voice: Spits words with contempt

Attributes [hide]

Nalral Silverstone, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 19 (+4)13 (+1) 7 (-2)12 (+1)
Skills Animal Handling +0, Religion +3
Senses Passive Perception 8
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 140 gp. Eye agate (5 gp).


Social Check DCs


Fargas Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a red tunic with black highlights, and long violet pants that bunch up around his shoes. His black hair is heavily combed to the left. His skin is flawless and his amber eyes scan people very quickly.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a white middle class family as the only child. He worked as a nervous Mason and found it very stressful. He has worked as a Mason like his mother before him.

Motivation: Sabotage a competitor; and to share knowledge with the world

Ideals: Logical. Flaws: Mundane, Fearful. Bonds: Attractive, Job. Occupation: Mason

Voice: Loud with bravado

Attributes [hide]

Fargas Sunmeadow, Male Halfling Sorcerer 1
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 16 (+3)13 (+1) 6 (-2)9 (-1)
Skills Arcana +3, Intimidation +1
Senses Passive Perception 8
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Smoky quartz (40 gp). 1 Breastplate.


Social Check DCs


Einkil Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. He wears his brown hair up. He has green eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Einkil was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He has dedicated himself to building a better trade route.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult.

Bonds: Attractive, Religious, Job, Adventurer. Occupation: Tanner

Voice: Russian accent

Attributes [hide]

Einkil Caebrek, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)12 (+1) 11 (+0)9 (-1)
Skills Medicine +2, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 pp. Rhodochrosite (7 gp).


Social Check DCs


Gale In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears light armors faded through time and improper care. Her fur is cinnamon and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Around other people she will do her best to conceal her emotions and appear jolly.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She helped her father out around the business and became quite the natural. She's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: To end her boredom.

Flaws: Shy, Mundane. Bonds: Job. Occupation: Roofer

Voice: Scandinavian accent

Attributes [hide]

Gale In Woods, Female Tabaxi Sorcerer 1
Medium (6'4") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 10 (+0)15 (+2)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 6000 cp.


Social Check DCs


Trail On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears tattered old clothes. She keeps her gray fur in a pixie cut. Her otherwise smooth face is marked with small tiny scars.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. The war was a terrible time for her, and Trail does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born a particularly ugly child, much to the horror of her parents. Her mother was a soldier and died while she was still young. Trail was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels kind of lost in life; and she wants nothing more than to rejoin the army

Flaws: Ugly, Greedy, Depressed. Bonds: Military. Occupation: Spice Merchant

Voice: Scottish accent

Attributes [hide]

Trail On the Water, Female Tabaxi Sorcerer 1
Medium (6'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 11 (+0)10 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Gnoll, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 90 gp. Red-brown spinel (130 gp).


Social Check DCs


Ermina Dulmage, Female Half-Elf [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'3" when asserting herself. She has blonde hair. She wears large thick round spectacles.

Personality: She is overprotective of those who hire her services. She would rather hide behind her crafts than deal with other people.

History: Ermina was born in the east. At a young age she loved to build and create. She has had some formal writing training, and achieved minor success. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To protect her home.

Ideals: Artistic, Persistence. Flaws: Shy. Bonds: Attractive, Guardian. Occupation: Stableman

Voice: Excited and jittery

Attributes [hide]

Ermina Dulmage, Female Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)13 (+1) 16 (+3)15 (+2)
Skills Athletics +3, Investigation +3
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 300 sp.


Social Check DCs

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